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 neural surface reconstruction


Neural Template Regularization-Supplementary Material-Aditya V ora

Neural Information Processing Systems

Below are the details of each step. This allows us to input any number of images as input. This split is the same split that is used by [8]. This includes many scenes with complex architecture and backgrounds. We show additional results on the BlendedMVS dataset for 3 new objects.



Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Camera

Neural Information Processing Systems

We propose Neural-DynamicReconstruction (NDR), a template-free method to recover high-fidelity geometry and motions of a dynamic scene from a monocular RGB-D camera. In NDR, we adopt the neural implicit function for surface representation and rendering such that the captured color and depth can be fully utilized to jointly optimize the surface and deformations. To represent and constrain the non-rigid deformations, we propose a novel neural invertible deforming network such that the cycle consistency between arbitrary two frames is automatically satisfied. Considering that the surface topology of dynamic scene might change over time, we employ a topology-aware strategy to construct the topology-variant correspondence for the fused frames. NDR also further refines the camera poses in a global optimization manner. Experiments on public datasets and our collected dataset demonstrate that NDR outperforms existing monocular dynamic reconstruction methods.




Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Camera

Neural Information Processing Systems

We propose Neural-DynamicReconstruction (NDR), a template-free method to recover high-fidelity geometry and motions of a dynamic scene from a monocular RGB-D camera. In NDR, we adopt the neural implicit function for surface representation and rendering such that the captured color and depth can be fully utilized to jointly optimize the surface and deformations. To represent and constrain the non-rigid deformations, we propose a novel neural invertible deforming network such that the cycle consistency between arbitrary two frames is automatically satisfied. Considering that the surface topology of dynamic scene might change over time, we employ a topology-aware strategy to construct the topology-variant correspondence for the fused frames. NDR also further refines the camera poses in a global optimization manner.


PG-NeuS: Robust and Efficient Point Guidance for Multi-View Neural Surface Reconstruction

arXiv.org Artificial Intelligence

Recently, learning multi-view neural surface reconstruction with the supervision of point clouds or depth maps has been a promising way. However, due to the underutilization of prior information, current methods still struggle with the challenges of limited accuracy and excessive time complexity. In addition, prior data perturbation is also an important but rarely considered issue. To address these challenges, we propose a novel point-guided method named PG-NeuS, which achieves accurate and efficient reconstruction while robustly coping with point noise. Specifically, aleatoric uncertainty of the point cloud is modeled to capture the distribution of noise, leading to noise robustness. Furthermore, a Neural Projection module connecting points and images is proposed to add geometric constraints to implicit surface, achieving precise point guidance. To better compensate for geometric bias between volume rendering and point modeling, high-fidelity points are filtered into a Bias Network to further improve details representation. Benefiting from the effective point guidance, even with a lightweight network, the proposed PG-NeuS achieves fast convergence with an impressive 11x speedup compared to NeuS. Extensive experiments show that our method yields high-quality surfaces with high efficiency, especially for fine-grained details and smooth regions, outperforming the state-of-the-art methods. Moreover, it exhibits strong robustness to noisy data and sparse data.