scene description
A.1 Qualitative Results of Bench
Figure 5: Word clouds of text prompts for the text-only generation (T2I) task (left) and the multimodal generation task (right). Figure 5 visually summarizes the prominent semantic elements in the benchmark prompts for text-only492 (T2I) and multimodal generation tasks. The differentiation of the word clouds reflects task-specific493 features of MMGen-Bench, emphasizing spatial and descriptive details in T2I tasks, while multimodal494 tasks more frequently involve social and interactive scenarios.495 Aspect Objects Relations Attributes Counting Overall Spearman ฯ 0.469 0.909 0.601 0.839 0.699 As depicted in Figure 6, the distribution of aspect types differs notably between the text-only497 generation (T2I) and multi-modal generation tasks. In the T2I setting, "Objects" dominate with498 38.3%, while "Attributes" and "Relations" also constitute substantial proportions (33.9% and 25.4%,499 respectively).
Flexible Controllability Generation and Reconstruction with High Fidelity Semantic) (Vector / BEV Layout Map Render Depth RGB Camera Render3D Box &-Scene: World GeneratorLow-Level Control
Diffusion models are advancing autonomous driving by enabling realistic data synthesis, predictive end-to-end planning, and closed-loop simulation, with a primary focus on temporally consistent generation. However, large-scale 3D scene generation requiring spatial coherence remains underexplored. In this paper, we present X-Scene, a novel framework for large-scale driving scene generation that achieves geometric intricacy, appearance fidelity, and flexible controllability. Specifically, X-Scene supports multi-granular control, including low-level layout conditioning driven by user input or text for detailed scene composition, and high-level semantic guidance informed by user intent and LLM-enriched prompts for efficient customization. To enhance geometric and visual fidelity, we introduce a unified pipeline that sequentially generates 3D semantic occupancy and corresponding multi-view images and videos, ensuring alignment and temporal consistency across modalities. We further extend local regions into large-scale scenes via consistencyaware outpainting, which extrapolates occupancy and images from previously generated areas to maintain spatial and visual coherence. The resulting scenes are lifted into high-quality 3DGS representations, supporting diverse applications such as simulation and scene exploration. Extensive experiments demonstrate that X-Scene substantially advances controllability and fidelity in large-scale scene generation, empowering data generation and simulation for autonomous driving.
VLMLight: Safety-Critical Traffic Signal Control via Vision-Language Meta-Control and Dual-Branch Reasoning Architecture
Wang, Maonan, Chen, Yirong, Pang, Aoyu, Cai, Yuxin, Chen, Chung Shue, Kan, Yuheng, Pun, Man-On
Traffic signal control (TSC) is a core challenge in urban mobility, where real-time decisions must balance efficiency and safety. Existing methods - ranging from rule-based heuristics to reinforcement learning (RL) - often struggle to generalize to complex, dynamic, and safety-critical scenarios. We introduce VLMLight, a novel TSC framework that integrates vision-language meta-control with dual-branch reasoning. At the core of VLMLight is the first image-based traffic simulator that enables multi-view visual perception at intersections, allowing policies to reason over rich cues such as vehicle type, motion, and spatial density. A large language model (LLM) serves as a safety-prioritized meta-controller, selecting between a fast RL policy for routine traffic and a structured reasoning branch for critical cases. In the latter, multiple LLM agents collaborate to assess traffic phases, prioritize emergency vehicles, and verify rule compliance. Experiments show that VLMLight reduces waiting times for emergency vehicles by up to 65% over RL-only systems, while preserving real-time performance in standard conditions with less than 1% degradation. VLMLight offers a scalable, interpretable, and safety-aware solution for next-generation traffic signal control.
Text-to-Scene with Large Reasoning Models
Berdoz, Frรฉdรฉric, Lanzendรถrfer, Luca A., Tuninga, Nick, Wattenhofer, Roger
Prompt-driven scene synthesis allows users to generate complete 3D environments from textual descriptions. Current text-to-scene methods often struggle with complex geometries and object transformations, and tend to show weak adherence to complex instructions. We address these limitations by introducing Reason-3D, a text-to-scene model powered by large reasoning models (LRMs). Reason-3D integrates object retrieval using captions covering physical, functional, and contextual attributes. Reason-3D then places the selected objects based on implicit and explicit layout constraints, and refines their positions with collision-aware spatial reasoning. Evaluated on instructions ranging from simple to complex indoor configurations, Reason-3D significantly outperforms previous methods in human-rated visual fidelity, adherence to constraints, and asset retrieval quality. Beyond its contribution to the field of text-to-scene generation, our work showcases the advanced spatial reasoning abilities of modern LRMs. Additionally, we release the codebase to further the research in object retrieval and placement with LRMs.
Visual Structures Helps Visual Reasoning: Addressing the Binding Problem in VLMs
Izadi, Amirmohammad, Banayeeanzade, Mohammad Ali, Askari, Fatemeh, Rahimiakbar, Ali, Vahedi, Mohammad Mahdi, Hasani, Hosein, Baghshah, Mahdieh Soleymani
Despite progress in Large Vision-Language Models (LVLMs), their capacity for visual reasoning is often limited by the binding problem: the failure to reliably associate perceptual features with their correct visual referents. This limitation underlies persistent errors in tasks such as counting, visual search, scene description, and spatial relationship understanding. A key factor is that current LVLMs process visual features largely in parallel, lacking mechanisms for spatially grounded, serial attention. This paper introduces Visual Input Structure for Enhanced Reasoning (VISER), a simple, effective method that augments visual inputs with low-level spatial structures and pairs them with a textual prompt that encourages sequential, spatially-aware parsing. We empirically demonstrate substantial performance improvements across core visual reasoning tasks, using only a single-query inference. Specifically, VISER improves GPT-4o performance on visual search, counting, and spatial relationship tasks by 25.0%, 26.8%, and 9.5%, respectively, and reduces edit distance error in scene description by 0.32 on 2D datasets. Furthermore, we find that the visual modification is essential for these gains; purely textual strategies, including Chain-of-Thought prompting, are insufficient and can even degrade performance. VISER underscores the importance of visual input design over purely linguistically based reasoning strategies and suggests that visual structuring is a powerful and general approach for enhancing compositional and spatial reasoning in LVLMs.
SAVANT: Semantic Analysis with Vision-Augmented Anomaly deTection
Brusnicki, Roberto, Pop, David, Gao, Yuan, Piccinini, Mattia, Betz, Johannes
Abstract-- Autonomous driving systems remain critically vulnerable to the long-tail of rare, out-of-distribution scenarios with semantic anomalies. While Vision Language Models (VLMs) offer promising reasoning capabilities, naive prompting approaches yield unreliable performance and depend on expensive proprietary models, limiting practical deployment. We introduce SA V ANT (Semantic Analysis with Vision-Augmented Anomaly deT ection), a structured reasoning framework that achieves high accuracy and recall in detecting anomalous driving scenarios from input images through layered scene analysis and a two-phase pipeline: structured scene description extraction followed by multi-modal evaluation. Our approach transforms VLM reasoning from ad-hoc prompting to systematic analysis across four semantic layers: Street, Infrastructure, Movable Objects, and Environment. SA V ANT achieves 89.6% recall and 88.0% accuracy on real-world driving scenarios, significantly outperforming unstructured baselines. More importantly, we demonstrate that our structured framework enables a fine-tuned 7B parameter open-source model (Qwen2.5VL) to achieve 90.8% recall and 93.8% accuracy--surpassing all models evaluated while enabling local deployment at near-zero cost. By automatically labeling over 9,640 real-world images with high accuracy, SA V ANT addresses the critical data scarcity problem in anomaly detection and provides a practical path toward reliable, accessible semantic monitoring for autonomous systems.
ManiAgent: An Agentic Framework for General Robotic Manipulation
Yang, Yi, Gu, Kefan, Wen, Yuqing, Li, Hebei, Zhao, Yucheng, Wang, Tiancai, Liu, Xudong
While Vision-Language-Action (VLA) models have demonstrated impressive capabilities in robotic manipulation, their performance in complex reasoning and long-horizon task planning is limited by data scarcity and model capacity. To address this, we introduce ManiAgent, an agentic architecture for general manipulation tasks that achieves end-to-end output from task descriptions and environmental inputs to robotic manipulation actions. In this framework, multiple agents involve inter-agent communication to perform environmental perception, sub-task decomposition and action generation, enabling efficient handling of complex manipulation scenarios. Evaluations show ManiAgent achieves an 86.8% success rate on the SimplerEnv benchmark and 95.8% on real-world pick-and-place tasks, enabling efficient data collection that yields VLA models with performance comparable to those trained on human-annotated datasets. The project webpage is available at https://yi-yang929.github.io/ManiAgent/.
Manimator: Transforming Research Papers into Visual Explanations
P, Samarth, Jain, Vyoman, Golugula, Shiva, Sathvik, Motamarri Sai
Understanding complex scientific and mathematical concepts, particularly those presented in dense research papers, poses a significant challenge for learners. Dynamic visualizations can greatly enhance comprehension, but creating them manually is time-consuming and requires specialized knowledge and skills. We introduce manimator, an open-source system that leverages Large Language Models to transform research papers and natural language prompts into explanatory animations using the Manim engine. Manimator employs a pipeline where an LLM interprets the input text or research paper PDF to generate a structured scene description outlining key concepts, mathematical formulas, and visual elements and another LLM translates this description into executable Manim Python code. We discuss its potential as an educational tool for rapidly creating engaging visual explanations for complex STEM topics, democratizing the creation of high-quality educational content.