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The Importance of Sampling inMeta-Reinforcement Learning

Neural Information Processing Systems

We interpret meta-reinforcement learning as the problem of learning how to quickly find a good sampling distribution in a new environment. This interpretation leads to the development of two new meta-reinforcement learning algorithms: E-MAML and E-$\text{RL}^2$. Results are presented on a new environment we call `Krazy World': a difficult high-dimensional gridworld which is designed to highlight the importance of correctly differentiating through sampling distributions in meta-reinforcement learning. Further results are presented on a set of maze environments. We show E-MAML and E-$\text{RL}^2$ deliver better performance than baseline algorithms on both tasks.




Author Response for ' Shaping Belief States with Generative Environment Models for RL '

Neural Information Processing Systems

We are grateful to all constructive and actionable feedback provided by the reviewers. We believe to have addressed the key concerns raised by the reviewers below. 's concerns with our main hypothesis as it has not We are working to improve our explanations in section 2.2 based on all feedback We emphasize that careful empirical experimentation in ML can also bring valuable insights to the community. Studying these factors require an intersectional empirical study such as this paper. Probabilistic models benefit more from overshoot than Deterministic models.




Unleashing the Power of Graph Data Augmentation on Covariate Distribution Shift

Neural Information Processing Systems

The issue of distribution shifts is emerging as a critical concern in graph representation learning. From the perspective of invariant learning and stable learning, a recently well-established paradigm for out-of-distribution generalization, stable features of the graph are assumed to causally determine labels, while environmental features tend to be unstable and can lead to the two primary types of distribution shifts. The correlation shift is often caused by the spurious correlation between environmental features and labels that differs between the training and test data; the covariate shift often stems from the presence of new environmental features in test data. However, most strategies, such as invariant learning or graph augmentation, typically struggle with limited training environments or perturbed stable features, thus exposing limitations in handling the problem of covariate shift. To address this challenge, we propose a simple-yet-effective data augmentation strategy, Adversarial Invariant Augmentation (AIA), to handle the covariate shift on graphs. Specifically, given the training data, AIA aims to extrapolate and generate new environments, while concurrently preserving the original stable features during the augmentation process. Such a design equips the graph classification model with an enhanced capability to identify stable features in new environments, thereby effectively tackling the covariate shift in data. Extensive experiments with in-depth empirical analysis demonstrate the superiority of our approach. The implementation codes are publicly available at https://github.com/yongduosui/AIA.


The Importance of Sampling inMeta-Reinforcement Learning

Neural Information Processing Systems

We interpret meta-reinforcement learning as the problem of learning how to quickly find a good sampling distribution in a new environment. This interpretation leads to the development of two new meta-reinforcement learning algorithms: E-MAML and E-$\text{RL}^2$. Results are presented on a new environment we call `Krazy World': a difficult high-dimensional gridworld which is designed to highlight the importance of correctly differentiating through sampling distributions in meta-reinforcement learning. Further results are presented on a set of maze environments. We show E-MAML and E-$\text{RL}^2$ deliver better performance than baseline algorithms on both tasks.


Environment-Aware Transfer Reinforcement Learning for Sustainable Beam Selection

Salami, Dariush, Hashemi, Ramin, Kazemi, Parham, Uusitalo, Mikko A.

arXiv.org Artificial Intelligence

Abstract--This paper presents a novel and sustainable approach for improving beam selection in 5G and beyond networks using transfer learning and Reinforcement Learning (RL). Traditional RL-based beam selection models require extensive training time and computational resources, particularly when deployed in diverse environments with varying propagation characteristics posing a major challenge for scalability and energy efficiency. T o address this, we propose modeling the environment as a point cloud, where each point represents the locations of gNodeBs (gNBs) and surrounding scatterers. By computing the Chamfer distance between point clouds, structurally similar environments can be efficiently identified, enabling the reuse of pre-trained models through transfer learning. This methodology leads to a 16 reduction in training time and computational overhead, directly contributing to energy efficiency. By minimizing the need for retraining in each new deployment, our approach significantly lowers power consumption and supports the development of green and sustainable Artificial Intelligence (AI) in wireless systems. Furthermore, it accelerates time-to-deployment, reduces carbon emissions associated with training, and enhances the viability of deploying AI-driven communication systems at the edge. Simulation results confirm that our approach maintains high performance while drastically cutting energy costs, demonstrating the potential of transfer learning to enable scalable, adaptive, and environmentally conscious RL-based beam selection strategies in dynamic and diverse propagation environments.