semantic feature map
Feature-EndoGaussian: Feature Distilled Gaussian Splatting in Surgical Deformable Scene Reconstruction
Li, Kai, Wang, Junhao, Han, William, Zhao, Ding
Minimally invasive surgery (MIS) has transformed clinical practice by reducing recovery times, minimizing complications, and enhancing precision. Nonetheless, MIS inherently relies on indirect visualization and precise instrument control, posing unique challenges. Recent advances in artificial intelligence have enabled real-time surgical scene understanding through techniques such as image classification, object detection, and segmentation, with scene reconstruction emerging as a key element for enhanced intraoperative guidance. Although neural radiance fields (NeRFs) have been explored for this purpose, their substantial data requirements and slow rendering inhibit real-time performance. In contrast, 3D Gaussian Splatting (3DGS) offers a more efficient alternative, achieving state-of-the-art performance in dynamic surgical scene reconstruction. In this work, we introduce Feature-EndoGaussian (FEG), an extension of 3DGS that integrates 2D segmentation cues into 3D rendering to enable real-time semantic and scene reconstruction. By leveraging pretrained segmentation foundation models, FEG incorporates semantic feature distillation within the Gaussian deformation framework, thereby enhancing both reconstruction fidelity and segmentation accuracy. On the EndoNeRF dataset, FEG achieves superior performance (SSIM of 0.97, PSNR of 39.08, and LPIPS of 0.03) compared to leading methods. Additionally, on the EndoVis18 dataset, FEG demonstrates competitive class-wise segmentation metrics while balancing model size and real-time performance.
Embodied Instruction Following in Unknown Environments
Wu, Zhenyu, Wang, Ziwei, Xu, Xiuwei, Lu, Jiwen, Yan, Haibin
Enabling embodied agents to complete complex human instructions from natural language is crucial to autonomous systems in household services. Conventional methods can only accomplish human instructions in the known environment where all interactive objects are provided to the embodied agent, and directly deploying the existing approaches for the unknown environment usually generates infeasible plans that manipulate non-existing objects. On the contrary, we propose an embodied instruction following (EIF) method for complex tasks in the unknown environment, where the agent efficiently explores the unknown environment to generate feasible plans with existing objects to accomplish abstract instructions. Specifically, we build a hierarchical embodied instruction following framework including the high-level task planner and the low-level exploration controller with multimodal large language models. We then construct a semantic representation map of the scene with dynamic region attention to demonstrate the known visual clues, where the goal of task planning and scene exploration is aligned for human instruction. For the task planner, we generate the feasible step-by-step plans for human goal accomplishment according to the task completion process and the known visual clues. For the exploration controller, the optimal navigation or object interaction policy is predicted based on the generated step-wise plans and the known visual clues. The experimental results demonstrate that our method can achieve 45.09% success rate in 204 complex human instructions such as making breakfast and tidying rooms in large house-level scenes.