music generation system
Generating Music with Structure Using Self-Similarity as Attention
Hager, Sophia, Hablutzel, Kathleen, Kinnaird, Katherine M.
Despite the innovations in deep learning and generative AI, creating long term structure as well as the layers of repeated structure common in musical works remains an open challenge in music generation. We propose an attention layer that uses a novel approach applying user-supplied self-similarity matrices to previous time steps, and demonstrate it in our Similarity Incentivized Neural Generator (SING) system, a deep learning autonomous music generation system with two layers. The first is a vanilla Long Short Term Memory layer, and the second is the proposed attention layer. During generation, this attention mechanism imposes a suggested structure from a template piece on the generated music. We train SING on the MAESTRO dataset using a novel variable batching method, and compare its performance to the same model without the attention mechanism. The addition of our proposed attention mechanism significantly improves the network's ability to replicate specific structures, and it performs better on an unseen test set than a model without the attention mechanism.
A Review of Intelligent Music Generation Systems
Wang, Lei, Zhao, Ziyi, Liu, Hanwei, Pang, Junwei, Qin, Yi, Wu, Qidi
With the introduction of ChatGPT, the public's perception of AI-generated content (AIGC) has begun to reshape. Artificial intelligence has significantly reduced the barrier to entry for non-professionals in creative endeavors, enhancing the efficiency of content creation. Recent advancements have seen significant improvements in the quality of symbolic music generation, which is enabled by the use of modern generative algorithms to extract patterns implicit in a piece of music based on rule constraints or a musical corpus. Nevertheless, existing literature reviews tend to present a conventional and conservative perspective on future development trajectories, with a notable absence of thorough benchmarking of generative models. This paper provides a survey and analysis of recent intelligent music generation techniques, outlining their respective characteristics and discussing existing methods for evaluation. Additionally, the paper compares the different characteristics of music generation techniques in the East and West as well as analysing the field's development prospects.
AffectMachine-Classical: A novel system for generating affective classical music
Agres, Kat R., Dash, Adyasha, Chua, Phoebe
This work introduces a new music generation system, called AffectMachine-Classical, that is capable of generating affective Classic music in real-time. AffectMachine was designed to be incorporated into biofeedback systems (such as brain-computer-interfaces) to help users become aware of, and ultimately mediate, their own dynamic affective states. That is, this system was developed for music-based MedTech to support real-time emotion self-regulation in users. We provide an overview of the rule-based, probabilistic system architecture, describing the main aspects of the system and how they are novel. We then present the results of a listener study that was conducted to validate the ability of the system to reliably convey target emotions to listeners. The findings indicate that AffectMachine-Classical is very effective in communicating various levels of Arousal ($R^2 = .96$) to listeners, and is also quite convincing in terms of Valence (R^2 = .90). Future work will embed AffectMachine-Classical into biofeedback systems, to leverage the efficacy of the affective music for emotional well-being in listeners.
AI-Based Affective Music Generation Systems: A Review of Methods, and Challenges
Music is a powerful medium for altering the emotional state of the listener. In recent years, with significant advancement in computing capabilities, artificial intelligence-based (AI-based) approaches have become popular for creating affective music generation (AMG) systems that are empowered with the ability to generate affective music. Entertainment, healthcare, and sensor-integrated interactive system design are a few of the areas in which AI-based affective music generation (AI-AMG) systems may have a significant impact. Given the surge of interest in this topic, this article aims to provide a comprehensive review of AI-AMG systems. The main building blocks of an AI-AMG system are discussed, and existing systems are formally categorized based on the core algorithm used for music generation. In addition, this article discusses the main musical features employed to compose affective music, along with the respective AI-based approaches used for tailoring them. Lastly, the main challenges and open questions in this field, as well as their potential solutions, are presented to guide future research. We hope that this review will be useful for readers seeking to understand the state-of-the-art in AI-AMG systems, and gain an overview of the methods used for developing them, thereby helping them explore this field in the future.
Bach Style Music Authoring System based on Deep Learning
With the continuous improvement in various aspects in the field of artificial intelligence, the momentum of artificial intelligence with deep learning capabilities into the field of music is coming. The research purpose of this paper is to design a Bach style music authoring system based on deep learning. We use a LSTM neural network to train serialized and standardized music feature data. By repeated experiments, we find the optimal LSTM model which can generate imitation of Bach music. Finally the generated music is comprehensively evaluated in the form of online audition and Turing test. The repertoires which the music generation system constructed in this article are very close to the style of Bach's original music, and it is relatively difficult for ordinary people to distinguish the musics Bach authored and AI created.
Music Harmony Generation, through Deep Learning and Using a Multi-Objective Evolutionary Algorithm
Majidi, Maryam, Toroghi, Rahil Mahdian
Automatic music generation has become an epicenter research topic for many scientists in artificial intelligence, who are also interested in the music industry. Being a balanced combination of math and art, music in collaboration with A.I. can simplify the generation process for new musical pieces, and ease the interpretation of it to a tangible level. On the other hand, the artistic nature of music and its mingling with the senses and feelings of the composer makes the artificial generation and mathematical modeling of it infeasible. In fact, there are no clear evaluation measures that can combine the objective music grammar and structure with the subjective audience satisfaction goal. Also, original music contains different elements that it is inevitable to put together. Therefore, in this paper, a method based on a genetic multi-objective evolutionary optimization algorithm for the generation of polyphonic music (melody with rhythm and harmony or appropriate chords) is introduced in which three specific goals determine the qualifications of the music generated. One of the goals is the rules and regulations of music, which, along with the other two goals, including the scores of music experts and ordinary listeners, fits the cycle of evolution to get the most optimal response. The scoring of experts and listeners separately is modeled using a Bi-LSTM neural network and has been incorporated in the fitness function of the algorithm. The results show that the proposed method is able to generate difficult and pleasant pieces with desired styles and lengths, along with harmonic sounds that follow the grammar while attracting the listener, at the same time.
MusPy: A Toolkit for Symbolic Music Generation
Dong, Hao-Wen, Chen, Ke, McAuley, Julian, Berg-Kirkpatrick, Taylor
In this paper, we present MusPy, an open source Python library for symbolic music generation. MusPy provides easy-to-use tools for essential components in a music generation system, including dataset management, data I/O, data preprocessing and model evaluation. In order to showcase its potential, we present statistical analysis of the eleven datasets currently supported by MusPy. Moreover, we conduct a cross-dataset generalizability experiment by training an autoregressive model on each dataset and measuring held-out likelihood on the others---a process which is made easier by MusPy's dataset management system. The results provide a map of domain overlap between various commonly used datasets and show that some datasets contain more representative cross-genre samples than others. Along with the dataset analysis, these results might serve as a guide for choosing datasets in future research. Source code and documentation are available at https://github.com/salu133445/muspy .