Goto

Collaborating Authors

 starcraft competition


AIIDE 2014 StarCraft Competition

AAAI Conferences

In 2014, AIIDE will host the Fifth Annual StarCraft AI Competition. Participants are given the task of building the best performing AI system for the popular real-time strategy game StarCraft Brood War (Blizzard Entertainment). The goals of the competition are to provide a testbed for real-time AI systems and to promote game AI research by ex- hibiting AI techniques such as scripting, planning, optimization, spatial reasoning, and opponent modeling in a fast-paced popular video game.


AIIDE 2013 StarCraft Competition

AAAI Conferences

In 2013, AIIDE will host the Fourth Annual Star-Craft AI Competition. Participants are given the task of building the best performing AI system for the popular real-time strategy game StarCraft Brood War (Blizzard Entertainment). Thee goals of the competition are to provide a testbed for real-time AI systems and to promote game AI research by exhibiting AI techniques such as scripting, planning, optimization, spatial reasoning, and opponent modeling in a fast-paced popular video game.


AIIDE 2010 StarCraft Competition

AAAI Conferences

In 2010, AIIDE will host the StarCraft AI competition. StarCraft games, simulating the environment faced This event enables researchers to evaluate their by professional gamers. In each tournament, bots are paired up in oneon-one Participants are given the task of building the best matches with the objective of destroying all performing bot for StarCraft: Brood War, which was enemy forces. All the tournaments utilize a best of released by Blizzard Entertainment in 1998. The rule set is goals of the competition are to provide a testbed for based on the ORTS 2009 competition, but relaxes AI and to promote game AI research by exhibiting the rules to enable the development of bots in a variety techniques in an immensely popular game.