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11704817e347269b7254e744b5e22dac-Paper.pdf

Neural Information Processing Systems

Forexample, areal-time communications service maybeinterested in tuning the parameters of a control policy to adapt video quality in real time in order to maximize video quality and minimize latency [10, 17].




Comparing Labeled Markov Chains: A Cantor-Kantorovich Approach

Banse, Adrien, Abate, Alessandro, Jungers, Raphaël M.

arXiv.org Artificial Intelligence

Labeled Markov Chains (or LMCs for short) are useful mathematical objects to model complex probabilistic languages. A central challenge is to compare two LMCs, for example to assess the accuracy of an abstraction or to quantify the effect of model perturbations. In this work, we study the recently introduced Cantor-Kantorovich (or CK) distance. In particular we show that the latter can be framed as a discounted sum of finite-horizon Total Variation distances, making it an instance of discounted linear distance, but arising from the natural Cantor topology. Building on the latter observation, we analyze the properties of the CK distance along three dimensions: computational complexity, continuity properties and approximation. More precisely, we show that the exact computation of the CK distance is #P-hard. We also provide an upper bound on the CK distance as a function of the approximation relation between the two LMCs, and show that a bounded CK distance implies a bounded error between probabilities of finite-horizon traces. Finally, we provide a computable approximation scheme, and show that the latter is also #P-hard. Altogether, our results provide a rigorous theoretical foundation for the CK distance and clarify its relationship with existing distances.


Structures generated in a multiagent system performing information fusion in peer-to-peer resource-constrained networks

Paggi, Horacio, Lara, Juan A., Soriano, Javier

arXiv.org Artificial Intelligence

There has recently been a major advance with respect to how information fusion is performed. Information fusion has gone from being conceived as a purely hierarchical procedure, as is the case of traditional military applications, to now being regarded collaboratively, as holonic fusion, which is better suited for civil applications and edge organizations. The above paradigm shift is being boosted as information fusion gains ground in different non-military areas, and human-computer and machine-machine communications, where holarchies, which are more flexible structures than ordinary, static hierarchies, become more widespread. This paper focuses on showing how holonic structures tend to be generated when there are constraints on resources (energy, available messages, time, etc.) for interactions based on a set of fully intercommunicating elements (peers) whose components fuse information as a means of optimizing the impact of vagueness and uncertainty present message exchanges. Holon formation is studied generically based on a multiagent system model, and an example of its possible operation is shown. Holonic structures have a series of advantages, such as adaptability, to sudden changes in the environment or its composition, are somewhat autonomous and are capable of cooperating in order to achieve a common goal. This can be useful when the shortage of resources prevents communications or when the system components start to fail.


Faster and Scalable Algorithms for Densest Subgraph and Decomposition

Neural Information Processing Systems

We study the densest subgraph problem (DSG) and the densest subgraph local decomposition problem (DSG-LD) in undirected graphs. We also consider su-permodular generalizations of these problems. For large scale graphs simple iterative algorithms perform much better in practice than theoretically fast algorithms based on network-flow or LP solvers. Boob et al. [ 1 ] recently gave a fast iterative algorithm called G


Advancing Stochastic 3-SAT Solvers by Dissipating Oversatisfied Constraints

Schwardt, J., Budich, J. C.

arXiv.org Artificial Intelligence

We introduce and benchmark a stochastic local search heuristic for the NP-complete satisfiability problem 3-SAT that drastically outperforms existing solvers in the notoriously difficult realm of critically hard instances. Our construction is based on the crucial observation that well established previous approaches such as WalkSAT are prone to get stuck in local minima that are distinguished from true solutions by a larger number of oversatisfied combinatorial constraints. To address this issue, the proposed algorithm, coined DOCSAT, dissipates oversatisfied constraints (DOC), i.e. reduces their unfavorable abundance so as to render them critical. We analyze and benchmark our algorithm on a randomly generated sample of hard but satisfiable 3-SAT instances with varying problem sizes up to N=15000. Quite remarkably, we find that DOCSAT outperforms both WalkSAT and other well known algorithms including the complete solver Kissat, even when comparing its ability to solve the hardest quintile of the sample to the average performance of its competitors. The essence of DOCSAT may be seen as a way of harnessing statistical structure beyond the primary cost function of a combinatorial problem to avoid or escape local minima traps in stochastic local search, which opens avenues for generalization to other optimization problems.


Fuzzy-UCS Revisited: Self-Adaptation of Rule Representations in Michigan-Style Learning Fuzzy-Classifier Systems

Shiraishi, Hiroki, Hayamizu, Yohei, Hashiyama, Tomonori

arXiv.org Artificial Intelligence

This paper focuses on the impact of rule representation in Michigan-style Learning Fuzzy-Classifier Systems (LFCSs) on its classification performance. A well-representation of the rules in an LFCS is crucial for improving its performance. However, conventional rule representations frequently need help addressing problems with unknown data characteristics. To address this issue, this paper proposes a supervised LFCS (i.e., Fuzzy-UCS) with a self-adaptive rule representation mechanism, entitled Adaptive-UCS. Adaptive-UCS incorporates a fuzzy indicator as a new rule parameter that sets the membership function of a rule as either rectangular (i.e., crisp) or triangular (i.e., fuzzy) shapes. The fuzzy indicator is optimized with evolutionary operators, allowing the system to search for an optimal rule representation. Results from extensive experiments conducted on continuous space problems demonstrate that Adaptive-UCS outperforms other UCSs with conventional crisp-hyperrectangular and fuzzy-hypertrapezoidal rule representations in classification accuracy. Additionally, Adaptive-UCS exhibits robustness in the case of noisy inputs and real-world problems with inherent uncertainty, such as missing values, leading to stable classification performance.


A Tie-breaking based Local Search Algorithm for Stable Matching Problems

Qiu, Junyuan

arXiv.org Artificial Intelligence

The stable marriage problem with incomplete lists and ties (SMTI) and the hospitals/residents problem with ties (HRT) are important in matching theory with broad practical applications. In this paper, we introduce a tie-breaking based local search algorithm (TBLS) designed to achieve a weakly stable matching of maximum size for both the SMTI and HRT problems. TBLS begins by arbitrarily resolving all ties and iteratively refines the tie-breaking strategy by adjusting the relative order within ties based on preference ranks and the current stable matching. Additionally, we introduce TBLS-E, an equity-focused variant of TBLS, specifically designed for the SMTI problem. This variant maintains the objective of maximizing matching size, while enhancing equity through two simple modifications. In comparison with ten other approximation and local search algorithms, TBLS achieves the highest matching size, while TBLS-E exhibits the lowest sex equality cost. Significantly, TBLS-E preserves a matching size comparable to that of TBLS. Both our algorithms demonstrate faster computational speed than other local search algorithms in solving large-sized instances.


Multi-Agent eXperimenter (MAX)

Gürcan, Önder

arXiv.org Artificial Intelligence

We present a novel multi-agent simulator named Multi-Agent eXperimenter (MAX) that is designed to simulate blockchain experiments involving large numbers of agents of different types acting in one or several environments. The architecture of MAX is highly modular, enabling easy addition of new models.