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Large VLM-based Stylized Sports Captioning

arXiv.org Artificial Intelligence

The advent of large (visual) language models (LLM / LVLM) have led to a deluge of automated human-like systems in several domains including social media content generation, search and recommendation, healthcare prognosis, AI assistants for cognitive tasks etc. Although these systems have been successfully integrated in production; very little focus has been placed on sports, particularly accurate identification and natural language description of the game play. Most existing LLM/LVLMs can explain generic sports activities, but lack sufficient domain-centric sports' jargon to create natural (human-like) descriptions. This work highlights the limitations of existing SoTA LLM/LVLMs for generating production-grade sports captions from images in a desired stylized format, and proposes a two-level fine-tuned LVLM pipeline to address that. The proposed pipeline yields an improvement > 8-10% in the F1, and > 2-10% in BERT score compared to alternative approaches. In addition, it has a small runtime memory footprint and fast execution time. During Super Bowl LIX the pipeline proved its practical application for live professional sports journalism; generating highly accurate and stylized captions at the rate of 6 images per 3-5 seconds for over 1000 images during the game play.


From Broadcast to Minimap: Achieving State-of-the-Art SoccerNet Game State Reconstruction

arXiv.org Artificial Intelligence

Game State Reconstruction (GSR), a critical task in Sports Video Understanding, involves precise tracking and localization of all individuals on the football field--players, goalkeepers, referees, and others--in real-world coordinates. This capability enables coaches and analysts to derive actionable insights into player movements, team formations, and game dynamics, ultimately optimizing training strategies and enhancing competitive advantage. Achieving accurate GSR using a single-camera setup is highly challenging due to frequent camera movements, occlusions, and dynamic scene content. In this work, we present a robust end-to-end pipeline for tracking players across an entire match using a single-camera setup. Our solution integrates a fine-tuned YOLOv5m for object detection, a SegF ormer-based camera parameter estimator, and a DeepSORT-based tracking framework enhanced with re-identification, orientation prediction, and jersey number recognition. By ensuring both spatial accuracy and temporal consistency, our method delivers state-of-the-art game state reconstruction, securing first place in the SoccerNet Game State Reconstruction Challenge 2024 and significantly outperforming competing methods.


Generalized Jersey Number Recognition Using Multi-task Learning With Orientation-guided Weight Refinement

arXiv.org Artificial Intelligence

Jersey number recognition (JNR) has always been an important task in sports analytics. Improving recognition accuracy remains an ongoing challenge because images are subject to blurring, occlusion, deformity, and low resolution. Recent research has addressed these problems using number localization and optical character recognition. Some approaches apply player identification schemes to image sequences, ignoring the impact of human body rotation angles on jersey digit identification. Accurately predicting the number of jersey digits by using a multi-task scheme to recognize each individual digit enables more robust results. Based on the above considerations, this paper proposes a multi-task learning method called the angle-digit refine scheme (ADRS), which combines human body orientation angles and digit number clues to recognize athletic jersey numbers. Based on our experimental results, our approach increases inference information, significantly improving prediction accuracy. Compared to state-of-the-art methods, which can only handle a single type of sport, the proposed method produces a more diverse and practical JNR application. The incorporation of diverse types of team sports such as soccer, football, basketball, volleyball, and baseball into our dataset contributes greatly to generalized JNR in sports analytics. Our accuracy achieves 64.07% on Top-1 and 89.97% on Top-2, with corresponding F1 scores of 67.46% and 90.64%, respectively.


SoccerNet Game State Reconstruction: End-to-End Athlete Tracking and Identification on a Minimap

arXiv.org Artificial Intelligence

Tracking and identifying athletes on the pitch holds a central role in collecting essential insights from the game, such as estimating the total distance covered by players or understanding team tactics. This tracking and identification process is crucial for reconstructing the game state, defined by the athletes' positions and identities on a 2D top-view of the pitch, (i.e. a minimap). However, reconstructing the game state from videos captured by a single camera is challenging. It requires understanding the position of the athletes and the viewpoint of the camera to localize and identify players within the field. In this work, we formalize the task of Game State Reconstruction and introduce SoccerNet-GSR, a novel Game State Reconstruction dataset focusing on football videos. SoccerNet-GSR is composed of 200 video sequences of 30 seconds, annotated with 9.37 million line points for pitch localization and camera calibration, as well as over 2.36 million athlete positions on the pitch with their respective role, team, and jersey number. Furthermore, we introduce GS-HOTA, a novel metric to evaluate game state reconstruction methods. Finally, we propose and release an end-to-end baseline for game state reconstruction, bootstrapping the research on this task. Our experiments show that GSR is a challenging novel task, which opens the field for future research. Our dataset and codebase are publicly available at https://github.com/SoccerNet/sn-gamestate.


Domain-Guided Masked Autoencoders for Unique Player Identification

arXiv.org Artificial Intelligence

Unique player identification is a fundamental module in vision-driven sports analytics. Identifying players from broadcast videos can aid with various downstream tasks such as player assessment, in-game analysis, and broadcast production. However, automatic detection of jersey numbers using deep features is challenging primarily due to: a) motion blur, b) low resolution video feed, and c) occlusions. With their recent success in various vision tasks, masked autoencoders (MAEs) have emerged as a superior alternative to conventional feature extractors. However, most MAEs simply zero-out image patches either randomly or focus on where to mask rather than how to mask. Motivated by human vision, we devise a novel domain-guided masking policy for MAEs termed d-MAE to facilitate robust feature extraction in the presence of motion blur for player identification. We further introduce a new spatio-temporal network leveraging our novel d-MAE for unique player identification. We conduct experiments on three large-scale sports datasets, including a curated baseball dataset, the SoccerNet dataset, and an in-house ice hockey dataset. We preprocess the datasets using an upgraded keyframe identification (KfID) module by focusing on frames containing jersey numbers. Additionally, we propose a keyframe-fusion technique to augment keyframes, preserving spatial and temporal context. Our spatio-temporal network showcases significant improvements, surpassing the current state-of-the-art by 8.58%, 4.29%, and 1.20% in the test set accuracies, respectively. Rigorous ablations highlight the effectiveness of our domain-guided masking approach and the refined KfID module, resulting in performance enhancements of 1.48% and 1.84% respectively, compared to original architectures.


Jersey Number Recognition using Keyframe Identification from Low-Resolution Broadcast Videos

arXiv.org Artificial Intelligence

Player identification is a crucial component in vision-driven soccer analytics, enabling various downstream tasks such as player assessment, in-game analysis, and broadcast production. However, automatically detecting jersey numbers from player tracklets in videos presents challenges due to motion blur, low resolution, distortions, and occlusions. Existing methods, utilizing Spatial Transformer Networks, CNNs, and Vision Transformers, have shown success in image data but struggle with real-world video data, where jersey numbers are not visible in most of the frames. Hence, identifying frames that contain the jersey number is a key sub-problem to tackle. To address these issues, we propose a robust keyframe identification module that extracts frames containing essential high-level information about the jersey number. A spatio-temporal network is then employed to model spatial and temporal context and predict the probabilities of jersey numbers in the video. Additionally, we adopt a multi-task loss function to predict the probability distribution of each digit separately. Extensive evaluations on the SoccerNet dataset demonstrate that incorporating our proposed keyframe identification module results in a significant 37.81% and 37.70% increase in the accuracies of 2 different test sets with domain gaps. These results highlight the effectiveness and importance of our approach in tackling the challenges of automatic jersey number detection in sports videos.


SoccerNet 2023 Challenges Results

arXiv.org Artificial Intelligence

The SoccerNet 2023 challenges were the third annual video understanding challenges organized by the SoccerNet team. For this third edition, the challenges were composed of seven vision-based tasks split into three main themes. The first theme, broadcast video understanding, is composed of three high-level tasks related to describing events occurring in the video broadcasts: (1) action spotting, focusing on retrieving all timestamps related to global actions in soccer, (2) ball action spotting, focusing on retrieving all timestamps related to the soccer ball change of state, and (3) dense video captioning, focusing on describing the broadcast with natural language and anchored timestamps. The second theme, field understanding, relates to the single task of (4) camera calibration, focusing on retrieving the intrinsic and extrinsic camera parameters from images. The third and last theme, player understanding, is composed of three low-level tasks related to extracting information about the players: (5) re-identification, focusing on retrieving the same players across multiple views, (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams, and (7) jersey number recognition, focusing on recognizing the jersey number of players from tracklets. Compared to the previous editions of the SoccerNet challenges, tasks (2-3-7) are novel, including new annotations and data, task (4) was enhanced with more data and annotations, and task (6) now focuses on end-to-end approaches. More information on the tasks, challenges, and leaderboards are available on https://www.soccer-net.org. Baselines and development kits can be found on https://github.com/SoccerNet.