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 megami tensei


em Shin Megami Tensei V /em Is a Stellar Mix of em Dune /em And Demons

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While fighting a hydra in the shadow of a sand-covered Tokyo Tower, I couldn't help but think of another world: that of Dune. The glistening sands of Shin Megami Tensei V's bombed out, post-apocalyptic Tokyo are superficially similar to the terrain on Arrakis, sure, but the emotions I felt while traversing the Nintendo Switch game were similar to those I had watching Denis Villeneuve's blockbuster--wonderment at watching a beloved series finally well-realized on a big, modern screen. Out on November 11, Shin Megami Tensei V is the newest installment of the long-running Megami Tensei series of role-playing games. Like Dune, this franchise has a storied history: The first entry, 1987's Digital Devil Story: Megami Tensei for the Nintendo Famicom, was based on a trilogy of sci-fi novels about a demon summoning computer program. Gameplay-wise, it set the franchise's basic template: turn-based combat, dark themes, and scores of demons to recruit and collect.

  Country: Asia > Japan > Honshū > Kantō > Tokyo Metropolis Prefecture > Tokyo (0.47)
  Industry: Leisure & Entertainment > Games > Computer Games (1.00)