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HGCL: Hierarchical Graph Contrastive Learning for User-Item Recommendation

arXiv.org Artificial Intelligence

Graph Contrastive Learning (GCL), which fuses graph neural networks with contrastive learning, has evolved as a pivotal tool in user-item recommendations. While promising, existing GCL methods often lack explicit modeling of hierarchical item structures, which represent item similarities across varying resolutions. Such hierarchical item structures are ubiquitous in various items (e.g., online products and local businesses), and reflect their inherent organizational properties that serve as critical signals for enhancing recommendation accuracy. In this paper, we propose Hierarchical Graph Contrastive Learning (HGCL), a novel GCL method that incorporates hierarchical item structures for user-item recommendations. First, HGCL pre-trains a GCL module using cross-layer contrastive learning to obtain user and item representations. Second, HGCL employs a representation compression and clustering method to construct a two-hierarchy user-item bipartite graph. Ultimately, HGCL fine-tunes user and item representations by learning on the hierarchical graph, and then provides recommendations based on user-item interaction scores. Experiments on three widely adopted benchmark datasets ranging from 70K to 382K nodes confirm the superior performance of HGCL over existing baseline models, highlighting the contribution of hierarchical item structures in enhancing GCL methods for recommendation tasks.


Semi-decentralized Federated Ego Graph Learning for Recommendation

arXiv.org Artificial Intelligence

Collaborative filtering (CF) based recommender systems are typically trained based on personal interaction data (e.g., clicks and purchases) that could be naturally represented as ego graphs. However, most existing recommendation methods collect these ego graphs from all users to compose a global graph to obtain high-order collaborative information between users and items, and these centralized CF recommendation methods inevitably lead to a high risk of user privacy leakage. Although recently proposed federated recommendation systems can mitigate the privacy problem, they either restrict the on-device local training to an isolated ego graph or rely on an additional third-party server to access other ego graphs resulting in a cumbersome pipeline, which is hard to work in practice. In addition, existing federated recommendation systems require resource-limited devices to maintain the entire embedding tables resulting in high communication costs. In light of this, we propose a semi-decentralized federated ego graph learning framework for on-device recommendations, named SemiDFEGL, which introduces new device-to-device collaborations to improve scalability and reduce communication costs and innovatively utilizes predicted interacted item nodes to connect isolated ego graphs to augment local subgraphs such that the high-order user-item collaborative information could be used in a privacy-preserving manner. Furthermore, the proposed framework is model-agnostic, meaning that it could be seamlessly integrated with existing graph neural network-based recommendation methods and privacy protection techniques. To validate the effectiveness of the proposed SemiDFEGL, extensive experiments are conducted on three public datasets, and the results demonstrate the superiority of the proposed SemiDFEGL compared to other federated recommendation methods.


Phase transitions and optimal algorithms in the semi-supervised classfications in graphs: from belief propagation to convolution neural networks

arXiv.org Machine Learning

By analyzing Bayesian inference of generative model for random networks with both relations (edges) and node features (discrete labels), we perform an asymptotically exact analysis of the semi-supervised classfication problems on graph-structured data using the cavity method of statistical physics. We unveil detectability phase transitions which put fundamental limit on ability of classfications for all possible algorithms. Our theory naturally converts to a message passing algorithm which works all the way down to the phase transition in the underlying generative model, and can be translated to a graph convolution neural network algorithm which greatly outperforms existing algorithms including popular graph neural networks in synthetic networks. When applied to real-world datasets, our algorithm achieves comparable performance with the state-of-the art algorithms. Our approach provides benchmark datasets with continuously tunable parameters and optimal results, which can be used to evaluate performance of exiting graph neural networks, and to find and understand their strengths and limitations. In particular, we observe that popular GCNs have sparsity issue and ovefitting issue on large synthetic benchmarks, we also show how to overcome the issues by combining strengths of our approach.


A solvable connectionist model of immediate recall of ordered lists

Neural Information Processing Systems

A model of short-term memory for serially ordered lists of verbal stimuli is proposed as an implementation of the'articulatory loop' thought to mediate this type of memory (Baddeley, 1986). The model predicts the presence of a repeatable time-varying'context' signal coding the timing of items' presentation in addition to a store of phonological information and a process of serial rehearsal. Items are associated with context nodes and phonemes by Hebbian connections showing both short and long term plasticity. Items are activated by phonemic input during presentation and reactivated by context and phonemic feedback during output. Serial selection of items occurs via a winner-take-all interaction amongst items, with the winner subsequently receiving decaying inhibition. An approximate analysis of error probabilities due to Gaussian noise during output is presented. The model provides an explanatory account of the probability of error as a function of serial position, list length, word length, phonemic similarity, temporal grouping, item and list familiarity, and is proposed as the starting point for a model of rehearsal and vocabulary acquisition.


A solvable connectionist model of immediate recall of ordered lists

Neural Information Processing Systems

A model of short-term memory for serially ordered lists of verbal stimuli is proposed as an implementation of the'articulatory loop' thought to mediate this type of memory (Baddeley, 1986). The model predicts the presence of a repeatable time-varying'context' signal coding the timing of items' presentation in addition to a store of phonological information and a process of serial rehearsal. Items are associated with context nodes and phonemes by Hebbian connections showing both short and long term plasticity. Items are activated by phonemic input during presentation and reactivated by context and phonemic feedback during output. Serial selection of items occurs via a winner-take-all interaction amongst items, with the winner subsequently receiving decaying inhibition. An approximate analysis of error probabilities due to Gaussian noise during output is presented. The model provides an explanatory account of the probability of error as a function of serial position, list length, word length, phonemic similarity, temporal grouping, item and list familiarity, and is proposed as the starting point for a model of rehearsal and vocabulary acquisition.


A solvable connectionist model of immediate recall of ordered lists

Neural Information Processing Systems

A model of short-term memory for serially ordered lists of verbal stimuli is proposed as an implementation of the'articulatory loop' thought to mediate this type of memory (Baddeley, 1986). The model predicts the presence of a repeatable time-varying'context' signal coding the timing of items' presentation in addition to a store of phonological information and a process of serial rehearsal. Items are associated with context nodes and phonemes by Hebbian connections showing both short and long term plasticity. Items are activated by phonemic input during presentation and reactivated by context and phonemic feedback during output. Serial selection of items occurs via a winner-take-all interaction amongst items, with the winner subsequently receiving decaying inhibition. An approximate analysis of error probabilities due to Gaussian noise during output is presented. The model provides an explanatory account of the probability of error as a function of serial position, list length, word length, phonemic similarity, temporal grouping, item and list familiarity, and is proposed as the starting point for a model of rehearsal and vocabulary acquisition.