Goto

Collaborating Authors

 social perception


Replicating Human Social Perception in Generative AI: Evaluating the Valence-Dominance Model

arXiv.org Artificial Intelligence

As artificial intelligence (AI) continues to advance--particularly in generative models--an open question is whether these systems can replicate foundational models of human social perception. A well-established framework in social cognition suggests that social judgments are organized along two primary dimensions: valence (e.g., trustworthiness, warmth) and dominance (e.g., power, assertiveness). This study examines whether multimodal generative AI systems can reproduce this valence-dominance structure when evaluating facial images and how their representations align with those observed across world regions. Through principal component analysis (PCA), we found that the extracted dimensions closely mirrored the theoretical structure of valence and dominance, with trait loadings aligning with established definitions. However, many world regions and generative AI models also exhibited a third component, the nature and significance of which warrant further investigation. These findings demonstrate that multimodal generative AI systems can replicate key aspects of human social perception, raising important questions about their implications for AI-driven decision-making and human-AI interactions.


HumT DumT: Measuring and controlling human-like language in LLMs

arXiv.org Artificial Intelligence

Should LLMs generate language that makes them seem human? Human-like language might improve user experience, but might also lead to overreliance and stereotyping. Assessing these potential impacts requires a systematic way to measure human-like tone in LLM outputs. We introduce HumT and SocioT, metrics for human-like tone and other dimensions of social perceptions in text data based on relative probabilities from an LLM. By measuring HumT across preference and usage datasets, we find that users prefer less human-like outputs from LLMs. HumT also offers insights into the impacts of anthropomorphism: human-like LLM outputs are highly correlated with warmth, social closeness, femininity, and low status, which are closely linked to the aforementioned harms. We introduce DumT, a method using HumT to systematically control and reduce the degree of human-like tone while preserving model performance. DumT offers a practical approach for mitigating risks associated with anthropomorphic language generation.


Social perception of faces in a vision-language model

arXiv.org Artificial Intelligence

We explore social perception of human faces in CLIP, a widely used open-source vision-language model. To this end, we compare the similarity in CLIP embeddings between different textual prompts and a set of face images. Our textual prompts are constructed from well-validated social psychology terms denoting social perception. The face images are synthetic and are systematically and independently varied along six dimensions: the legally protected attributes of age, gender, and race, as well as facial expression, lighting, and pose. Independently and systematically manipulating face attributes allows us to study the effect of each on social perception and avoids confounds that can occur in wild-collected data due to uncontrolled systematic correlations between attributes. Thus, our findings are experimental rather than observational. Our main findings are three. First, while CLIP is trained on the widest variety of images and texts, it is able to make fine-grained human-like social judgments on face images. Second, age, gender, and race do systematically impact CLIP's social perception of faces, suggesting an undesirable bias in CLIP vis-a-vis legally protected attributes. Most strikingly, we find a strong pattern of bias concerning the faces of Black women, where CLIP produces extreme values of social perception across different ages and facial expressions. Third, facial expression impacts social perception more than age and lighting as much as age. The last finding predicts that studies that do not control for unprotected visual attributes may reach the wrong conclusions on bias. Our novel method of investigation, which is founded on the social psychology literature and on the experiments involving the manipulation of individual attributes, yields sharper and more reliable observations than previous observational methods and may be applied to study biases in any vision-language model.


Ask LLMs Directly, "What shapes your bias?": Measuring Social Bias in Large Language Models

arXiv.org Artificial Intelligence

Social bias is shaped by the accumulation of social perceptions towards targets across various demographic identities. To fully understand such social bias in large language models (LLMs), it is essential to consider the composite of social perceptions from diverse perspectives among identities. Previous studies have either evaluated biases in LLMs by indirectly assessing the presence of sentiments towards demographic identities in the generated text or measuring the degree of alignment with given stereotypes. These methods have limitations in directly quantifying social biases at the level of distinct perspectives among identities. In this paper, we aim to investigate how social perceptions from various viewpoints contribute to the development of social bias in LLMs. To this end, we propose a novel strategy to intuitively quantify these social perceptions and suggest metrics that can evaluate the social biases within LLMs by aggregating diverse social perceptions. The experimental results show the quantitative demonstration of the social attitude in LLMs by examining social perception. The analysis we conducted shows that our proposed metrics capture the multi-dimensional aspects of social bias, enabling a fine-grained and comprehensive investigation of bias in LLMs.


One Size Does not Fit All: Personalised Affordance Design for Social Robots

arXiv.org Artificial Intelligence

Personalisation is essential to achieve more acceptable and effective results in human-robot interaction. Placing users in the central role, many studies have focused on enhancing the abilities of social robots to perceive and understand users. However, little is known about improving user perceptions and interpretation of a social robot in spoken interactions. The work described in the paper aims to find out what affects the personalisation of affordance of a social robot, namely its appearance, voice and language behaviours. The experimental data presented here is based on an ongoing project. It demonstrates the many and varied ways in which people change their preferences for the affordance of a social robot under different circumstances. It also examines the relationship between such preferences and expectations of characteristics of a social robot, like competence and warmth. It also shows that individuals have different perceptions of the language behaviours of the same robot. These results demonstrate that one-sized personalisation does not fit all. Personalisation should be considered a comprehensive approach, including appropriate affordance design, to suit the user expectations of social roles.


Is social intelligence the future of AI?

#artificialintelligence

Although Siri and Google Assistant have the ability to schedule meetings on request, they do not have the social awareness to independently prioritise the appointments. A team of researchers has argued that the future of AI calls for the implementation of social intelligence to ensure that the growth of the technology is not stunted by a lack of social skills. The work, 'Artificial Social Intelligence: A Comparative and Holistic View,' is published in CAAI Artificial Intelligence Research. "Artificial Intelligence has changed our society and our daily life," said first author Lifeng Fan, National Key Laboratory of General Artificial Intelligence, Beijing Institute for General Artificial Intelligence (BIGAI). "What is the next important challenge for AI in the future? We argue that Artificial Social Intelligence (ASI) is the future of AI." ASI includes multiple siloed subfields, including social perception, Theory of Mind, and social interaction.


Warmth and competence in human-agent cooperation

arXiv.org Artificial Intelligence

Interaction and cooperation with humans are overarching aspirations of artificial intelligence (AI) research. Recent studies demonstrate that AI agents trained with deep reinforcement learning are capable of collaborating with humans. These studies primarily evaluate human compatibility through "objective" metrics such as task performance, obscuring potential variation in the levels of trust and subjective preference that different agents garner. To better understand the factors shaping subjective preferences in human-agent cooperation, we train deep reinforcement learning agents in Coins, a two-player social dilemma. We recruit participants for a human-agent cooperation study and measure their impressions of the agents they encounter. Participants' perceptions of warmth and competence predict their stated preferences for different agents, above and beyond objective performance metrics. Drawing inspiration from social science and biology research, we subsequently implement a new "partner choice" framework to elicit revealed preferences: after playing an episode with an agent, participants are asked whether they would like to play the next round with the same agent or to play alone. As with stated preferences, social perception better predicts participants' revealed preferences than does objective performance. Given these results, we recommend human-agent interaction researchers routinely incorporate the measurement of social perception and subjective preferences into their studies.


Behavior Planning of Autonomous Cars with Social Perception

arXiv.org Artificial Intelligence

Autonomous cars have to navigate in dynamic environment which can be full of uncertainties. The uncertainties can come either from sensor limitations such as occlusions and limited sensor range, or from probabilistic prediction of other road participants, or from unknown social behavior in a new area. To safely and efficiently drive in the presence of these uncertainties, the decision-making and planning modules of autonomous cars should intelligently utilize all available information and appropriately tackle the uncertainties so that proper driving strategies can be generated. In this paper, we propose a social perception scheme which treats all road participants as distributed sensors in a sensor network. By observing the individual behaviors as well as the group behaviors, uncertainties of the three types can be updated uniformly in a belief space. The updated beliefs from the social perception are then explicitly incorporated into a probabilistic planning framework based on Model Predictive Control (MPC). The cost function of the MPC is learned via inverse reinforcement learning (IRL). Such an integrated probabilistic planning module with socially enhanced perception enables the autonomous vehicles to generate behaviors which are defensive but not overly conservative, and socially compatible. The effectiveness of the proposed framework is verified in simulation on an representative scenario with sensor occlusions.