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 probabilistic extension


Problife: a Probabilistic Game of Life

arXiv.org Artificial Intelligence

This paper presents a probabilistic extension of the well-known cellular automaton, Game of Life. In Game of Life, cells are placed in a grid and then watched as they evolve throughout subsequent generations, as dictated by the rules of the game. In our extension, called ProbLife, these rules now have probabilities associated with them. Instead of cells being either dead or alive, they are denoted by their chance to live. After presenting the rules of ProbLife and its underlying characteristics, we show a concrete implementation in ProbLog, a probabilistic logic programming system. We use this to generate different images, as a form of rule-based generative art.


A Probabilistic Extension of Action Language BC+

arXiv.org Artificial Intelligence

We present a probabilistic extension of action language BC+. Just like BC+ is defined as a high-level notation of answer set programs for describing transition systems, the proposed language, which we call pBC+, is defined as a high-level notation of LPMLN programs---a probabilistic extension of answer set programs. We show how probabilistic reasoning about transition systems, such as prediction, postdiction, and planning problems, as well as probabilistic diagnosis for dynamic domains, can be modeled in pBC+ and computed using an implementation of LPMLN.


A Probabilistic Extension of the Stable Model Semantics

AAAI Conferences

We present a probabilistic extension of logic programs under the stable model semantics, inspired by the idea of Markov Logic Networks. The proposed language, called LP MLN , is a generalization of logic programs under the stable model semantics, and as such, embraces the rich body of research in knowledge representation. The language is also a generalization of ProbLog, and is closely related to Markov Logic Networks, which implies that the computation can be carried out by the techniques developed for them.  LP MLN appears to be a natural language for probabilistic answer set programming, and as an example we show how an elaboration tolerant representation of transition systems in answer set programs can be naturally extended to the probabilistic setting.