regret and constraint violation
Taming Adversarial Constraints in CMDPs
In constrained MDPs (CMDPs) with adversarial rewards and constraints, a known impossibility result prevents any algorithm from attaining sublinear regret and constraint violation, when competing against a best-in-hindsight policy that satisfies the constraints on average. In this paper, we show how to ease such a negative result, by considering settings that generalize both stochastic CMDPs and adversarial ones. We provide algorithms whose performances smoothly degrade as the level of environment adverseness increases. In this paper, we show that this negative result can be eased in CMDPs with non-stationary rewards and constraints, by providing algorithms whose performances smoothly degrade as non-stationarity increases. Specifically, they attain $\widetilde{\mathcal{O}} (\sqrt{T} + C)$ regret and positive constraint violation under bandit feedback, where $C$ measures the adverseness of rewards and constraints. This is $C = \Theta(T)$ in the worst case, coherently with the impossibility result for adversarial CMDPs. First, we design an algorithm with the desired guarantees when $C$ is known. Then, in the case $C$ is unknown, we obtain the same results by embedding multiple instances of such an algorithm in a general meta-procedure, which suitably selects them so as to balance the trade-off between regret and constraint violation.
ProvablyEfficientModel-FreeConstrainedRLwith LinearFunctionApproximation
We study the constrained reinforcement learning problem, in which an agent aims tomaximize the expected cumulativereward subject toaconstraint on the expected total value of a utility function. In contrast to existing model-based approaches or model-free methods accompanied with a'simulator', we aim to develop thefirst model-free, simulator-freealgorithm that achieves a sublinear regret and a sublinear constraint violation even inlarge-scale systems.
ProvablyEfficientModel-FreeConstrainedRLwith LinearFunctionApproximation
We study the constrained reinforcement learning problem, in which an agent aims tomaximize the expected cumulativereward subject toaconstraint on the expected total value of a utility function. In contrast to existing model-based approaches or model-free methods accompanied with a'simulator', we aim to develop thefirst model-free, simulator-freealgorithm that achieves a sublinear regret and a sublinear constraint violation even inlarge-scale systems.
SimpleandFastAlgorithmforBinaryIntegerand OnlineLinearProgramming
Our algorithm employsonecolumn forsubgradient descent ineach iteration, whereas thedual project subgradient algorithm requires the whole constraint matrix and conducts matrix multiplication in each iteration. In addition, a class of backpressure/max-weight algorithms [25] are developed in the control/queueing literature and the backpressure algorithm can be interpreted from a view of pressuregradient.