second stage
HumanLiker: AHuman-like Object Detector to Model the Manual Labeling Process
Popular object detection models generate bounding boxes in a different way than we humans. As an example, modern detectors yield object box either upon the regression of its center and width/height (center-guided detector), or by grouping paired estimated corners (corner-guided detector). However, that is not the pattern we manually label an object due to high degrees of freedom in searching centers or low efficiency of grouping corners. Empirically, humans run two steps to locate an object bounding box manually: 1) click the mouse at the top-left corner of object, and then drag the mouse to the bottom-right corner; 2) refine the corner positions to make the bounding box more precisely, if necessary. Inspired by this manual labeling process, we propose a novel human-like detector, termed as HumanLiker, which is devised as a two-stage end-to-end detector to simulate the two aforementioned. Like we humans in manual labeling, HumanLiker can effectively avert both the thorny center searching and heuristic corner grouping. Different from the mainstream detector branches, i.e., the center/corner-guided methods, the HumanLiker provides a new paradigm which integrates the advantages of both branches to balance the detection efficiency and bounding box quality. On MS-COCO test-dev set, HumanLiker can achieve 50.2%/51.6%
We provide a simple pseudo-2
We thank all the reviewers for their constructive comments. We will provide details in the final draft. MCUNet shows consistent improvement across different devices (F746, H743) and tasks (classification, detection). R1: Whether the overall network topology brings major improvement. R2: Why the auto-tuning in TVM fails to work on MCUs.
TrashorTreasure?AnInteractiveDual-Stream StrategyforSingleImageReflectionSeparation
Existing deep learning based solutions typically restore the target layers individually, or with some concerns at the end of the output, barely taking into account the interaction across thetwostreams/branches. Inorder toutilize information more efficiently, this work presents a general yet simple interactive strategy, namely your trash is my treasure(YTMT), for constructing dual-stream decomposition networks.
MoVQ: Modulating QuantizedVectorsforHigh-FidelityImage Generation ADiscussiononMaskedImageReconstruction
Inothercolumns, werandomly masksome tokens (first row), and we sample the invisible tokens based on the visible tokens for the second stage. Here, we show top-1 results in 1 step (second row), and random results in 8 steps (third row),respectively. Interestingly, our model with 95% masked tokens (i.e., 12 tokens are visible among 256 tokens in each channel) is able to generate pluralistic images in only one step by selecting the top 1 token. More importantly, the corresponding results reflect identity attributes of original unmaskedinputs. When the tokens are totally masked (i.e., 100% mask ratio), the model generates plausible and diversity results byrandomly sampling tokens inmultiple steps.