softmax parameterization
On the Global Convergence Rates of Decentralized Softmax Gradient Play in Markov Potential Games
Softmax policy gradient is a popular algorithm for policy optimization in singleagent reinforcement learning, particularly since projection is not needed for each gradient update. However, in multi-agent systems, the lack of central coordination introduces significant additional difficulties in the convergence analysis. Even for a stochastic game with identical interest, there can be multiple Nash Equilibria (NEs), which disables proof techniques that rely on the existence of a unique global optimum. Moreover, the softmax parameterization introduces non-NE policies with zero gradient, making it difficult for gradient-based algorithms in seeking NEs. In this paper, we study the finite time convergence of decentralized softmax gradient play in a special form of game, Markov Potential Games (MPGs), which includes the identical interest game as a special case. We investigate both gradient play and natural gradient play, with and without log-barrier regularization. The established convergence rates for the unregularized cases contain a trajectory dependent constant that can be arbitrarily large, whereas the log-barrier regularization overcomes this drawback, with the cost of slightly worse dependence on other factors such as the action set size. An empirical study on an identical interest matrix game confirms the theoretical findings.
Policy Gradient for Robust Markov Decision Processes
Wang, Qiuhao, Xu, Shaohang, Ho, Chin Pang, Petrik, Marek
We develop a generic policy gradient method with the global optimality guarantee for robust Markov Decision Processes (MDPs). While policy gradient methods are widely used for solving dynamic decision problems due to their scalable and efficient nature, adapting these methods to account for model ambiguity has been challenging, often making it impractical to learn robust policies. This paper introduces a novel policy gradient method, Double-Loop Robust Policy Mirror Descent (DRPMD), for solving robust MDPs. DRPMD employs a general mirror descent update rule for the policy optimization with adaptive tolerance per iteration, guaranteeing convergence to a globally optimal policy. We provide a comprehensive analysis of DRPMD, including new convergence results under both direct and softmax parameterizations, and provide novel insights into the inner problem solution through Transition Mirror Ascent (TMA). Additionally, we propose innovative parametric transition kernels for both discrete and continuous state-action spaces, broadening the applicability of our approach.
In Defense of Softmax Parametrization for Calibrated and Consistent Learning to Defer
Cao, Yuzhou, Mozannar, Hussein, Feng, Lei, Wei, Hongxin, An, Bo
Enabling machine learning classifiers to defer their decision to a downstream expert when the expert is more accurate will ensure improved safety and performance. This objective can be achieved with the learning-to-defer framework which aims to jointly learn how to classify and how to defer to the expert. In recent studies, it has been theoretically shown that popular estimators for learning to defer parameterized with softmax provide unbounded estimates for the likelihood of deferring which makes them uncalibrated. However, it remains unknown whether this is due to the widely used softmax parameterization and if we can find a softmax-based estimator that is both statistically consistent and possesses a valid probability estimator. In this work, we first show that the cause of the miscalibrated and unbounded estimator in prior literature is due to the symmetric nature of the surrogate losses used and not due to softmax. We then propose a novel statistically consistent asymmetric softmax-based surrogate loss that can produce valid estimates without the issue of unboundedness. We further analyze the non-asymptotic properties of our method and empirically validate its performance and calibration on benchmark datasets.
On the Global Convergence of Risk-Averse Policy Gradient Methods with Expected Conditional Risk Measures
Risk-sensitive reinforcement learning (RL) has become a popular tool to control the risk of uncertain outcomes and ensure reliable performance in various sequential decision-making problems. While policy gradient methods have been developed for risk-sensitive RL, it remains unclear if these methods enjoy the same global convergence guarantees as in the risk-neutral case. In this paper, we consider a class of dynamic time-consistent risk measures, called Expected Conditional Risk Measures (ECRMs), and derive policy gradient updates for ECRM-based objective functions. Under both constrained direct parameterization and unconstrained softmax parameterization, we provide global convergence and iteration complexities of the corresponding risk-averse policy gradient algorithms. We further test risk-averse variants of REINFORCE and actor-critic algorithms to demonstrate the efficacy of our method and the importance of risk control.
On the Global Convergence Rates of Decentralized Softmax Gradient Play in Markov Potential Games
Zhang, Runyu, Mei, Jincheng, Dai, Bo, Schuurmans, Dale, Li, Na
Softmax policy gradient is a popular algorithm for policy optimization in single-agent reinforcement learning, particularly since projection is not needed for each gradient update. However, in multi-agent systems, the lack of central coordination introduces significant additional difficulties in the convergence analysis. Even for a stochastic game with identical interest, there can be multiple Nash Equilibria (NEs), which disables proof techniques that rely on the existence of a unique global optimum. Moreover, the softmax parameterization introduces non-NE policies with zero gradient, making it difficult for gradient-based algorithms in seeking NEs. In this paper, we study the finite time convergence of decentralized softmax gradient play in a special form of game, Markov Potential Games (MPGs), which includes the identical interest game as a special case. We investigate both gradient play and natural gradient play, with and without $\log$-barrier regularization. The established convergence rates for the unregularized cases contain a trajectory-dependent constant that can be arbitrarily large, whereas the $\log$-barrier regularization overcomes this drawback, with the cost of slightly worse dependence on other factors such as the action set size. An empirical study on an identical interest matrix game confirms the theoretical findings.