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Prepare Before You Act: Learning From Humans to Rearrange Initial States

Dai, Yinlong, Keyser, Andre, Losey, Dylan P.

arXiv.org Artificial Intelligence

Imitation learning (IL) has proven effective across a wide range of manipulation tasks. However, IL policies often struggle when faced with out-of-distribution observations; for instance, when the target object is in a previously unseen position or occluded by other objects. In these cases, extensive demonstrations are needed for current IL methods to reach robust and generalizable behaviors. But when humans are faced with these sorts of atypical initial states, we often rearrange the environment for more favorable task execution. For example, a person might rotate a coffee cup so that it is easier to grasp the handle, or push a box out of the way so they can directly grasp their target object. In this work we seek to equip robot learners with the same capability: enabling robots to prepare the environment before executing their given policy. We propose ReSET, an algorithm that takes initial states -- which are outside the policy's distribution -- and autonomously modifies object poses so that the restructured scene is similar to training data. Theoretically, we show that this two step process (rearranging the environment before rolling out the given policy) reduces the generalization gap. Practically, our ReSET algorithm combines action-agnostic human videos with task-agnostic teleoperation data to i) decide when to modify the scene, ii) predict what simplifying actions a human would take, and iii) map those predictions into robot action primitives. Comparisons with diffusion policies, VLAs, and other baselines show that using ReSET to prepare the environment enables more robust task execution with equal amounts of total training data. See videos at our project website: https://reset2025paper.github.io/


Planning Spatial Networks

Darvariu, Victor-Alexandru, Hailes, Stephen, Musolesi, Mirco

arXiv.org Artificial Intelligence

We tackle the problem of goal-directed graph construction: given a starting graph, a global objective function (e.g., communication efficiency), and a budget of modifications, the aim is to find a set of edges whose addition to the graph maximally improves the objective. This problem emerges in many networks of great importance for society such as transportation and critical infrastructure networks. We identify two significant shortcomings with present methods. Firstly, they focus exclusively on network topology while ignoring spatial information; however, in many real-world networks, nodes are embedded in space, which yields different global objectives and governs the range and density of realizable connections. Secondly, existing RL methods scale poorly to large networks due to the high cost of training a model and the scaling factors of the action space and global objectives. In this work, we formulate the problem of goal-directed construction of spatial networks as a deterministic MDP. We adopt the Monte Carlo Tree Search framework for planning in this domain, prioritizing the optimality of final solutions over the speed of policy evaluation. We propose several improvements over the standard UCT algorithm for this family of problems, addressing their single-agent nature, the trade-off between the costs of edges and their contribution to the objective, and an action space linear in the number of nodes. We demonstrate the suitability of this approach for improving the global efficiency and attack resilience of a variety of synthetic and real-world networks, including Internet backbone networks and metro systems. We obtain 24% better solutions on average compared to UCT on the largest networks tested, and scalability superior to previous methods.