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The 2024 Golden Globe winners, as predicted by AI - so do you agree with its suggestions?

Daily Mail - Science & tech

After months of anticipation, the 2024 Golden Globes nominees were finally announced this week. From popstar Dua Lipa to actress Hannah Waddingham, plenty of British and Irish stars managed to earn themselves top nods. But while the stars will have to wait until 7 January to discover their fate, we let curiosity get the better of us and enlisted AI to help predict the results. MailOnline gave Google's Bard the list of nominees and asked it to guess the winners, based on past trends and current reviews. So, do you agree with its predictions?


Farewell Douglas Trumbull, visual effects pioneer

Engadget

If you've watched a classic, landmark sci-fi movie and you were blown away by the quality and realism of its effects, then there's a good chance Douglas Trumbull's name is in the credits. The VFX pioneer, who passed away on February 8th, 2022, has worked on key films in the sci-fi canon. Even a short version of his resume would have to include 2001: A Space Odyssey, Close Encounters of the Third Kind, Star Trek: The Motion Picture, Blade Runner and Silent Running. To have worked on one of those in your lifetime would have been a big deal, but to have contributed to all of them speaks to just how much work Trumbull did to push the artform forward. Trumbull was the son of an artist and engineer, Donald Trumbull, who worked on VFX for The Wizard of Oz.

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One Of The Most Benchmarked Human Motion Recognition Dataset In Deep Learning

#artificialintelligence

HMDB-51 is an human motion recognition dataset with 51 activity classifications, which altogether contain around 7,000 physically clarified cuts separated from an assortment of sources going from digitized motion pictures to YouTube.It was developed by the researchers: H. Kuehne, H. Jhuang, E. Garrote and T.Serre in the year 2011. The dataset contains 51 particular activity classes, each containing at any rate 101 clips for an aggregate of 6,766 video cuts extricated from a wide scope of sources. The labels for each clip incorporate the camera viewpoint, the video quality, and the number of entertainers engaged with the activity. Here, we will examine data contained in this dataset, how it was gathered, and provide some benchmark models that gave high precision on this dataset. Further, we will implement the HMDB using Pytorch and Keras Library.


Star Trek Movie's 40th anniversary, Superintelligence and the Singularity

#artificialintelligence

Last week, I went to see the 40th anniversary re-release of Star Trek: The Motion Picture (or ST:TMP for short). I had seen the movie as a kid when it first came out in 1979, after seeing many episodes of Star Trek via re-runs pretty much every-day throughout the 1970s (which were responsible for increasing the show's popularity since it had been cancelled after 3 seasons after its debut in 1966). The 40th anniversary screening had a little featurette before the movie that had some of the actors and producers talking about the onerous process of bringing this troubled movie to the screen (it was called The Longest Trek: Writing the Motion Picture,"). Seeing it again now, after all these years, I was struck by a few different things about the movie and its history that I either didn't know or hadn't thought about. For one thing, the re-issue had the same music as the TV show Star Trek: The Next Generation (ST:TNG) n, which struck me as odd.


Immersive training with 360 learning environments MATRIX Blog

#artificialintelligence

The trends in entertainment are usually a very accurate measure of what'tickles the pickle' of people at a certain time. In the ancient world, people enjoyed gladiator fights or (pretty much at the opposite end) skillfully written plays. In the'roaring twenties' entertainment meant basically lush, shiny parties with loud music and no small amount of alcohol and other substances. Once the motion picture appeared that became the beacon of leisure and fun. Hollywood gave and is still producing both heartwarming and heart-stopping experiences. Judging by box office results, the success of movies as a favorite pastime is still on the rise.


6 'Star Trek' Technologies That Exist Today

Popular Science

Cell phones, in particular the'flip phone' popular in the early 2000's, look a lot like Star Trek communicators. The world seen in Star Trek movies and shows is meant to take place hundreds of years in the future. And while we're still waiting on warp drives and transporters some of the technology portrayed in the shows as wildly futuristic is available now. Here are some examples of technology that've taken the fiction out of science fiction in the 50 years that Star Trek has been around. One of the most remarkable technologies seen in the 1966 original series was the communicator.