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SiriuS: Self-improving Multi-agent Systems via Bootstrapped Reasoning

Neural Information Processing Systems

Multi-agent AI systems powered by large language models (LLMs) are increasingly applied to solve complex tasks. However, these systems often rely on fragile, manually designed prompts and heuristics, making optimization difficult. A key challenge in optimizing multi-agent systems is acquiring suitable training data for specialized agents. We introduce SIRIUS, a self-improving, reasoning-driven optimization framework for multi-agent systems. Central to our approach is the construction of an experience library: a repository of high-quality reasoning trajectories. The library is built by retaining reasoning steps that lead to successful outcomes, providing a robust training set for optimizing multi-agent system. Additionally, we introduce a library augmentation procedure that refines unsuccessful trajectories, further enriching the library. SIRIUS boosts performance by 2.86% to 21.88% on reasoning and biomedical QA and enhances agent negotiation in competitive settings. Our results show that SIRIUS enhances multi-agent performance while generating reusable data for self-correction and self-play enhancement in the future.


b1041e52d3be19f0a9bc491657488e4a-Paper-Datasets_and_Benchmarks_Track.pdf

Neural Information Processing Systems

Despite enthusiasm for Multi-Agent LLMSystems (MAS), their performance gains on popular benchmarks are often minimal. This gap highlights a critical need for a principled understanding of why MAS fail. Addressing this question requires systematic identification and analysis of failure patterns. We introduce MAST-Data, a comprehensive dataset of 1600+ annotated traces collected across 7 popular MAS frameworks. MAST-Data is the first multi-agent system dataset to outline the failure dynamics in MAS for guiding the development of better future systems.


AgentNet: Decentralized Evolutionary Coordination for LLM-based Multi-Agent Systems

Neural Information Processing Systems

The rapid advancement of large language models (LLMs) has enabled the development of multi-agent systems where multiple LLM-based agents collaborate on complex tasks. However, existing systems often rely on centralized coordination, leading to scalability bottlenecks, reduced adaptability, and single points of failure. Privacy and proprietary knowledge concerns further hinder cross-organizational collaboration, resulting in siloed expertise. We propose AgentNet, a decentralized, Retrieval-Augmented Generation (RAG)-based framework that enables LLM-based agents to specialize, evolve, and collaborate autonomously in a dynamically structured Directed Acyclic Graph (DAG). Unlike prior approaches with static roles or centralized control, AgentNet allows agents to adjust connectivity and route tasks based on local expertise and context. AgentNet introduces three key innovations: (1) a fully decentralized coordination mechanism that eliminates the need for a central orchestrator, enhancing robustness and emergent intelligence; (2) dynamic agent graph topology that adapts in real time to task demands, ensuring scalability and resilience; and (3) a retrieval-based memory system for agents that supports continual skill refinement and specialization. By minimizing centralized control and data exchange, AgentNet enables fault-tolerant, privacy-preserving collaboration across organizations. Experiments show that AgentNet achieves higher task accuracy than both single-agent and centralized multi-agent baselines.


Performance (%) Query Graph Interaction GraphInsight Graph

Neural Information Processing Systems

Large language model (LLM)-powered multi-agent systems (MAS) have demonstrated cognitive and execution capabilities that far exceed those of single LLM agents, yet their capacity for self-evolution remains hampered by underdeveloped memory architectures. Upon close inspection, we are alarmed to discover that prevailing MAS memory mechanisms (1) are overly simplistic, completely disregarding the nuanced inter-agent collaboration trajectories, and (2) lack crosstrial and agent-specific customization, in stark contrast to the expressive memory developed for single agents. To bridge this gap, we introduce G-Memory, a hierarchical, agentic memory system for MAS inspired by organizational memory theory [1], which manages the lengthy MAS interaction via a three-tier graph hierarchy: insight, query, and interaction graphs. Upon receiving a new user query, G-Memory performs bi-directional memory traversal to retrieve both high-level, generalizable insights that enable the system to leverage cross-trial knowledge, and fine-grained, condensed interaction trajectories that compactly encode prior collaboration experiences.


SiriuS: Self-improving Multi-agent Systems via Bootstrapped Reasoning

Neural Information Processing Systems

Multi-agent AI systems powered by large language models (LLMs) are increasingly applied to solve complex tasks. However, these systems often rely on fragile, manually designed prompts and heuristics, making optimization difficult. A key challenge in optimizing multi-agent systems is acquiring suitable training data for specialized agents. We introduce SiriuS, a self-improving, reasoning-driven optimization framework for multi-agent systems. Central to our approach is the construction of an experience library: a repository of high-quality reasoning trajectories. The library is built by retaining reasoning steps that lead to successful outcomes, providing a robust training set for optimizing multi-agent system. Additionally, we introduce a library augmentation procedure that refines unsuccessful trajectories, further enriching the library. SiriuS boosts performance by 2.86% to 21.88% on reasoning and biomedical QA and enhances agent negotiation in competitive settings. Our results show that SiriuS enhances multi-agent performance while generating reusable data for self-correction and self-play enhancement in the future.


AgentNet: Decentralized Evolutionary Coordination for LLM-based Multi-Agent Systems

Neural Information Processing Systems

The rapid advancement of Large Language Models (LLMs) has catalyzed the development of multi-agent systems, where multiple LLM-based agents collaborate to solve complex tasks. However, existing systems predominantly rely on centralized coordination, which introduces scalability bottlenecks, limits adaptability, and creates single points of failure. Additionally, concerns over privacy and proprietary knowledge sharing hinder cross-organizational collaboration, leading to siloed expertise. To address these challenges, we propose AgentNet, a decentralized, Retrieval-Augmented Generation (RAG)-based framework that enables LLM-based agents to autonomously evolve their capabilities and collaborate efficiently in a Directed Acyclic Graph (DAG)-structured network. Unlike traditional multi-agent systems that depend on static role assignments or centralized control, AgentNet allows agents to specialize dynamically, adjust their connectivity, and route tasks without relying on predefined workflows. AgentNet's core design is built upon several key innovations: (1) Fully Decentralized Paradigm: Removing the central orchestrator, allowing agents to coordinate and specialize autonomously, fostering fault tolerance and emergent collective intelligence.


Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamics

Neural Information Processing Systems

Mean field games (MFGs) have emerged as a powerful framework for modeling interactions in large-scale multi-agent systems. Despite recent advancements in reinforcement learning (RL) for MFGs, existing methods are typically limited to finite spaces or stationary models, hindering their applicability to real-world problems. This paper introduces a novel deep reinforcement learning (DRL) algorithm specifically designed for non-stationary continuous MFGs. The proposed approach builds upon a Fictitious Play (FP) methodology, leveraging DRL for best-response computation and supervised learning for average policy representation. Furthermore, it learns a representation of the time-dependent population distribution using a Conditional Normalizing Flow. To validate the effectiveness of our method, we evaluate it on three different examples of increasing complexity. By addressing critical limitations in scalability and density approximation, this work represents a significant advancement in applying DRL techniques to complex MFG problems, bringing the field closer to real-world multi-agent systems.


Revisiting Multi-Agent World Modeling from a Diffusion-Inspired Perspective

Neural Information Processing Systems

World models have recently attracted growing interest in Multi-Agent Reinforcement Learning (MARL) due to their ability to improve sample efficiency for policy learning. However, accurately modeling environments in MARL is challenging due to the exponentially large joint action space and highly uncertain dynamics inherent in multi-agent systems. To address this, we reduce modeling complexity by shifting from jointly modeling the entire state-action transition dynamics to focusing on the state space alone at each timestep through sequential agent modeling. Specifically, our approach enables the model to progressively resolve uncertainty while capturing the structured dependencies among agents, providing a more accurate representation of how agents influence the state. Interestingly, this sequential revelation of agents' actions in a multi-agent system aligns with the reverse process in diffusion models--a class of powerful generative models known for their expressiveness and training stability compared to autoregressive or latent variable models. Leveraging this insight, we develop a flexible and robust world model for MARL using diffusion models. Our method, \textbf{D}iffusion-\textbf{I}nspired \textbf{M}ulti-\textbf{A}gent world model (DIMA), achieves state-of-the-art performance across multiple multi-agent control benchmarks, significantly outperforming prior world models in terms of final return and sample efficiency, including MAMuJoCo and Bi-DexHands. DIMA establishes a new paradigm for constructing multi-agent world models, advancing the frontier of MARL research.


AIhub monthly digest: April 2026 – machine learning for particle physics, AI Index Report, and table tennis

AIHub

Welcome to our monthly digest, where you can catch up with any AIhub stories you may have missed, peruse the latest news, recap recent events, and more. This month, we meet PhD students and early-career researchers, find out how machine learning is used for particle physics discoveries, cast an eye over the latest AI Index Report, and watch a robot beating elite players at table tennis. In an article published in Nature this month, Sony AI introduced Ace, a table tennis robot that has beaten professional players in competitive matches. The system combines event-based vision sensors and a control system based on model-free reinforcement learning, as well as state-of-the-art high-speed robot hardware. The ninth edition of the Artificial Intelligence Index Report was published on 13 April 2026 .