predictable sequence
Optimization, Learning, and Games with Predictable Sequences
We provide several applications of Optimistic Mirror Descent, an online learning algorithm based on the idea of predictable sequences. First, we recover the Mirror-Prox algorithm, prove an extension to Holder-smooth functions, and apply the results to saddle-point type problems. Second, we prove that a version of Optimistic Mirror Descent (which has a close relation to the Exponential Weights algorithm) can be used by two strongly-uncoupled players in a finite zero-sum matrix game to converge to the minimax equilibrium at the rate of O(log T / T). This addresses a question of Daskalakis et al, 2011. Further, we consider a partial information version of the problem. We then apply the results to approximate convex programming and show a simple algorithm for the approximate Max-Flow problem.
Optimization, Learning, and Games with Predictable Sequences
We provide several applications of Optimistic Mirror Descent, an online learning algorithm based on the idea of predictable sequences. First, we recover the Mirror Prox algorithm for offline optimization, prove an extension to Hölder-smooth functions, and apply the results to saddle-point type problems. Next, we prove that a version of Optimistic Mirror Descent (which has a close relation to the Exponential Weights algorithm) can be used by two strongly-uncoupled players in a finite zero-sum matrix game to converge to the minimax equilibrium at the rate of O((log T) T).
Variance-adaptive confidence sequences by betting
Waudby-Smith, Ian, Ramdas, Aaditya
This paper derives confidence intervals (CI) and time-uniform confidence sequences (CS) for an unknown mean based on bounded observations. Our methods are based on a new general approach for deriving concentration bounds, that can be seen as a generalization (and improvement) of the classical Chernoff method. At its heart, it is based on deriving a new class of composite nonnegative martingales with initial value one, with strong connections to betting and the method of mixtures. We show how to extend these ideas to sampling without replacement. In all cases considered, the bounds are adaptive to the unknown variance, and empirically outperform competing approaches based on Hoeffding's or empirical Bernstein's inequalities and their recent supermartingale generalizations.
Optimization, Learning, and Games with Predictable Sequences
Rakhlin, Sasha, Sridharan, Karthik
We provide several applications of Optimistic Mirror Descent, an online learning algorithm based on the idea of predictable sequences. First, we recover the Mirror-Prox algorithm, prove an extension to Holder-smooth functions, and apply the results to saddle-point type problems. Second, we prove that a version of Optimistic Mirror Descent (which has a close relation to the Exponential Weights algorithm) can be used by two strongly-uncoupled players in a finite zero-sum matrix game to converge to the minimax equilibrium at the rate of O(log T / T). This addresses a question of Daskalakis et al, 2011. Further, we consider a partial information version of the problem.
Online Optimization : Competing with Dynamic Comparators
Jadbabaie, Ali, Rakhlin, Alexander, Shahrampour, Shahin, Sridharan, Karthik
Recent literature on online learning has focused on developing adaptive algorithms that take advantage of a regularity of the sequence of observations, yet retain worst-case performance guarantees. A complementary direction is to develop prediction methods that perform well against complex benchmarks. In this paper, we address these two directions together. We present a fully adaptive method that competes with dynamic benchmarks in which regret guarantee scales with regularity of the sequence of cost functions and comparators. Notably, the regret bound adapts to the smaller complexity measure in the problem environment. Finally, we apply our results to drifting zero-sum, two-player games where both players achieve no regret guarantees against best sequences of actions in hindsight.
Optimization, Learning, and Games with Predictable Sequences
Rakhlin, Sasha, Sridharan, Karthik
We provide several applications of Optimistic Mirror Descent, an online learning algorithm based on the idea of predictable sequences. First, we recover the Mirror-Prox algorithm, prove an extension to Holder-smooth functions, and apply the results to saddle-point type problems. Second, we prove that a version of Optimistic Mirror Descent (which has a close relation to the Exponential Weights algorithm) can be used by two strongly-uncoupled players in a finite zero-sum matrix game to converge to the minimax equilibrium at the rate of O(log T / T). This addresses a question of Daskalakis et al, 2011. Further, we consider a partial information version of the problem. We then apply the results to approximate convex programming and show a simple algorithm for the approximate Max-Flow problem.