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 sample complexity


Noise-Tolerant Life-Long Matrix Completion via Adaptive Sampling

Neural Information Processing Systems

We study the problem of recovering an incomplete $m\times n$ matrix of rank $r$ with columns arriving online over time. This is known as the problem of life-long matrix completion, and is widely applied to recommendation system, computer vision, system identification, etc. The challenge is to design provable algorithms tolerant to a large amount of noises, with small sample complexity. In this work, we give algorithms achieving strong guarantee under two realistic noise models. In bounded deterministic noise, an adversary can add any bounded yet unstructured noise to each column.


Blazing the trails before beating the path: Sample-efficient Monte-Carlo planning

Neural Information Processing Systems

We study the sampling-based planning problem in Markov decision processes (MDPs) that we can access only through a generative model, usually referred to as Monte-Carlo planning. Our objective is to return a good estimate of the optimal value function at any state while minimizing the number of calls to the generative model, i.e. the sample complexity. We propose a new algorithm, TrailBlazer, able to handle MDPs with a finite or an infinite number of transitions from state-action to next states. TrailBlazer is an adaptive algorithm that exploits possible structures of the MDP by exploring only a subset of states reachable by following near-optimal policies. We provide bounds on its sample complexity that depend on a measure of the quantity of near-optimal states. The algorithm behavior can be considered as an extension of Monte-Carlo sampling (for estimating an expectation) to problems that alternate maximization (over actions) and expectation (over next states). Finally, another appealing feature of TrailBlazer is that it is simple to implement and computationally efficient.


Only H is left: Near-tight Episodic PAC RL

Neural Information Processing Systems

In many applications such as advertisement placement or automated dialog systems, an intelligent system optimizes performance over a sequence of interactions with each user. Such tasks often involve many states and potentially time-dependent transition dynamics, and can be modeled well as episodic Markov decision processes (MDPs). In this paper, we present a PAC algorithm for reinforcement learning in episodic finite MDPs with time-dependent transitions that acts epsilon-optimal in all but O(S A H^3 / epsilon^2 log(1 / delta)) episodes. Our algorithm has a polynomial computational complexity, and our sample complexity bound accounts for the fact that we may only be able to approximately solve the internal planning problems. In addition, our PAC sample complexity bound has only linear dependency on the number of states S and actions A and strictly improves previous bounds with S^2 dependency in this setting. Compared against other methods for infinite horizon reinforcement learning with linear state space sample complexity our method has much lower dependency on the (effective) horizon. Indeed, our bound is optimal up to a factor of H.


A Sparse Interactive Model for Matrix Completion with Side Information

Neural Information Processing Systems

Matrix completion methods can benefit from side information besides the partially observed matrix. The use of side features describing the row and column entities of a matrix has been shown to reduce the sample complexity for completing the matrix. We propose a novel sparse formulation that explicitly models the interaction between the row and column side features to approximate the matrix entries. Unlike early methods, this model does not require the low-rank condition on the model parameter matrix. We prove that when the side features can span the latent feature space of the matrix to be recovered, the number of observed entries needed for an exact recovery is $O(\log N)$ where $N$ is the size of the matrix. When the side features are corrupted latent features of the matrix with a small perturbation, our method can achieve an $\epsilon$-recovery with $O(\log N)$ sample complexity, and maintains a $\O(N^{3/2})$ rate similar to classfic methods with no side information. An efficient linearized Lagrangian algorithm is developed with a strong guarantee of convergence. Empirical results show that our approach outperforms three state-of-the-art methods both in simulations and on real world datasets.


Adversarially Robust Generalization Requires More Data

Neural Information Processing Systems

Machine learning models are often susceptible to adversarial perturbations of their inputs. Even small perturbations can cause state-of-the-art classifiers with high standard accuracy to produce an incorrect prediction with high confidence. To better understand this phenomenon, we study adversarially robust learning from the viewpoint of generalization. We show that already in a simple natural data model, the sample complexity of robust learning can be significantly larger than that of standard learning. This gap is information theoretic and holds irrespective of the training algorithm or the model family. We complement our theoretical results with experiments on popular image classification datasets and show that a similar gap exists here as well. We postulate that the difficulty of training robust classifiers stems, at least partially, from this inherently larger sample complexity.


Sample Efficient Stochastic Gradient Iterative Hard Thresholding Method for Stochastic Sparse Linear Regression with Limited Attribute Observation

Neural Information Processing Systems

We develop new stochastic gradient methods for efficiently solving sparse linear regression in a partial attribute observation setting, where learners are only allowed to observe a fixed number of actively chosen attributes per example at training and prediction times. It is shown that the methods achieve essentially a sample complexity of $O(1/\varepsilon)$ to attain an error of $\varepsilon$ under a variant of restricted eigenvalue condition, and the rate has better dependency on the problem dimension than existing methods. Particularly, if the smallest magnitude of the non-zero components of the optimal solution is not too small, the rate of our proposed {\it Hybrid} algorithm can be boosted to near the minimax optimal sample complexity of {\it full information} algorithms. The core ideas are (i) efficient construction of an unbiased gradient estimator by the iterative usage of the hard thresholding operator for configuring an exploration algorithm; and (ii) an adaptive combination of the exploration and an exploitation algorithms for quickly identifying the support of the optimum and efficiently searching the optimal parameter in its support. Experimental results are presented to validate our theoretical findings and the superiority of our proposed methods.


Trading robust representations for sample complexity through self-supervised visual experience

Neural Information Processing Systems

Learning in small sample regimes is among the most remarkable features of the human perceptual system. This ability is related to robustness to transformations, which is acquired through visual experience in the form of weak-or self-supervision during development. We explore the idea of allowing artificial systems to learn representations of visual stimuli through weak supervision prior to downstream supervised tasks. We introduce a novel loss function for representation learning using unlabeled image sets and video sequences, and experimentally demonstrate that these representations support one-shot learning and reduce the sample complexity of multiple recognition tasks. We establish the existence of a trade-off between the sizes of weakly supervised, automatically obtained from video sequences, and fully supervised data sets. Our results suggest that equivalence sets other than class labels, which are abundant in unlabeled visual experience, can be used for self-supervised learning of semantically relevant image embeddings.


Model-Agnostic Private Learning

Neural Information Processing Systems

We design differentially private learning algorithms that are agnostic to the learning model assuming access to limited amount of unlabeled public data. First, we give a new differentially private algorithm for answering a sequence of $m$ online classification queries (given by a sequence of $m$ unlabeled public feature vectors) based on a private training set. Our private algorithm follows the paradigm of subsample-and-aggregate, in which any generic non-private learner is trained on disjoint subsets of the private training set, then for each classification query, the votes of the resulting classifiers ensemble are aggregated in a differentially private fashion.


PAC-learning in the presence of adversaries

Neural Information Processing Systems

The existence of evasion attacks during the test phase of machine learning algorithms represents a significant challenge to both their deployment and understanding. These attacks can be carried out by adding imperceptible perturbations to inputs to generate adversarial examples and finding effective defenses and detectors has proven to be difficult. In this paper, we step away from the attack-defense arms race and seek to understand the limits of what can be learned in the presence of an evasion adversary. In particular, we extend the Probably Approximately Correct (PAC)-learning framework to account for the presence of an adversary. We first define corrupted hypothesis classes which arise from standard binary hypothesis classes in the presence of an evasion adversary and derive the Vapnik-Chervonenkis (VC)-dimension for these, denoted as the adversarial VC-dimension. We then show that sample complexity upper bounds from the Fundamental Theorem of Statistical learning can be extended to the case of evasion adversaries, where the sample complexity is controlled by the adversarial VC-dimension. We then explicitly derive the adversarial VC-dimension for halfspace classifiers in the presence of a sample-wise norm-constrained adversary of the type commonly studied for evasion attacks and show that it is the same as the standard VC-dimension, closing an open question. Finally, we prove that the adversarial VC-dimension can be either larger or smaller than the standard VC-dimension depending on the hypothesis class and adversary, making it an interesting object of study in its own right.


The Sample Complexity of Semi-Supervised Learning with Nonparametric Mixture Models

Neural Information Processing Systems

We study the sample complexity of semi-supervised learning (SSL) and introduce new assumptions based on the mismatch between a mixture model learned from unlabeled data and the true mixture model induced by the (unknown) class conditional distributions. Under these assumptions, we establish an $\Omega(K\log K)$ labeled sample complexity bound without imposing parametric assumptions, where $K$ is the number of classes. Our results suggest that even in nonparametric settings it is possible to learn a near-optimal classifier using only a few labeled samples. Unlike previous theoretical work which focuses on binary classification, we consider general multiclass classification ($K> 2$), which requires solving a difficult permutation learning problem. This permutation defines a classifier whose classification error is controlled by the Wasserstein distance between mixing measures, and we provide finite-sample results characterizing the behaviour of the excess risk of this classifier. Finally, we describe three algorithms for computing these estimators based on a connection to bipartite graph matching, and perform experiments to illustrate the superiority of the MLE over the majority vote estimator.