Goto

Collaborating Authors

 stationary phase




Online Learning for Dynamic Vickrey-Clarke-Groves Mechanism in Unknown Environments

arXiv.org Artificial Intelligence

We consider the problem of online dynamic mechanism design for sequential auctions in unknown environments, where the underlying market and, thus, the bidders' values vary over time as interactions between the seller and the bidders progress. We model the sequential auctions as an infinite-horizon average-reward Markov decision process (MDP). In each round, the seller determines an allocation and sets a payment for each bidder, while each bidder receives a private reward and submits a sealed bid to the seller. The state, which represents the underlying market, evolves according to an unknown transition kernel and the seller's allocation policy without episodic resets. We first extend the Vickrey-Clarke-Groves (VCG) mechanism to sequential auctions, thereby obtaining a dynamic counterpart that preserves the desired properties: efficiency, truthfulness, and individual rationality. We then focus on the online setting and develop a reinforcement learning algorithm for the seller to learn the underlying MDP and implement a mechanism that closely resembles the dynamic VCG mechanism. We show that the learned mechanism approximately satisfies efficiency, truthfulness, and individual rationality and achieves guaranteed performance in terms of various notions of regret.


Adaptive Stochastic Gradient Descent for Fast and Communication-Efficient Distributed Learning

arXiv.org Artificial Intelligence

We consider the setting where a master wants to run a distributed stochastic gradient descent (SGD) algorithm on $n$ workers, each having a subset of the data. Distributed SGD may suffer from the effect of stragglers, i.e., slow or unresponsive workers who cause delays. One solution studied in the literature is to wait at each iteration for the responses of the fastest $k


Probabilistic Logic Gate in Asynchronous Game of Life with Critical Property

arXiv.org Artificial Intelligence

Metaheuristic and self-organizing criticality (SOC) could contribute to robust computation under perturbed environments. Implementing a logic gate in a computing system in a critical state is one of the intriguing ways to study the role of metaheuristics and SOCs. Here, we study the behavior of cellular automaton, game of life (GL), in asynchronous updating and implement probabilistic logic gates by using asynchronous GL. We find that asynchronous GL shows a phase transition, that the density of the state of 1 decays with the power law at the critical point, and that systems at the critical point have the most computability in asynchronous GL. We implement AND and OR gates in asynchronous GL with criticality, which shows good performance. Since tuning perturbations play an essential role in operating logic gates, our study reveals the interference between manipulation and perturbation in probabilistic logic gates.


Understanding and Detecting Convergence for Stochastic Gradient Descent with Momentum

arXiv.org Machine Learning

Convergence detection of iterative stochastic optimization methods is of great practical interest. This paper considers stochastic gradient descent (SGD) with a constant learning rate and momentum. We show that there exists a transient phase in which iterates move towards a region of interest, and a stationary phase in which iterates remain bounded in that region around a minimum point. We construct a statistical diagnostic test for convergence to the stationary phase using the inner product between successive gradients and demonstrate that the proposed diagnostic works well. We theoretically and empirically characterize how momentum can affect the test statistic of the diagnostic, and how the test statistic captures a relatively sparse signal within the gradients in convergence. Finally, we demonstrate an application to automatically tune the learning rate by reducing it each time stationarity is detected, and show the procedure is robust to mis-specified initial rates.


Adaptive Distributed Stochastic Gradient Descent for Minimizing Delay in the Presence of Stragglers

arXiv.org Machine Learning

We consider the setting where a master wants to run a distributed stochastic gradient descent (SGD) algorithm on $n$ workers each having a subset of the data. Distributed SGD may suffer from the effect of stragglers, i.e., slow or unresponsive workers who cause delays. One solution studied in the literature is to wait at each iteration for the responses of the fastest $k


Convergence diagnostics for stochastic gradient descent with constant step size

arXiv.org Machine Learning

Many iterative procedures in stochastic optimization exhibit a transient phase followed by a stationary phase. During the transient phase the procedure converges towards a region of interest, and during the stationary phase the procedure oscillates in that region, commonly around a single point. In this paper, we develop a statistical diagnostic test to detect such phase transition in the context of stochastic gradient descent with constant learning rate. We present theory and experiments suggesting that the region where the proposed diagnostic is activated coincides with the convergence region. For a class of loss functions, we derive a closed-form solution describing such region. Finally, we suggest an application to speed up convergence of stochastic gradient descent by halving the learning rate each time stationarity is detected. This leads to a new variant of stochastic gradient descent, which in many settings is comparable to state-of-art.