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 initial state landmark


Planning Landmark Based Goal Recognition Revisited: Does Using Initial State Landmarks Make Sense?

Wilken, Nils, Cohausz, Lea, Bartelt, Christian, Stuckenschmidt, Heiner

arXiv.org Artificial Intelligence

Goal recognition is an important problem in many application domains (e.g., pervasive computing, intrusion detection, computer games, etc.). In many application scenarios, it is important that goal recognition algorithms can recognize goals of an observed agent as fast as possible. However, many early approaches in the area of Plan Recognition As Planning, require quite large amounts of computation time to calculate a solution. Mainly to address this issue, recently, Pereira et al. [11] developed an approach that is based on planning landmarks and is much more computationally efficient than previous approaches. However, the approach, as proposed by Pereira et al., also uses trivial landmarks (i.e., facts that are part of the initial state and goal description are landmarks by definition). In this paper, we show that it does not provide any benefit to use landmarks that are part of the initial state in a planning landmark based goal recognition approach. The empirical results show that omitting initial state landmarks for goal recognition improves goal recognition performance.


Leveraging Planning Landmarks for Hybrid Online Goal Recognition

Wilken, Nils, Cohausz, Lea, Schaum, Johannes, Lüdtke, Stefan, Bartelt, Christian, Stuckenschmidt, Heiner

arXiv.org Artificial Intelligence

Goal recognition is an important problem in many application domains (e.g., pervasive computing, intrusion detection, computer games, etc.). In many application scenarios it is important that goal recognition algorithms can recognize goals of an observed agent as fast as possible and with minimal domain knowledge. Hence, in this paper, we propose a hybrid method for online goal recognition that combines a symbolic planning landmark based approach and a data-driven goal recognition approach and evaluate it in a real-world cooking scenario. The empirical results show that the proposed method is not only significantly more efficient in terms of computation time than the state-of-the-art but also improves goal recognition performance. Furthermore, we show that the utilized planning landmark based approach, which was so far only evaluated on artificial benchmark domains, achieves also good recognition performance when applied to a real-world cooking scenario.