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Collaborating Authors

 ruslan salakhutdinov



PersonalizedFederatedLearningwith GaussianProcesses

Neural Information Processing Systems

GPs are highly expressive models that work well in the low data regime due to their Bayesian nature. However, applying GPs to PFL raises multiple challenges. Mainly, GPs performance depends heavily on access to a good kernel function, and learning a kernel requires a large training set.



Alignment of Diffusion Models: Fundamentals, Challenges, and Future

arXiv.org Artificial Intelligence

Diffusion models have emerged as the leading paradigm in generative modeling, excelling in various applications. Despite their success, these models often misalign with human intentions, generating outputs that may not match text prompts or possess desired properties. Inspired by the success of alignment in tuning large language models, recent studies have investigated aligning diffusion models with human expectations and preferences. This work mainly reviews alignment of diffusion models, covering advancements in fundamentals of alignment, alignment techniques of diffusion models, preference benchmarks, and evaluation for diffusion models. Moreover, we discuss key perspectives on current challenges and promising future directions on solving the remaining challenges in alignment of diffusion models. To the best of our knowledge, our work is the first comprehensive review paper for researchers and engineers to comprehend, practice, and research alignment of diffusion models.


Efficient Large Language Models: A Survey

arXiv.org Artificial Intelligence

Large Language Models (LLMs) have demonstrated remarkable capabilities in important tasks such as natural language understanding, language generation, and complex reasoning and have the potential to make a substantial impact on our society. Such capabilities, however, come with the considerable resources they demand, highlighting the strong need to develop effective techniques for addressing their efficiency challenges.In this survey, we provide a systematic and comprehensive review of efficient LLMs research. We organize the literature in a taxonomy consisting of three main categories, covering distinct yet interconnected efficient LLMs topics from model-centric, data-centric, and framework-centric perspective, respectively. We have also created a GitHub repository where we compile the papers featured in this survey at https://github.com/AIoT-MLSys-Lab/Efficient-LLMs-Survey, and will actively maintain this repository and incorporate new research as it emerges. We hope our survey can serve as a valuable resource to help researchers and practitioners gain a systematic understanding of the research developments in efficient LLMs and inspire them to contribute to this important and exciting field.


Multi-Object Navigation in real environments using hybrid policies

arXiv.org Artificial Intelligence

Navigation has been classically solved in robotics through the combination of SLAM and planning. More recently, beyond waypoint planning, problems involving significant components of (visual) high-level reasoning have been explored in simulated environments, mostly addressed with large-scale machine learning, in particular RL, offline-RL or imitation learning. These methods require the agent to learn various skills like local planning, mapping objects and querying the learned spatial representations. In contrast to simpler tasks like waypoint planning (PointGoal), for these more complex tasks the current state-of-the-art models have been thoroughly evaluated in simulation but, to our best knowledge, not yet in real environments. In this work we focus on sim2real transfer. We target the challenging Multi-Object Navigation (Multi-ON) task and port it to a physical environment containing real replicas of the originally virtual Multi-ON objects. We introduce a hybrid navigation method, which decomposes the problem into two different skills: (1) waypoint navigation is addressed with classical SLAM combined with a symbolic planner, whereas (2) exploration, semantic mapping and goal retrieval are dealt with deep neural networks trained with a combination of supervised learning and RL. We show the advantages of this approach compared to end-to-end methods both in simulation and a real environment and outperform the SOTA for this task.


MMOE: Mixture of Multimodal Interaction Experts

arXiv.org Artificial Intelligence

Multimodal machine learning, which studies the information and interactions across various input modalities, has made significant advancements in understanding the relationship between images and descriptive text. However, this is just a portion of the potential multimodal interactions seen in the real world and does not include new interactions between conflicting utterances and gestures in predicting sarcasm, for example. Notably, the current methods for capturing shared information often do not extend well to these more nuanced interactions, sometimes performing as low as 50% in binary classification. In this paper, we address this problem via a new approach called MMOE, which stands for a mixture of multimodal interaction experts. Our method automatically classifies data points from unlabeled multimodal datasets by their interaction type and employs specialized models for each specific interaction. Based on our experiments, this approach improves performance on these challenging interactions by more than 10%, leading to an overall increase of 2% for tasks like sarcasm prediction. As a result, interaction quantification provides new insights for dataset analysis and yields simple approaches that obtain state-of-the-art performance.


Multimodal Fusion Interactions: A Study of Human and Automatic Quantification

arXiv.org Artificial Intelligence

In order to perform multimodal fusion of heterogeneous signals, we need to understand their interactions: how each modality individually provides information useful for a task and how this information changes in the presence of other modalities. In this paper, we perform a comparative study of how humans annotate two categorizations of multimodal interactions: (1) partial labels, where different annotators annotate the label given the first, second, and both modalities, and (2) counterfactual labels, where the same annotator annotates the label given the first modality before asking them to explicitly reason about how their answer changes when given the second. We further propose an alternative taxonomy based on (3) information decomposition, where annotators annotate the degrees of redundancy: the extent to which modalities individually and together give the same predictions, uniqueness: the extent to which one modality enables a prediction that the other does not, and synergy: the extent to which both modalities enable one to make a prediction that one would not otherwise make using individual modalities. Through experiments and annotations, we highlight several opportunities and limitations of each approach and propose a method to automatically convert annotations of partial and counterfactual labels to information decomposition, yielding an accurate and efficient method for quantifying multimodal interactions.


MultiZoo & MultiBench: A Standardized Toolkit for Multimodal Deep Learning

arXiv.org Artificial Intelligence

Learning multimodal representations involves integrating information from multiple heterogeneous sources of data. In order to accelerate progress towards understudied modalities and tasks while ensuring real-world robustness, we release MultiZoo, a public toolkit consisting of standardized implementations of > 20 core multimodal algorithms and MultiBench, a large-scale benchmark spanning 15 datasets, 10 modalities, 20 prediction tasks, and 6 research areas. Together, these provide an automated end-to-end machine learning pipeline that simplifies and standardizes data loading, experimental setup, and model evaluation. To enable holistic evaluation, we offer a comprehensive methodology to assess (1) generalization, (2) time and space complexity, and (3) modality robustness. MultiBench paves the way towards a better understanding of the capabilities and limitations of multimodal models, while ensuring ease of use, accessibility, and reproducibility. Our toolkits are publicly available, will be regularly updated, and welcome inputs from the community.


Efficient and Interpretable Neural Models for Entity Tracking

arXiv.org Artificial Intelligence

What would it take for a natural language model to understand a novel, such as The Lord of the Rings? Among other things, such a model must be able to: (a) identify and record new characters (entities) and their attributes as they are introduced in the text, and (b) identify subsequent references to the characters previously introduced and update their attributes. This problem of entity tracking is essential for language understanding, and thus, useful for a wide array of downstream applications in NLP such as question-answering, summarization. In this thesis, we focus on two key problems in relation to facilitating the use of entity tracking models: (i) scaling entity tracking models to long documents, such as a novel, and (ii) integrating entity tracking into language models. Applying language technologies to long documents has garnered interest recently, but computational constraints are a significant bottleneck in scaling up current methods. In this thesis, we argue that computationally efficient entity tracking models can be developed by representing entities with rich, fixed-dimensional vector representations derived from pretrained language models, and by exploiting the ephemeral nature of entities. We also argue for the integration of entity tracking into language models as it will allow for: (i) wider application given the current ubiquitous use of pretrained language models in NLP applications, and (ii) easier adoption since it is much easier to swap in a new pretrained language model than to integrate a separate standalone entity tracking model.