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 policy initialization


When Can Model-Free Reinforcement Learning be Enough for Thinking?

Neural Information Processing Systems

Recent work on large language models has demonstrated the use of model-free reinforcement learning (RL) to train reasoning-like capabilities. The emergence of "thinking" through model-free RL is interesting as thinking actions neither produce reward nor change the external world state to one where the agent is more likely to get reward. This paper seeks to build a domain-independent understanding of when model-free RL will lead to such "thinking" as a strategy for reward maximization. To build this understanding, we first introduce a theoretical model which we call a thought Markov decision process (MDP). Thought MDPs minimally extend the classical MDP model to include an abstract notion of thought state and thought action. Using the thought MDP model, we prove the importance of policy initialization in determining whether or not thinking emerges and show formally that thought actions are equivalent to the agent choosing to perform a step of policy improvement before continuing to act. We then show that open-source LLMs satisfy the conditions that our theory predicts are necessary for model-free RL to produce thinking-like behavior. Finally, we hypothesize sufficient conditions that would enable thinking to be learned outside of language generation and introduce a toy domain where a combination of multi-task pre-training and designated thought actions enable more data-efficient RL compared to non-thinking agents.


When Can Model-Free Reinforcement Learning be Enough for Thinking?

arXiv.org Artificial Intelligence

Recent work on large language models has demonstrated the use of model-free reinforcement learning (RL) to train reasoning-like capabilities. The emergence of "thinking" through model-free RL is interesting as thinking actions neither produce reward nor change the external world state to one where the agent is more likely to get reward. This paper seeks to build a domain-independent understanding of when model-free RL will lead to such "thinking" as a strategy for reward maximization. To build this understanding, we first introduce a theoretical model which we call a thought Markov decision process (MDP). Thought MDPs minimally extend the classical MDP model to include an abstract notion of thought state and thought action. Using the thought MDP model, we prove the importance of policy initialization in determining whether or not thinking emerges and show formally that thought actions are equivalent to the agent choosing to perform a step of policy improvement before continuing to act. We then show that open-source LLMs satisfy the conditions that our theory predicts are necessary for model-free RL to produce thinking-like behavior. Finally, we hypothesize sufficient conditions that would enable thinking to be learned outside of language generation and introduce a toy domain where a combination of multi-task pre-training and designated thought actions enable more data-efficient RL compared to non-thinking agents.


Fine-Tuning without Performance Degradation

arXiv.org Artificial Intelligence

Fine-tuning policies learned offline remains a major challenge in application domains. Monotonic performance improvement during \emph{fine-tuning} is often challenging, as agents typically experience performance degradation at the early fine-tuning stage. The community has identified multiple difficulties in fine-tuning a learned network online, however, the majority of progress has focused on improving learning efficiency during fine-tuning. In practice, this comes at a serious cost during fine-tuning: initially, agent performance degrades as the agent explores and effectively overrides the policy learned offline. We show across a range of settings, many offline-to-online algorithms exhibit either (1) performance degradation or (2) slow learning (sometimes effectively no improvement) during fine-tuning. We introduce a new fine-tuning algorithm, based on an algorithm called Jump Start, that gradually allows more exploration based on online estimates of performance. Empirically, this approach achieves fast fine-tuning and significantly reduces performance degradations compared with existing algorithms designed to do the same.


Fast Stochastic Policy Gradient: Negative Momentum for Reinforcement Learning

arXiv.org Artificial Intelligence

Stochastic optimization algorithms, particularly stochastic policy gradient (SPG), report significant success in reinforcement learning (RL). Nevertheless, up to now, that how to speedily acquire an optimal solution for RL is still a challenge. To tackle this issue, this work develops a fast SPG algorithm from the perspective of utilizing a momentum, coined SPG-NM. Specifically, in SPG-NM, a novel type of the negative momentum (NM) technique is applied into the classical SPG algorithm. Different from the existing NM techniques, we have adopted a few hyper-parameters in our SPG-NM algorithm. Moreover, the computational complexity is nearly same as the modern SPG-type algorithms, e.g., accelerated policy gradient (APG), which equips SPG with Nesterov's accelerated gradient (NAG). We evaluate the resulting algorithm on two classical tasks, bandit setting and Markov decision process (MDP). Numerical results in different tasks demonstrate faster convergence rate of the resulting algorithm by comparing state-of-the-art algorithms, which confirm the positive impact of NM in accelerating SPG for RL. Also, numerical experiments under different settings confirm the robustness of our SPG-NM algorithm for some certain crucial hyper-parameters, which ride the user feel free in practice.


An Alternate Policy Gradient Estimator for Softmax Policies

arXiv.org Artificial Intelligence

Policy gradient (PG) estimators for softmax policies are ineffective with sub-optimally saturated initialization, which happens when the density concentrates on a sub-optimal action. Sub-optimal policy saturation may arise from bad policy initialization or sudden changes in the environment that occur after the policy has already converged, and softmax PG estimators require a large number of updates to recover an effective policy. This severe issue causes high sample inefficiency and poor adaptability to new situations. To mitigate this problem, we propose a novel policy gradient estimator for softmax policies that utilizes the bias in the critic estimate and the noise present in the reward signal to escape the saturated regions of the policy parameter space. Our analysis and experiments, conducted on bandits and classical MDP benchmarking tasks, show that our estimator is more robust to policy saturation.