sample-efficient rl
A Few Expert Queries Suffices for Sample-Efficient RL with Resets and Linear Value Approximation
The current paper studies sample-efficient Reinforcement Learning (RL) in settings where only the optimal value function is assumed to be linearly-realizable. It has recently been understood that, even under this seemingly strong assumption and access to a generative model, worst-case sample complexities can be prohibitively (i.e., exponentially) large. We investigate the setting where the learner additionally has access to interactive demonstrations from an expert policy, and we present a statistically and computationally efficient algorithm (Delphi) for blending exploration with expert queries. In particular, Delphi requires $\tilde O(d)$ expert queries and a $\texttt{poly}(d,H,|A|,1/\varepsilon)$ amount of exploratory samples to provably recover an $\varepsilon$-suboptimal policy. Compared to pure RL approaches, this corresponds to an exponential improvement in sample complexity with surprisingly-little expert input. Compared to prior imitation learning (IL) approaches, our required number of expert demonstrations is independent of $H$ and logarithmic in $1/\varepsilon$, whereas all prior work required at least linear factors of both in addition to the same dependence on $d$. Towards establishing the minimal amount of expert queries needed, we show that, in the same setting, any learner whose exploration budget is \textit{polynomially-bounded} (in terms of $d,H,$ and $|A|$) will require \textit{at least} $\tilde\Omega(\sqrt{d})$ oracle calls to recover a policy competing with the expert's value function. Under the weaker assumption that the expert's policy is linear, we show that the lower bound increases to $\tilde\Omega(d)$.
An Exponential Lower Bound for Linearly Realizable MDP with Constant Suboptimality Gap
A fundamental question in the theory of reinforcement learning is: suppose the optimal $Q$-function lies in the linear span of a given $d$ dimensional feature mapping, is sample-efficient reinforcement learning (RL) possible? The recent and remarkable result of Weisz et al. (2020) resolves this question in the negative, providing an exponential (in $d$) sample size lower bound, which holds even if the agent has access to a generative model of the environment. One may hope that such a lower can be circumvented with an even stronger assumption that there is a \emph{constant gap} between the optimal $Q$-value of the best action and that of the second-best action (for all states); indeed, the construction in Weisz et al. (2020) relies on having an exponentially small gap. This work resolves this subsequent question, showing that an exponential sample complexity lower bound still holds even if a constant gap is assumed. Perhaps surprisingly, this result implies an exponential separation between the online RL setting and the generative model setting, where sample-efficient RL is in fact possible in the latter setting with a constant gap. Complementing our negative hardness result, we give two positive results showing that provably sample-efficient RL is possible either under an additional low-variance assumption or under a novel hypercontractivity assumption.
A Few Expert Queries Suffices for Sample-Efficient RL with Resets and Linear Value Approximation
The current paper studies sample-efficient Reinforcement Learning (RL) in settings where only the optimal value function is assumed to be linearly-realizable. It has recently been understood that, even under this seemingly strong assumption and access to a generative model, worst-case sample complexities can be prohibitively (i.e., exponentially) large. We investigate the setting where the learner additionally has access to interactive demonstrations from an expert policy, and we present a statistically and computationally efficient algorithm (Delphi) for blending exploration with expert queries. In particular, Delphi requires \tilde O(d) expert queries and a \texttt{poly}(d,H, A,1/\varepsilon) amount of exploratory samples to provably recover an \varepsilon -suboptimal policy. Compared to pure RL approaches, this corresponds to an exponential improvement in sample complexity with surprisingly-little expert input.
An Exponential Lower Bound for Linearly Realizable MDP with Constant Suboptimality Gap
A fundamental question in the theory of reinforcement learning is: suppose the optimal Q -function lies in the linear span of a given d dimensional feature mapping, is sample-efficient reinforcement learning (RL) possible? The recent and remarkable result of Weisz et al. (2020) resolves this question in the negative, providing an exponential (in d) sample size lower bound, which holds even if the agent has access to a generative model of the environment. One may hope that such a lower can be circumvented with an even stronger assumption that there is a \emph{constant gap} between the optimal Q -value of the best action and that of the second-best action (for all states); indeed, the construction in Weisz et al. (2020) relies on having an exponentially small gap. This work resolves this subsequent question, showing that an exponential sample complexity lower bound still holds even if a constant gap is assumed. Perhaps surprisingly, this result implies an exponential separation between the online RL setting and the generative model setting, where sample-efficient RL is in fact possible in the latter setting with a constant gap.