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Fast and Regret Optimal Best Arm Identification: Fundamental Limits and Low-Complexity Algorithms

arXiv.org Machine Learning

This paper considers a stochastic Multi-Armed Bandit (MAB) problem with dual objectives: (i) quick identification and commitment to the optimal arm, and (ii) reward maximization throughout a sequence of $T$ consecutive rounds. Though each objective has been individually well-studied, i.e., best arm identification for (i) and regret minimization for (ii), the simultaneous realization of both objectives remains an open problem, despite its practical importance. This paper introduces \emph{Regret Optimal Best Arm Identification} (ROBAI) which aims to achieve these dual objectives. To solve ROBAI with both pre-determined stopping time and adaptive stopping time requirements, we present an algorithm called EOCP and its variants respectively, which not only achieve asymptotic optimal regret in both Gaussian and general bandits, but also commit to the optimal arm in $\mathcal{O}(\log T)$ rounds with pre-determined stopping time and $\mathcal{O}(\log^2 T)$ rounds with adaptive stopping time. We further characterize lower bounds on the commitment time (equivalent to the sample complexity) of ROBAI, showing that EOCP and its variants are sample optimal with pre-determined stopping time, and almost sample optimal with adaptive stopping time. Numerical results confirm our theoretical analysis and reveal an interesting "over-exploration" phenomenon carried by classic UCB algorithms, such that EOCP has smaller regret even though it stops exploration much earlier than UCB, i.e., $\mathcal{O}(\log T)$ versus $\mathcal{O}(T)$, which suggests over-exploration is unnecessary and potentially harmful to system performance.


Nonparametric Preference Completion

arXiv.org Machine Learning

In the preference completion problem, there is a pool of items and a pool of users. Each user rates a subset of the items and the goal is to recover the personalized ranking of each user over all of the items. This problem is fundamental to recommender systems, arising in tasks such as movie recommendation and news personalization. A common approach is to first estimate the ratings through either a matrix completion estimator or a neighborhood-based method and to output personalized rankings from the estimated ratings [13, 26, 17, 2]. Recent research has observed a number of shortcomings of this approach [25, 15]; for example, many ratings-oriented algorithms minimize the RMSE, which does not necessarily produce a good ranking [5]. This observation has sparked a number of proposals of algorithms that aim to directly recover the rankings [25, 15, 16, 19, 18, 8]. Although these ranking-oriented algorithms have strong empirical performance, there are few theoretical guarantees to date and they all make specific distributional assumptions (discussed in more detail below). In this paper, we consider a statistical framework for nonparametric preference completion.