simple regret
Bandits on graphs and structures
The goal of this thesis is to investigate the structural properties of certain sequential problems in order to bring the solutions closer to a practical use. In the first part, we put a special emphasis on structures that can be represented as graphs on actions. In the second part, we study the large action spaces that can be of exponential size in the number of base actions or even infinite. For graph bandits, we consider the settings of smoothness of rewards (spectral bandits), side observations, and influence maximization. For large structured domains, we cover kernel bandits, polymatroid bandits, bandits for function optimization (including unknown smoothness), and infinitely many-arms bandits. The thesis aspires to be a survey of the author's contributions on graph and structured bandits.
Bandit Phase Retrieval
We study a bandit version of phase retrieval where the learner chooses actions (At)nt=1 in the d-dimensional unit ball and the expected reward is hAt,?i2 with? 2 Rd an unknown parameter vector. We prove an upper bound on the minimax cumulative regret in this problem of (d p n), which matches known lower bounds up to logarithmic factors and improves on the best known upper bound by a factor of p d. We also show that the minimax simple regret is (d/ p n) and that this is only achievable by an adaptive algorithm. Our analysis shows that an apparently convincing heuristic for guessing lower bounds can be misleading and that uniform bounds on the information ratio for information-directed sampling [Russo and Van Roy, 2014] are not sufficient for optimal regret.
Causal Bandits: Learning Good Interventions via Causal Inference
Finnian Lattimore, Tor Lattimore, Mark D. Reid
We study the problem of using causal models to improve the rate at which good interventions can be learned online in a stochastic environment. Our formalism combines multi-arm bandits and causal inference to model a novel type of bandit feedback that is not exploited by existing approaches. We propose a new algorithm that exploits the causal feedback and prove a bound on its simple regret that is strictly better (in all quantities) than algorithms that do not use the additional causal information.