orientation control
Experimental Comparison of Whole-Body Control Formulations for Humanoid Robots in Task Acceleration and Task Force Spaces
Sovukluk, Sait, Zambella, Grazia, Egle, Tobias, Ott, Christian
This paper studies the experimental comparison of two different whole-body control formulations for humanoid robots: inverse dynamics whole-body control (ID-WBC) and passivity-based whole-body control (PB-WBC). The two controllers fundamentally differ from each other as the first is formulated in task acceleration space and the latter is in task force space with passivity considerations. Even though both control methods predict stability under ideal conditions in closed-loop dynamics, their robustness against joint friction, sensor noise, unmodeled external disturbances, and non-perfect contact conditions is not evident. Therefore, we analyze and experimentally compare the two controllers on a humanoid robot platform through swing foot position and orientation control, squatting with and without unmodeled additional weights, and jumping. We also relate the observed performance and characteristic differences with the controller formulations and highlight each controller's advantages and disadvantages.
- Europe > Austria > Vienna (0.14)
- North America > United States > Ohio (0.04)
- Europe > Germany (0.04)
A Additional Experimental Results
Robot action primitives are agnostic to the exact geometry of the underlying robot, provided the robot is a manipulator arm. As noted in the related works section, Dynamic Motion Primitives (DMP) are an alternative skill formulation that is common robotics literature. Each primitive ran 200 low-level actions with a path length of five high level actions, while the low-level path length was 500. With raw actions, each episode took 16.49 We run an ablation to measure how often RAPS uses each primitive.
A Additional Experimental Results
Robot action primitives are agnostic to the exact geometry of the underlying robot, provided the robot is a manipulator arm. As noted in the related works section, Dynamic Motion Primitives (DMP) are an alternative skill formulation that is common robotics literature. Each primitive ran 200 low-level actions with a path length of five high level actions, while the low-level path length was 500. With raw actions, each episode took 16.49 We run an ablation to measure how often RAPS uses each primitive.
Aucamp: An Underwater Camera-Based Multi-Robot Platform with Low-Cost, Distributed, and Robust Localization
Xu, Jisheng, Lin, Ding, Fong, Pangkit, Fang, Chongrong, Duan, Xiaoming, He, Jianping
This paper introduces an underwater multi-robot platform, named Aucamp, characterized by cost-effective monocular-camera-based sensing, distributed protocol and robust orientation control for localization. We utilize the clarity feature to measure the distance, present the monocular imaging model, and estimate the position of the target object. We achieve global positioning in our platform by designing a distributed update protocol. The distributed algorithm enables the perception process to simultaneously cover a broader range, and greatly improves the accuracy and robustness of the positioning. Moreover, the explicit dynamics model of the robot in our platform is obtained, based on which, we propose a robust orientation control framework. The control system ensures that the platform maintains a balanced posture for each robot, thereby ensuring the stability of the localization system. The platform can swiftly recover from an forced unstable state to a stable horizontal posture. Additionally, we conduct extensive experiments and application scenarios to evaluate the performance of our platform. The proposed new platform may provide support for extensive marine exploration by underwater sensor networks.
- Asia > China > Zhejiang Province > Hangzhou (0.05)
- Asia > China > Shanghai > Shanghai (0.05)
- North America > United States > New York > New York County > New York City (0.04)
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- Information Technology > Artificial Intelligence > Robots (1.00)
- Information Technology > Communications > Networks > Sensor Networks (0.89)
Robust Planning and Control of Omnidirectional MRAVs for Aerial Communications in Wireless Networks
Silano, Giuseppe, Licea, Daniel Bonilla, Hammouti, Hajar El, Ghogho, Mounir, Saska, and Martin
A new class of Multi-Rotor Aerial Vehicles (MRAVs), known as omnidirectional MRAVs (o-MRAVs), has gained attention for their ability to independently control 3D position and orientation. This capability enhances robust planning and control in aerial communication networks, enabling more adaptive trajectory planning and precise antenna alignment without additional mechanical components. These features are particularly valuable in uncertain environments, where disturbances such as wind and interference affect communication stability. This paper examines o-MRAVs in the context of robust aerial network planning, comparing them with the more common under-actuated MRAVs (u-MRAVs). Key applications, including physical layer security, optical communications, and network densification, are highlighted, demonstrating the potential of o-MRAVs to improve reliability and efficiency in dynamic communication scenarios.
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- Europe > Italy > Lombardy > Milan (0.05)
- Africa > Middle East > Morocco (0.05)
- Information Technology > Communications > Networks (1.00)
- Information Technology > Artificial Intelligence (0.96)
Dexterous Cable Manipulation: Taxonomy, Multi-Fingered Hand Design, and Long-Horizon Manipulation
Zhaole, Sun, Gao, Xiao, Mao, Xiaofeng, Zhu, Jihong, Billard, Aude, Fisher, Robert B.
Existing research that addressed cable manipulation relied on two-fingered grippers, which make it difficult to perform similar cable manipulation tasks that humans perform. However, unlike dexterous manipulation of rigid objects, the development of dexterous cable manipulation skills in robotics remains underexplored due to the unique challenges posed by a cable's deformability and inherent uncertainty. In addition, using a dexterous hand introduces specific difficulties in tasks, such as cable grasping, pulling, and in-hand bending, for which no dedicated task definitions, benchmarks, or evaluation metrics exist. Furthermore, we observed that most existing dexterous hands are designed with structures identical to humans', typically featuring only one thumb, which often limits their effectiveness during dexterous cable manipulation. Lastly, existing non-task-specific methods did not have enough generalization ability to solve these cable manipulation tasks or are unsuitable due to the designed hardware. We have three contributions in real-world dexterous cable manipulation in the following steps: (1) We first defined and organized a set of dexterous cable manipulation tasks into a comprehensive taxonomy, covering most short-horizon action primitives and long-horizon tasks for one-handed cable manipulation. This taxonomy revealed that coordination between the thumb and the index finger is critical for cable manipulation, which decomposes long-horizon tasks into simpler primitives. (2) We designed a novel five-fingered hand with 25 degrees of freedom (DoF), featuring two symmetric thumb-index configurations and a rotatable joint on each fingertip, which enables dexterous cable manipulation. (3) We developed a demonstration collection pipeline for this non-anthropomorphic hand, which is difficult to operate by previous motion capture methods.
Reinforcement Learning with Lie Group Orientations for Robotics
Schuck, Martin, Brüdigam, Jan, Hirche, Sandra, Schoellig, Angela
Handling orientations of robots and objects is a crucial aspect of many applications. Yet, ever so often, there is a lack of mathematical correctness when dealing with orientations, especially in learning pipelines involving, for example, artificial neural networks. In this paper, we investigate reinforcement learning with orientations and propose a simple modification of the network's input and output that adheres to the Lie group structure of orientations. As a result, we obtain an easy and efficient implementation that is directly usable with existing learning libraries and achieves significantly better performance than other common orientation representations. We briefly introduce Lie theory specifically for orientations in robotics to motivate and outline our approach. Subsequently, a thorough empirical evaluation of different combinations of orientation representations for states and actions demonstrates the superior performance of our proposed approach in different scenarios, including: direct orientation control, end effector orientation control, and pick-and-place tasks.
Orientation Control with Variable Stiffness Dynamical Systems
Michel, Youssef, Saveriano, Matteo, Abu-Dakka, Fares J., Lee, Dongheui
Recently, several approaches have attempted to combine motion generation and control in one loop to equip robots with reactive behaviors, that cannot be achieved with traditional time-indexed tracking controllers. These approaches however mainly focused on positions, neglecting the orientation part which can be crucial to many tasks e.g. screwing. In this work, we propose a control algorithm that adapts the robot's rotational motion and impedance in a closed-loop manner. Given a first-order Dynamical System representing an orientation motion plan and a desired rotational stiffness profile, our approach enables the robot to follow the reference motion with an interactive behavior specified by the desired stiffness, while always being aware of the current orientation, represented as a Unit Quaternion (UQ). We rely on the Lie algebra to formulate our algorithm, since unlike positions, UQ feature constraints that should be respected in the devised controller. We validate our proposed approach in multiple robot experiments, showcasing the ability of our controller to follow complex orientation profiles, react safely to perturbations, and fulfill physical interaction tasks.
Design, Modeling, and Redundancy Resolution of Soft Robot for Effective Harvesting
Azizkhani, Milad, Gunderman, Anthony L., Qiu, Alex S., Hu, Ai-Ping, Zhang, Xin, Chen, Yue
Blackberry harvesting is a labor-intensive and costly process, consuming up to 50\% of the total annual crop hours. This paper presents a solution for robotic harvesting through the design, manufacturing, integration, and control of a pneumatically actuated, kinematically redundant soft arm with a tendon-driven soft robotic gripper. The hardware design is optimized for durability and modularity for practical use. The harvesting process is divided into four stages: initial placement, fine positioning, grasp, and move back to home position. For initial placement, we propose a real-time, continuous gain-scheduled redundancy resolution algorithm for simultaneous position and orientation control with joint-limit avoidance. The algorithm relies solely on visual feedback from an eye-to-hand camera and achieved a position and orientation tracking error of $0.64\pm{0.27}$ mm and $1.08\pm{1.5}^{\circ}$, respectively, in benchtop settings. Following accurate initial placement of the robotic arm, fine positioning is achieved using a combination of eye-in-hand and eye-to-hand visual feedback, reaching an accuracy of $0.75\pm{0.36}$ mm. The system's hardware, feedback framework, and control methods are thoroughly validated through benchtop and field tests, confirming feasibility for practical applications.
- North America > United States > Mississippi > Oktibbeha County > Starkville (0.04)
- North America > United States > Georgia > Tift County > Tifton (0.04)
- North America > United States > Georgia > Fulton County > Atlanta (0.04)
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