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 policy gradient estimate


A Risk-Sensitive Approach to Policy Optimization

arXiv.org Artificial Intelligence

Standard deep reinforcement learning (DRL) aims to maximize expected reward, considering collected experiences equally in formulating a policy. This differs from human decision-making, where gains and losses are valued differently and outlying outcomes are given increased consideration. It also fails to capitalize on opportunities to improve safety and/or performance through the incorporation of distributional context. Several approaches to distributional DRL have been investigated, with one popular strategy being to evaluate the projected distribution of returns for possible actions. We propose a more direct approach whereby risk-sensitive objectives, specified in terms of the cumulative distribution function (CDF) of the distribution of full-episode rewards, are optimized. This approach allows for outcomes to be weighed based on relative quality, can be used for both continuous and discrete action spaces, and may naturally be applied in both constrained and unconstrained settings. We show how to compute an asymptotically consistent estimate of the policy gradient for a broad class of risk-sensitive objectives via sampling, subsequently incorporating variance reduction and regularization measures to facilitate effective on-policy learning. We then demonstrate that the use of moderately "pessimistic" risk profiles, which emphasize scenarios where the agent performs poorly, leads to enhanced exploration and a continual focus on addressing deficiencies. We test the approach using different risk profiles in six OpenAI Safety Gym environments, comparing to state of the art on-policy methods. Without cost constraints, we find that pessimistic risk profiles can be used to reduce cost while improving total reward accumulation. With cost constraints, they are seen to provide higher positive rewards than risk-neutral approaches at the prescribed allowable cost.


Learning Cooperative Multi-Agent Policies with Partial Reward Decoupling

arXiv.org Artificial Intelligence

One of the preeminent obstacles to scaling multi-agent reinforcement learning to large numbers of agents is assigning credit to individual agents' actions. In this paper, we address this credit assignment problem with an approach that we call \textit{partial reward decoupling} (PRD), which attempts to decompose large cooperative multi-agent RL problems into decoupled subproblems involving subsets of agents, thereby simplifying credit assignment. We empirically demonstrate that decomposing the RL problem using PRD in an actor-critic algorithm results in lower variance policy gradient estimates, which improves data efficiency, learning stability, and asymptotic performance across a wide array of multi-agent RL tasks, compared to various other actor-critic approaches. Additionally, we relate our approach to counterfactual multi-agent policy gradient (COMA), a state-of-the-art MARL algorithm, and empirically show that our approach outperforms COMA by making better use of information in agents' reward streams, and by enabling recent advances in advantage estimation to be used.


Cooperative Multi-Agent Reinforcement Learning with Partial Observations

arXiv.org Artificial Intelligence

In this paper, we propose a distributed zeroth-order policy optimization method for Multi-Agent Reinforcement Learning (MARL). Existing MARL algorithms often assume that every agent can observe the states and actions of all the other agents in the network. This can be impractical in large-scale problems, where sharing the state and action information with multi-hop neighbors may incur significant communication overhead. The advantage of the proposed zeroth-order policy optimization method is that it allows the agents to compute the local policy gradients needed to update their local policy functions using local estimates of the global accumulated rewards that depend on partial state and action information only and can be obtained using consensus. Specifically, to calculate the local policy gradients, we develop a new distributed zeroth-order policy gradient estimator that relies on one-point residual-feedback which, compared to existing zeroth-order estimators that also rely on one-point feedback, significantly reduces the variance of the policy gradient estimates improving, in this way, the learning performance. We show that the proposed distributed zeroth-order policy optimization method with constant stepsize converges to a neighborhood of the global optimal policy that depends on the number of consensus steps used to calculate the local estimates of the global accumulated rewards. Moreover, we provide numerical experiments that demonstrate that our new zeroth-order policy gradient estimator is more sample-efficient compared to other existing one-point estimators.