If you are looking for an answer to the question What is Artificial Intelligence? and you only have a minute, then here's the definition the Association for the Advancement of Artificial Intelligence offers on its home page: "the scientific understanding of the mechanisms underlying thought and intelligent behavior and their embodiment in machines."
However, if you are fortunate enough to have more than a minute, then please get ready to embark upon an exciting journey exploring AI (but beware, it could last a lifetime) …
"Among the machine learning strategy consultations you've done, which kinds of product team were the most challenging to work with?" After consulting on hundreds of machine learning projects, I've learned to pay attention to early warning signs that the client is in danger of shooting themselves in the foot. There's a lot of hype and nonsense about AI out there, so when teams come to me straight from the latest As-Seen-On-TV session ("…but if you call now, we'll throw in 50 free deep neural networks which you can compose into an unholy ensemble!") I know I'm going to have to undo all kinds of unrealistic expectations. Science fiction is a terrible teacher… but an ace of sales.
When we imagine the future of AI, we may think of the fiction we see in cinema: highly advanced robots that can mimic humans so well as to be indistinguishable from them. It is true that the ability to quickly learn, process, and analyze information to make decisions is a key feature of artificial intelligence. But what most of us have come to know as AI actually belongs to a subdiscipline called machine learning. Artificial intelligence has become a catch-all term for several algorithmic fields of mathematics and computer science. There are some key differences between them that are important to understand to maximize their advancement potential.
In March 1950, an RAF wing commander and trained accountant called Charles Reep turned his eye for numbers to football. Reep, who had become interested in the sport in the 1930s and was fascinated by Herbert Chapman's pioneering Arsenal team, had returned from the Second World War to find that the tactical revolution he'd witnessed before had stalled. Finally, at half-time during a drab Division Three game between Swindon Town and Bristol City during which he watched countless attacks amount to nothing, Reep's patience ran out. He grabbed a notebook and a pencil and began furiously jotting down what happened on the pitch – he started counting the number of passes and shots, in one of the first systematic attempts to use data to analyse football. Seven decades later, the data revolution has reached the grassroots – fans are fluent in xG and net spend, and the top teams pluck statistics PhD students straight from university in the search for an edge.
This course focuses on using state-of-the-art Natural Language processing techniques to solve the problem of question generation in edtech. If we pick up any middle school textbook, at the end of every chapter we see assessment questions like MCQs, True/False questions, Fill-in-the-blanks, Match the following, etc. In this course, we will see how we can take any text content and generate these assessment questions using NLP techniques. This course will be a very practical use case of NLP where we put basic algorithms like word vectors (word2vec, Glove, etc) to recent advancements like BERT, openAI GPT-2, and T5 transformers to real-world use. We will use NLP libraries like Spacy, NLTK, AllenNLP, HuggingFace transformers, etc.
Research being carried out by a research team around Professor Ohbyung Kwon at Kyung Hee University and Dr Christine (Eunyoung) Sung at Jake Jabs College of Business and Entrepreneurship, Montana State University, involves examining consumers' evaluations of fashion products designed using generative adversarial networks (GANs), an Artificial Intelligence (AI) technology. They analyse consumers' buying behaviour and offer practical advice for businesses that are considering using GANs to develop products for the retail fashion market. Artificial Intelligence (AI) technology is changing the retail landscape. Generative AI is being used to produce creative outputs; tasks that have traditionally been considered exclusive to humans. In particular, generative adversarial networks (GANs), an Artificial Intelligence technology, powerful machine learning models that can generate realistic images, videos, and voice outputs, are successfully performing creative tasks previously considered unique to humans.
Machine-learning (ML) solutions are proliferating across a wide variety of industries, but the overwhelming majority of the commercial implementations still rely on digital logic for their solution. With the exception of in-memory computing, analog solutions mostly have been restricted to universities and attempts at neuromorphic computing. However, that's starting to change. "Everyone's looking at the fact that deep neural networks are so energy-intensive when you implement them in digital, because you've got all these multiply-and-accumulates, and they're so deep, that they can suck up enormous amounts of power," said Elias Fallon, software engineering group director for the Custom IC & PCB Group at Cadence. Some suggest we're reaching a limit with digital. "Digital architectural approaches have hit the wall to solve the deep neural network MAC (multiply-accumulate) operations," said Sumit Vishwakarma, product manager at Siemens EDA. "As the size of the DNN increases, weight access operations result in huge energy consumption." The current analog approaches aren't attempting to define an entirely new ML paradigm. "The last 50 years have all been focused on digital processing, and for good reason," said Thomas Doyle, CEO and co-founder of Aspinity.