psychological state
Perception-Guided EEG Analysis: A Deep Learning Approach Inspired by Level of Detail (LOD) Theory
Objective: This study aims to explore a novel deep learning approach for analyzing electroencephalogram (EEG) data and guiding human perceptual states, inspired by the Level of Detail (LOD) theory. The core objective is to improve the accuracy of identifying perceptual states from EEG signals and to provide new avenues for personalized psychological therapy. Methods: The research employs portable EEG devices to collect data, combined with music rhythm signals for analysis. We introduce the LOD theory to dynamically adjust the processing levels of EEG signals, extracting core features related to perception. The software system is developed using the Unity engine, integrating audio materials and MIDI structures, and enabling the integration of EEG data with Unity. The deep learning model includes a Convolutional Neural Network (CNN) for feature extraction and classification, and a Deep Q-Network (DQN) for reinforcement learning to optimize music rhythm adjustment strategies. Results: The CNN model achieved a 94.05% accuracy in the perceptual state classification task, demonstrating excellent classification performance. The DQN model successfully guided subjects' EEG signals to the target perceptual state with a 92.45% success rate on the validation set, requiring an average of 13.2 rhythm cycles to complete the state guidance. However, subjective feedback from users indicated that approximately 50% of the researchers experienced psychological sensations corresponding to the target state during the rhythm adjustment process, suggesting room for improvement in the system's effectiveness.
Does chat change LLM's mind? Impact of Conversation on Psychological States of LLMs
Choi, Junhyuk, Hong, Yeseon, Kim, Minju, Kim, Bugeun
The recent growth of large language models (LLMs) has enabled more authentic, human-centered interactions through multi-agent systems. However, investigation into how conversations affect the psychological states of LLMs is limited, despite the impact of these states on the usability of LLM-based systems. In this study, we explored whether psychological states change during multi-agent interactions, focusing on the effects of conversation depth, topic, and speaker. We experimentally investigated the behavior of 10 LLMs in open-domain conversations. We employed 14 questionnaires and a topic-analysis method to examine the behavior of LLMs across four aspects: personality, interpersonal relationships, motivation, and emotion. The results revealed distinct psychological trends influenced by conversation depth and topic, with significant variations observed between different LLM families and parameter sizes.
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Integrating Physiological Data with Large Language Models for Empathic Human-AI Interaction
Dongre, Poorvesh, Behravan, Majid, Gupta, Kunal, Billinghurst, Mark, Gračanin, Denis
This paper explores enhancing empathy in Large Language Models (LLMs) by integrating them with physiological data. We propose a physiological computing approach that includes developing deep learning models that use physiological data for recognizing psychological states and integrating the predicted states with LLMs for empathic interaction. We showcase the application of this approach in an Empathic LLM (EmLLM) chatbot for stress monitoring and control. We also discuss the results of a pilot study that evaluates this EmLLM chatbot based on its ability to accurately predict user stress, provide human-like responses, and assess the therapeutic alliance with the user.
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- Health & Medicine > Therapeutic Area > Psychiatry/Psychology (1.00)
- Health & Medicine > Consumer Health (1.00)
- Information Technology > Security & Privacy (0.68)
Enhancing Depression-Diagnosis-Oriented Chat with Psychological State Tracking
Gu, Yiyang, Zhou, Yougen, Chen, Qin, Zhou, Ningning, Zhou, Jie, Zhou, Aimin, He, Liang
Depression-diagnosis-oriented chat aims to guide patients in self-expression to collect key symptoms for depression detection. Recent work focuses on combining task-oriented dialogue and chitchat to simulate the interview-based depression diagnosis. Whereas, these methods can not well capture the changing information, feelings, or symptoms of the patient during dialogues. Moreover, no explicit framework has been explored to guide the dialogue, which results in some useless communications that affect the experience. In this paper, we propose to integrate Psychological State Tracking (POST) within the large language model (LLM) to explicitly guide depression-diagnosis-oriented chat. Specifically, the state is adapted from a psychological theoretical model, which consists of four components, namely Stage, Information, Summary and Next. We fine-tune an LLM model to generate the dynamic psychological state, which is further used to assist response generation at each turn to simulate the psychiatrist. Experimental results on the existing benchmark show that our proposed method boosts the performance of all subtasks in depression-diagnosis-oriented chat.
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Digital Life Project: Autonomous 3D Characters with Social Intelligence
Cai, Zhongang, Jiang, Jianping, Qing, Zhongfei, Guo, Xinying, Zhang, Mingyuan, Lin, Zhengyu, Mei, Haiyi, Wei, Chen, Wang, Ruisi, Yin, Wanqi, Fan, Xiangyu, Du, Han, Pan, Liang, Gao, Peng, Yang, Zhitao, Gao, Yang, Li, Jiaqi, Ren, Tianxiang, Wei, Yukun, Wang, Xiaogang, Loy, Chen Change, Yang, Lei, Liu, Ziwei
In this work, we present Digital Life Project, a framework utilizing language as the universal medium to build autonomous 3D characters, who are capable of engaging in social interactions and expressing with articulated body motions, thereby simulating life in a digital environment. Our framework comprises two primary components: 1) SocioMind: a meticulously crafted digital brain that models personalities with systematic few-shot exemplars, incorporates a reflection process based on psychology principles, and emulates autonomy by initiating dialogue topics; 2) MoMat-MoGen: a text-driven motion synthesis paradigm for controlling the character's digital body. It integrates motion matching, a proven industry technique to ensure motion quality, with cutting-edge advancements in motion generation for diversity. Extensive experiments demonstrate that each module achieves state-of-the-art performance in its respective domain. Collectively, they enable virtual characters to initiate and sustain dialogues autonomously, while evolving their socio-psychological states. Concurrently, these characters can perform contextually relevant bodily movements. Additionally, a motion captioning module further allows the virtual character to recognize and appropriately respond to human players' actions. Homepage: https://digital-life-project.com/
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- Health & Medicine > Therapeutic Area > Psychiatry/Psychology (0.45)
Development and Evaluation of Three Chatbots for Postpartum Mood and Anxiety Disorders
Yao, Xuewen, Mikhelson, Miriam, Watkins, S. Craig, Choi, Eunsol, Thomaz, Edison, de Barbaro, Kaya
In collaboration with Postpartum Support International (PSI), a non-profit organization dedicated to supporting caregivers with postpartum mood and anxiety disorders, we developed three chatbots to provide context-specific empathetic support to postpartum caregivers, leveraging both rule-based and generative models. We present and evaluate the performance of our chatbots using both machine-based metrics and human-based questionnaires. Overall, our rule-based model achieves the best performance, with outputs that are close to ground truth reference and contain the highest levels of empathy. Human users prefer the rule-based chatbot over the generative chatbot for its context-specific and human-like replies. Our generative chatbot also produced empathetic responses and was described by human users as engaging. However, limitations in the training dataset often result in confusing or nonsensical responses. We conclude by discussing practical benefits of rule-based vs. generative models for supporting individuals with mental health challenges. In light of the recent surge of ChatGPT and BARD, we also discuss the possibilities and pitfalls of large language models for digital mental healthcare.
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Understanding Postpartum Parents' Experiences via Two Digital Platforms
Yao, Xuewen, Mikhelson, Miriam, Micheletti, Megan, Choi, Eunsol, Watkins, S Craig, Thomaz, Edison, De Barbaro, Kaya
Digital platforms, including online forums and helplines, have emerged as avenues of support for caregivers suffering from postpartum mental health distress. Understanding support seekers' experiences as shared on these platforms could provide crucial insight into caregivers' needs during this vulnerable time. In the current work, we provide a descriptive analysis of the concerns, psychological states, and motivations shared by healthy and distressed postpartum support seekers on two digital platforms, a one-on-one digital helpline and a publicly available online forum. Using a combination of human annotations, dictionary models and unsupervised techniques, we find stark differences between the experiences of distressed and healthy mothers. Distressed mothers described interpersonal problems and a lack of support, with 8.60% - 14.56% reporting severe symptoms including suicidal ideation. In contrast, the majority of healthy mothers described childcare issues, such as questions about breastfeeding or sleeping, and reported no severe mental health concerns. Across the two digital platforms, we found that distressed mothers shared similar content. However, the patterns of speech and affect shared by distressed mothers differed between the helpline vs. the online forum, suggesting the design of these platforms may shape meaningful measures of their support-seeking experiences. Our results provide new insight into the experiences of caregivers suffering from postpartum mental health distress. We conclude by discussing methodological considerations for understanding content shared by support seekers and design considerations for the next generation of support tools for postpartum parents.
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Psychology-guided Controllable Story Generation
Xie, Yuqiang, Hu, Yue, Li, Yunpeng, Bi, Guanqun, Xing, Luxi, Peng, Wei
Controllable story generation is a challenging task in the field of NLP, which has attracted increasing research interest in recent years. However, most existing works generate a whole story conditioned on the appointed keywords or emotions, ignoring the psychological changes of the protagonist. Inspired by psychology theories, we introduce global psychological state chains, which include the needs and emotions of the protagonists, to help a story generation system create more controllable and well-planned stories. In this paper, we propose a Psychology-guIded Controllable Story Generation System (PICS) to generate stories that adhere to the given leading context and desired psychological state chains for the protagonist. Specifically, psychological state trackers are employed to memorize the protagonist's local psychological states to capture their inner temporal relationships. In addition, psychological state planners are adopted to gain the protagonist's global psychological states for story planning. Eventually, a psychology controller is designed to integrate the local and global psychological states into the story context representation for composing psychology-guided stories. Automatic and manual evaluations demonstrate that PICS outperforms baselines, and each part of PICS shows effectiveness for writing stories with more consistent psychological changes.
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How Social Media Can Help Gauge Societal Health
One can answer these questions by calling thousands of people and surveying their psychological state, a strategy that's both costly and time-consuming. But with the help of machine learning and artificial intelligence, you can also measure a population's well-being by turning to social media platforms and tracking what millions of people are talking about. In this episode of Stanford Engineering's The Future of Everything, computational social scientist Johannes Eichstaedt and host, bioengineer and Stanford HAI Associate Director Russ Altman, discuss how social media can be used to gauge a population's psychological state, including how events like COVID-19 have impacted well-being. They also discuss how social media has the potential to work as an early warning system for public health crises to help cities and counties deploy resources where they're most needed. Stanford HAI's mission is to advance AI research, education, policy and practice to improve the human condition.
How AI in Gaming is Changing the Gaming Industry
From the software that controlled a Pong paddle or a Pac-Man ghost to the universe-constructing algorithms of the space exploration Elite, Artificial intelligence (AI) in gaming isn't a recent innovation. It was as early as 1949, when a cryptographer Claude Shannon pondered the one-player chess game, on a computer. Gaming has been an important key for the development of AI. Researchers have been employing its technology in unique and interesting ways for decades. The Mind Game has been primarily designed to gauge the psychological state of mind of young recruits.