obstacle point
Multi-Robot Distributed Optimization for Exploration and Mapping of Unknown Environments using Bioinspired Tactile-Sensor
Ibrahimov, Roman, Heinen, Jannik Matthias
Abstract--This project proposes a bioinspired multi-robot system using Distributed Optimization for efficient exploration and mapping of unknown environments. Each robot explores its environment and creates a map, which is afterwards put together to form a global 2D map of the environment. Inspired by wall-following behaviors, each robot autonomously explores its neighborhood, based on a tactile sensor, similar to the antenna of a cockroach, mounted on the surface of the robot. Instead of avoiding obstacles, robots log collision points when they touch obstacles. This decentralized control strategy ensures effective task allocation and efficient exploration of unknown terrains, with applications in search-and-rescue, industrial inspection, and environmental monitoring. The approach was validated through experiments using e-puck robots in a simulated 1.5 1.5 m environment with three obstacles. The results demonstrated the system's effectiveness in achieving high coverage, minimizing collisions, and constructing accurate 2D maps [a link for video descroption].
- North America > United States > California > Alameda County > Berkeley (0.04)
- Asia > India > Tamil Nadu > Chennai (0.04)
Mapless Collision-Free Flight via MPC using Dual KD-Trees in Cluttered Environments
Zhang, Linzuo, Hu, Yu, Deng, Yang, Yu, Feng, Zou, Danping
Collision-free flight in cluttered environments is a critical capability for autonomous quadrotors. Traditional methods often rely on detailed 3D map construction, trajectory generation, and tracking. However, this cascade pipeline can introduce accumulated errors and computational delays, limiting flight agility and safety. In this paper, we propose a novel method for enabling collision-free flight in cluttered environments without explicitly constructing 3D maps or generating and tracking collision-free trajectories. Instead, we leverage Model Predictive Control (MPC) to directly produce safe actions from sparse waypoints and point clouds from a depth camera. These sparse waypoints are dynamically adjusted online based on nearby obstacles detected from point clouds. To achieve this, we introduce a dual KD-Tree mechanism: the Obstacle KD-Tree quickly identifies the nearest obstacle for avoidance, while the Edge KD-Tree provides a robust initial guess for the MPC solver, preventing it from getting stuck in local minima during obstacle avoidance. We validate our approach through extensive simulations and real-world experiments. The results show that our approach significantly outperforms the mapping-based methods and is also superior to imitation learning-based methods, demonstrating reliable obstacle avoidance at up to 12 m/s in simulations and 6 m/s in real-world tests. Our method provides a simple and robust alternative to existing methods.
- North America > United States (0.14)
- Europe > France (0.14)
- Research Report > Promising Solution (0.48)
- Research Report > New Finding (0.34)
ERPoT: Effective and Reliable Pose Tracking for Mobile Robots Based on Lightweight and Compact Polygon Maps
Gao, Haiming, Qiu, Qibo, Liu, Hongyan, Liang, Dingkun, Wang, Chaoqun, Zhang, Xuebo
This paper presents an effective and reliable pose tracking solution termed ERPoT for mobile robots operating in large-scale outdoor environments, underpinned by an innovative prior polygon map. Especially, to overcome the challenge that arises as the map size grows with the expansion of the environment, the novel form of a prior map composed of multiple polygons is proposed. Benefiting from the use of polygons to concisely and accurately depict environmental occupancy, the prior polygon map achieves long-term reliable pose tracking while ensuring a compact form. More importantly, pose tracking is carried out under pure LiDAR mode, and the dense 3D point cloud is transformed into a sparse 2D scan through ground removal and obstacle selection. On this basis, a novel cost function for pose estimation through point-polygon matching is introduced, encompassing two distinct constraint forms: point-to-vertex and point-to-edge. In this study, our primary focus lies on two crucial aspects: lightweight and compact prior map construction, as well as effective and reliable robot pose tracking. Both aspects serve as the foundational pillars for future navigation across different mobile platforms equipped with different LiDAR sensors in different environments. Comparative experiments based on the publicly available datasets and our self-recorded datasets are conducted, and evaluation results show the superior performance of ERPoT on reliability, prior map size, pose estimation error, and runtime over the other five approaches. The corresponding code can be accessed at https://github.com/ghm0819/ERPoT, and the supplementary video is at https://youtu.be/cseml5FrW1Q.
- Asia > China > Zhejiang Province > Hangzhou (0.04)
- Asia > China > Tianjin Province > Tianjin (0.04)
- Research Report > New Finding (0.68)
- Research Report > Promising Solution (0.67)
- Information Technology > Artificial Intelligence > Vision (1.00)
- Information Technology > Artificial Intelligence > Robots > Locomotion (0.62)
- Information Technology > Artificial Intelligence > Robots > Autonomous Vehicles (0.46)
- Information Technology > Artificial Intelligence > Machine Learning > Neural Networks (0.46)
A Short Note on Modeling 2D Taut Ropes with Visibility Decompositions
The problem of modeling ropes arises in many applications, including providing haptic feedback to surgeons who are using surgical robots to realign the distal and proximal ends of split bones. Here, we consider a simplified, 2D variant of the haptic feedback estimation problem and discuss how visibility decompositions greatly simplify the problem. Then, we introduce an efficient, concise algorithm for modeling the dynamics of 2D ropes around polygonal obstacles in O(n) time, where n is the number of line segment obstacles. We start by providing a brief definition of our 2D rope problem. The open line segment obstacles constitute C entirely.
Low Latency Instance Segmentation by Continuous Clustering for Rotating LiDAR Sensors
Reich, Andreas, Wuensche, Hans-Joachim
Low-latency instance segmentation of LiDAR point clouds is crucial in real-world applications because it serves as an initial and frequently-used building block in a robot's perception pipeline, where every task adds further delay. Particularly in dynamic environments, this total delay can result in significant positional offsets of dynamic objects, as seen in highway scenarios. To address this issue, we employ continuous clustering of obstacle points in order to obtain an instance-segmented point cloud. Unlike most existing approaches, which use a full revolution of the LiDAR sensor, we process the data stream in a continuous and seamless fashion. More specifically, each column of a range image is processed as soon it is available. Obstacle points are clustered to existing instances in real-time and it is checked at a high-frequency which instances are completed and are ready to be published. An additional advantage is that no problematic discontinuities between the points of the start and the end of a scan are observed. In this work we describe the two-layered data structure and the corresponding algorithm for continuous clustering, which is able to cluster the incoming data in real time. We explain the importance of a large perceptive field of view. Furthermore, we describe and evaluate important architectural design choices, which could be relevant to design an architecture for deep learning based low-latency instance segmentation. We are publishing the source code at https://github.com/UniBwTAS/continuous_clustering.
Shape-aware Safe Corridors Generation using Voxel Grids
Toumieh, Charbel, Lambert, Alain
Safe Corridors (a series of overlapping convex shapes) have been used recently in multiple state-of-the-art motion planning methods. They allow to represent the free space in the environment in an efficient way for collision avoidance. In this paper, we propose a new framework for generating Safe Corridors. We assume that we have a voxel grid representation of the environment. The proposed framework improves on a previous state-of-the-art voxel grid based Safe Corridor generation method. It also creates a connectivity graph between polyhedra of a given Safe Corridor that allows to know which polyhedra intersect with each other. The connectivity graph can be used in planning methods to reduce computation time. The method is compared to other state-of-the-art methods in simulations in terms of computation time, volume covered, safety, number of polyhedron per Safe Corridor and number of constraints per polyhedron.
String Tightening as a Self-Organizing Phenomenon: Computation of Shortest Homotopic Path, Smooth Path, and Convex Hull
One of the most well known of The phenomenon of self-organization has been of special such attempts is that of Kohonen's who proposed the interest to the neural network community for decades. In Self-Organizing Map (SOM) [2] inspired by the way in this paper, we study a variant of the Self-Organizing Map which various human sensory impressions are topographically (SOM) that models the phenomenon of self-organization mapped into the neurons of the brain. SOM possesses of the particles forming a string when the string is tightened the capability to extract features from a multidimensional from one or both ends. The proposed variant, called data set by creating a vector quantizer by adjusting the String Tightening Self-Organizing Neural Network weights from common input nodes to M output (STON), can be used to solve certain practical problems, nodes arranged in a two dimensional grid. At convergence, such as computation of shortest homotopic paths, the weights specify the clusters or vector centers smoothing paths to avoid sharp turns, and computation of the set of input vectors such that the point density of convex hull. These problems are of considerable interest function of the vector centers tend to approximate the in computational geometry, robotics path planning, probability density function of the input vectors. Several AI (diagrammatic reasoning), VLSI routing, and geographical authors in different contexts reported different dynamic information systems. Given a set of obstacles versions of SOM [2-11].
- North America > United States > Florida > Orange County > Orlando (0.04)
- North America > United States > Ohio > Franklin County > Columbus (0.04)
- North America > United States > Georgia > Fulton County > Atlanta (0.04)
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Learn to Navigate Maplessly with Varied LiDAR Configurations: A Support Point Based Approach
Zhang, Wei, Liu, Ning, Zhang, Yunfeng
Deep reinforcement learning (DRL) demonstrates great potential in mapless navigation domain. However, such a navigation model is normally restricted to a fixed configuration of the range sensor because its input format is fixed. In this paper, we propose a DRL model that can address range data obtained from different range sensors with different installation positions. Our model first extracts the goal-directed features from each obstacle point. Subsequently, it chooses global obstacle features from all point-feature candidates and uses these features for the final decision. As only a few points are used to support the final decision, we refer to these points as support points and our approach as support-point based navigation (SPN). Our model can handle data from different LiDAR setups and demonstrates good performance in simulation and real-world experiments. It can also be used to guide the installation of range sensors to enhance robot navigation performance.