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Are cascade dialogue state tracking models speaking out of turn in spoken dialogues?

arXiv.org Artificial Intelligence

In Task-Oriented Dialogue (TOD) systems, correctly updating the system's understanding of the user's needs is key to a smooth interaction. Traditionally TOD systems are composed of several modules that interact with one another. While each of these components is the focus of active research communities, their behavior in interaction can be overlooked. This paper proposes a comprehensive analysis of the errors of state of the art systems in complex settings such as Dialogue State Tracking which highly depends on the dialogue context. Based on spoken MultiWoz, we identify that errors on non-categorical slots' values are essential to address in order to bridge the gap between spoken and chat-based dialogue systems. We explore potential solutions to improve transcriptions and help dialogue state tracking generative models correct such errors.


Act-Aware Slot-Value Predicting in Multi-Domain Dialogue State Tracking

arXiv.org Artificial Intelligence

As an essential component in task-oriented dialogue systems, dialogue state tracking (DST) aims to track human-machine interactions and generate state representations for managing the dialogue. Representations of dialogue states are dependent on the domain ontology and the user's goals. In several task-oriented dialogues with a limited scope of objectives, dialogue states can be represented as a set of slot-value pairs. As the capabilities of dialogue systems expand to support increasing naturalness in communication, incorporating dialogue act processing into dialogue model design becomes essential. The lack of such consideration limits the scalability of dialogue state tracking models for dialogues having specific objectives and ontology. To address this issue, we formulate and incorporate dialogue acts, and leverage recent advances in machine reading comprehension to predict both categorical and non-categorical types of slots for multi-domain dialogue state tracking. Experimental results show that our models can improve the overall accuracy of dialogue state tracking on the MultiWOZ 2.1 dataset, and demonstrate that incorporating dialogue acts can guide dialogue state design for future task-oriented dialogue systems.


Improving Longer-range Dialogue State Tracking

arXiv.org Artificial Intelligence

Dialogue state tracking (DST) is a pivotal component in task-oriented dialogue systems. While it is relatively easy for a DST model to capture belief states in short conversations, the task of DST becomes more challenging as the length of a dialogue increases due to the injection of more distracting contexts. In this paper, we aim to improve the overall performance of DST with a special focus on handling longer dialogues. We tackle this problem from three perspectives: 1) A model designed to enable hierarchical slot status prediction; 2) Balanced training procedure for generic and task-specific language understanding; 3) Data perturbation which enhances the model's ability in handling longer conversations. We conduct experiments on the MultiWOZ benchmark, and demonstrate the effectiveness of each component via a set of ablation tests, especially on longer conversations. Dialog state tracking (DST) is a key component in modern task-oriented dialogue (ToD) systems.


A Fast and Robust BERT-based Dialogue State Tracker for Schema-Guided Dialogue Dataset

arXiv.org Machine Learning

Dialog State Tracking (DST) is one of the most crucial modules for goal-oriented dialogue systems. In this paper, we introduce FastSGT (Fast Schema Guided Tracker), a fast and robust BERT-based model for state tracking in goal-oriented dialogue systems. The proposed model is designed for the Schema-Guided Dialogue (SGD) dataset which contains natural language descriptions for all the entities including user intents, services, and slots. The model incorporates two carry-over procedures for handling the extraction of the values not explicitly mentioned in the current user utterance. It also uses multi-head attention projections in some of the decoders to have a better modelling of the encoder outputs. In the conducted experiments we compared FastSGT to the baseline model for the SGD dataset. Our model keeps the efficiency in terms of computational and memory consumption while improving the accuracy significantly. Additionally, we present ablation studies measuring the impact of different parts of the model on its performance. We also show the effectiveness of data augmentation for improving the accuracy without increasing the amount of computational resources.


MultiWOZ 2.2 : A Dialogue Dataset with Additional Annotation Corrections and State Tracking Baselines

arXiv.org Artificial Intelligence

MultiWOZ is a well-known task-oriented dialogue dataset containing over 10,000 annotated dialogues spanning 8 domains. It is extensively used as a benchmark for dialogue state tracking. However, recent works have reported presence of substantial noise in the dialogue state annotations. MultiWOZ 2.1 identified and fixed many of these erroneous annotations and user utterances, resulting in an improved version of this dataset. This work introduces MultiWOZ 2.2, which is a yet another improved version of this dataset. Firstly, we identify and fix dialogue state annotation errors across 17.3% of the utterances on top of MultiWOZ 2.1. Secondly, we redefine the ontology by disallowing vocabularies of slots with a large number of possible values (e.g., restaurant name, time of booking). In addition, we introduce slot span annotations for these slots to standardize them across recent models, which previously used custom string matching heuristics to generate them. We also benchmark a few state of the art dialogue state tracking models on the corrected dataset to facilitate comparison for future work. In the end, we discuss best practices for dialogue data collection that can help avoid annotation errors.