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Value Prediction Network

Neural Information Processing Systems

This paper proposes a novel deep reinforcement learning (RL) architecture, called Value Prediction Network (VPN), which integrates model-free and model-based RL methods into a single neural network. In contrast to typical model-based RL methods, VPN learns a dynamics model whose abstract states are trained to make option-conditional predictions of future values (discounted sum of rewards) rather than of future observations. Our experimental results show that VPN has several advantages over both model-free and model-based baselines in a stochastic environment where careful planning is required but building an accurate observation-prediction model is difficult. Furthermore, VPN outperforms Deep Q-Network (DQN) on several Atari games even with short-lookahead planning, demonstrating its potential as a new way of learning a good state representation.


A Scale Free Algorithm for Stochastic Bandits with Bounded Kurtosis

Neural Information Processing Systems

Existing strategies for finite-armed stochastic bandits mostly depend on a parameter of scale that must be known in advance. Sometimes this is in the form of a bound on the payoffs, or the knowledge of a variance or subgaussian parameter. The notable exceptions are the analysis of Gaussian bandits with unknown mean and variance by Cowan and Katehakis [2015a] and of uniform distributions with unknown support [Cowan and Katehakis, 2015b]. The results derived in these specialised cases are generalised here to the non-parametric setup, where the learner knows only a bound on the kurtosis of the noise, which is a scale free measure of the extremity of outliers.


Generating steganographic images via adversarial training

Neural Information Processing Systems

Adversarial training has proved to be competitive against supervised learning methods on computer vision tasks. However, studies have mainly been confined to generative tasks such as image synthesis. In this paper, we apply adversarial training techniques to the discriminative task of learning a steganographic algorithm. Steganography is a collection of techniques for concealing the existence of information by embedding it within a non-secret medium, such as cover texts or images. We show that adversarial training can produce robust steganographic techniques: our unsupervised training scheme produces a steganographic algorithm that competes with state-of-the-art steganographic techniques. We also show that supervised training of our adversarial model produces a robust steganalyzer, which performs the discriminative task of deciding if an image contains secret information. We define a game between three parties, Alice, Bob and Eve, in order to simultaneously train both a steganographic algorithm and a steganalyzer. Alice and Bob attempt to communicate a secret message contained within an image, while Eve eavesdrops on their conversation and attempts to determine if secret information is embedded within the image. We represent Alice, Bob and Eve by neural networks, and validate our scheme on two independent image datasets, showing our novel method of studying steganographic problems is surprisingly competitive against established steganographic techniques.


Language Modeling with Recurrent Highway Hypernetworks

Neural Information Processing Systems

Where the original RHN work primarily provides theoretical treatment of the subject, we demonstrate experimentally that RHNs benefit from far better gradient flow than LSTMs in addition to their improved task accuracy. The original hypernetworks work presents detailed experimental results but leaves several theoretical issues unresolved--we consider these in depth and frame several feasible solutions that we believe will yield further gains in the future. We demonstrate that these approaches are complementary: by combining RHNs and hypernetworks, we make a significant improvement over current state-of-the-art character-level language modeling performance on Penn Treebank while relying on much simpler regularization. Finally, we argue for RHNs as a drop-in replacement for LSTMs (analogous to LSTMs for vanilla RNNs) and for hypernetworks as a de-facto augmentation (analogous to attention) for recurrent architectures.


Learning Low-Dimensional Metrics

Neural Information Processing Systems

This paper investigates the theoretical foundations of metric learning, focused on three key questions that are not fully addressed in prior work: 1) we consider learning general low-dimensional (low-rank) metrics as well as sparse metrics;2) we develop upper and lower (minimax) bounds on the generalization error; 3)we quantify the sample complexity of metric learning in terms of the dimension of the feature space and the dimension/rank of the underlying metric; 4) we also bound the accuracy of the learned metric relative to the underlying true generative metric. All the results involve novel mathematical approaches to the metric learning problem, and also shed new light on the special case of ordinal embedding (aka non-metric multidimensional scaling).


Interactive Submodular Bandit

Neural Information Processing Systems

In many machine learning applications, submodular functions have been used as a model for evaluating the utility or payoff of a set such as news items to recommend, sensors to deploy in a terrain, nodes to influence in a social network, to name a few. At the heart of all these applications is the assumption that the underlying utility/payoff function is known a priori, hence maximizing it is in principle possible. In real life situations, however, the utility function is not fully known in advance and can only be estimated via interactions. For instance, whether a user likes a movie or not can be reliably evaluated only after it was shown to her. Or, the range of influence of a user in a social network can be estimated only after she is selected to advertise the product.


Tensor Biclustering

Neural Information Processing Systems

Consider a dataset where data is collected on multiple features of multiple individuals over multiple times. This type of data can be represented as a three dimensional individual/feature/time tensor and has become increasingly prominent in various areas of science. The tensor biclustering problem computes a subset of individuals and a subset of features whose signal trajectories over time lie in a low-dimensional subspace, modeling similarity among the signal trajectories while allowing different scalings across different individuals or different features. We study the information-theoretic limit of this problem under a generative model. Moreover, we propose an efficient spectral algorithm to solve the tensor biclustering problem and analyze its achievability bound in an asymptotic regime. Finally, we show the efficiency of our proposed method in several synthetic and real datasets.


Deep Supervised Discrete Hashing

Neural Information Processing Systems

With the rapid growth of image and video data on the web, hashing has been extensively studied for image or video search in recent years. Benefiting from recent advances in deep learning, deep hashing methods have achieved promising results for image retrieval. However, there are some limitations of previous deep hashing methods (e.g., the semantic information is not fully exploited). In this paper, we develop a deep supervised discrete hashing algorithm based on the assumption that the learned binary codes should be ideal for classification. Both the pairwise label information and the classification information are used to learn the hash codes within one stream framework. We constrain the outputs of the last layer to be binary codes directly, which is rarely investigated in deep hashing algorithm. Because of the discrete nature of hash codes, an alternating minimization method is used to optimize the objective function. Experimental results have shown that our method outperforms current state-of-the-art methods on benchmark datasets.


Beyond Parity: Fairness Objectives for Collaborative Filtering

Neural Information Processing Systems

We study fairness in collaborative-filtering recommender systems, which are sensitive to discrimination that exists in historical data. Biased data can lead collaborative-filtering methods to make unfair predictions for users from minority groups. We identify the insufficiency of existing fairness metrics and propose four new metrics that address different forms of unfairness. These fairness metrics can be optimized by adding fairness terms to the learning objective. Experiments on synthetic and real data show that our new metrics can better measure fairness than the baseline, and that the fairness objectives effectively help reduce unfairness.


Fast-Slow Recurrent Neural Networks

Neural Information Processing Systems

Processing sequential data of variable length is a major challenge in a wide range of applications, such as speech recognition, language modeling, generative image modeling and machine translation. Here, we address this challenge by proposing a novel recurrent neural network (RNN) architecture, the Fast-Slow RNN (FS-RNN). The FS-RNN incorporates the strengths of both multiscale RNNs and deep transition RNNs as it processes sequential data on different timescales and learns complex transition functions from one time step to the next. We evaluate the FS-RNN on two character based language modeling data sets, Penn Treebank and Hutter Prize Wikipedia, where we improve state of the art results to 1.19 and 1.25 bits-per-character (BPC), respectively. In addition, an ensemble of two FS-RNNs achieves 1.20 BPC on Hutter Prize Wikipedia outperforming the best known compression algorithm with respect to the BPC measure. We also present an empirical investigation of the learning and network dynamics of the FS-RNN, which explains the improved performance compared to other RNN architectures. Our approach is general as any kind of RNN cell is a possible building block for the FS-RNN architecture, and thus can be flexibly applied to different tasks.