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 julia minamata


It's Never Been Easier to Make an Adventure Game

WIRED

In the early years of personal computers, the adventure game genre reigned supreme, exemplified by classic titles such as King's Quest and The Secret of Monkey Island. Toronto-based artist Julia Minamata grew up playing this style of game, which emphasizes storytelling and story-based puzzles. "With an adventure game, you move through it at your own speed, and it's more like a book than an arcade game," Minamata says in Episode 459 of the Geek's Guide to the Galaxy podcast. "I found--as an artsy, bookish kid--that interactive storytelling was the kind of game that was more appealing to me." Video game journalist Kurt Kalata loves adventure games so much that he wrote and edited The Guide to Classic Graphic Adventures, a massive tome that details dozens of different games. It's exactly the sort of book he wishes he'd had as a kid growing up in the '90s.

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  Industry: Leisure & Entertainment > Games > Computer Games (1.00)