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Searching Efficient Semantic Segmentation Architectures via Dynamic Path Selection

Neural Information Processing Systems

Existing NAS methods for semantic segmentation typically apply uniform optimization to all candidate networks (paths) within a one-shot supernet. However, the concurrent existence of both promising and suboptimal paths often results in inefficient weight updates and gradient conflicts. This issue is particularly severe in semantic segmentation due to its complex multi-branch architectures and large search space, which further degrade the supernet's ability to accurately evaluate individual paths and identify high-quality candidates. To address this issue, we propose Dynamic Path Selection (DPS), a selective training strategy that leverages multiple performance proxies to guide path optimization. DPS follows a stagewise paradigm, where each phase emphasizes a different objective: early stages prioritize convergence, the middle stage focuses on expressiveness, and the final stage emphasizes a balanced combination of expressiveness and generalization. At each stage, paths are selected based on these criteria, concentrating optimization efforts on promising paths, thus facilitating targeted and efficient model updates. Additionally, DPS integrates a dynamic stage scheduler and a diversity-driven exploration strategy, which jointly enable adaptive stage transitions and maintain structural diversity among selected paths. Extensive experiments demonstrate that, under the same search space, DPS can discover efficient models with strong generalization and superior performance.


Learning Neural Exposure Fields for View Synthesis

Neural Information Processing Systems

Recent advances in neural scene representations have led to unprecedented quality in 3D reconstruction and view synthesis. Despite achieving high-quality results for common benchmarks with curated data, outputs often degrade for data that contain per image variations such as strong exposure changes, present, e.g., in most scenes with indoor and outdoor areas or rooms with windows. In this paper, we introduce Neural Exposure Fields (NExF), a novel technique for robustly reconstructing 3D scenes with high quality and 3D-consistent appearance from challenging realworld captures. In the core, we propose to learn a neural field predicting an optimal exposure value per 3D point, enabling us to optimize exposure along with the neural scene representation. While capture devices such as cameras select optimal exposure per image/pixel, we generalize this concept and perform optimization in 3D instead. This enables accurate view synthesis in high dynamic range scenarios, bypassing the need of post-processing steps or multi-exposure captures. Our contributions include a novel neural representation for exposure prediction, a system for joint optimization of the scene representation and the exposure field via a novel neural conditioning mechanism, and demonstrated superior performance on challenging real-world data. We find that our approach trains faster than prior works and produces state-of-the-art results on several benchmarks improving by over 55% over best-performing baselines.


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Neural Information Processing Systems

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Real-World Adverse Weather Image Restoration via Dual-Level Reinforcement Learning with High-Quality Cold Start

Neural Information Processing Systems

Adverse weather severely impairs real-world visual perception, while existing vision models trained on synthetic data with fixed parameters struggle to generalize to complex degradations. To address this, we first construct HFLS-Weather, a physics-driven, high-fidelity dataset that simulates diverse weather phenomena, and then design a dual-level reinforcement learning framework initialized with HFLS-Weather for cold-start training. Within this framework, at the local level, weather-specific restoration models are refined through perturbation-driven image quality optimization, enabling reward-based learning without paired supervision; at the global level, a meta-controller dynamically orchestrates model selection and execution order according to scene degradation. This framework enables continuous adaptation to real-world conditions and achieves state-of-the-art performance across a wide range of adverse weather scenarios.


PandaPose: 3DHuman Pose Lifting from a Single Image via Propagating 2DPose Prior to 3DAnchor Space

Neural Information Processing Systems

Existing methods typically establish a direct joint-to-joint mapping from 2D to 3D poses based on 2D features. This formulation suffers from two fundamental limitations: inevitable error propagation from input predicted 2D pose to 3D predictions and inherent difficulties in handling self-occlusion cases. In this paper, we propose PandaPose, a 3D human pose lifting approach via propagating 2D pose prior to 3D anchor space as the unified intermediate representation. Specifically, our 3D anchor space comprises: (1) Joint-wise 3D anchors in the canonical coordinate system, providing accurate and robust priors to mitigate 2D pose estimation inaccuracies.


vHector and Scalable Vector Graphics Generation Through Large Language Models

Neural Information Processing Systems

We introduce HeisenVec, a large-scale dataset designed to advance research in vector graphics generation from natural language descriptions. Unlike conventional image generation datasets that focus on raster images, HeisenVec targets the structured and symbolic domain of Scalable Vector Graphics (SVG), where images are represented as sequences of drawing commands and style attributes. The dataset comprises 2.2 million SVGs collected from different online sources, each paired with four complementary textual descriptions generated by multi-modal models. To ensure structural consistency and efficiency for autoregressive modeling, all SVGs are standardized through a pre-processing pipeline that unifies geometric primitives as paths, applies affine transformations, and compresses syntax via custom tokens set. HeisenVec exhibits broad coverage among visual styles and sequence lengths, with a substantial portion of samples exceeding 8,000 tokens, making it particularly well-suited for benchmarking long-context language models. Our benchmark enables rigorous evaluation of text-conditioned SVG generation, encourages progress on sequence modeling with symbolic outputs, and bridges the gap between vision, graphics, and language. We release the dataset, tokenization tools, and evaluation pipeline to foster further research in this emerging domain. The dataset and the code for testing our parsing, standardization, and tokenization method are available at this link. The image depicts a desktop with a central emblem that features a stylized tree.


Compact Neural Volumetric Video Representations with Dynamic Codebooks

Neural Information Processing Systems

This paper addresses the challenge of representing high-fidelity volumetric videos with low storage cost. Some recent feature grid-based methods have shown superior performance of fast learning implicit neural representations from input 2D images. However, such explicit representations easily lead to large model sizes when modeling dynamic scenes. To solve this problem, our key idea is reducing the spatial and temporal redundancy of feature grids, which intrinsically exist due to the self-similarity of scenes. To this end, we propose a novel neural representation, named dynamic codebook, which first merges similar features for the model compression and then compensates for the potential decline in rendering quality by a set of dynamic codes. Experiments on the NHR and DyNeRF datasets demonstrate that the proposed approach achieves state-of-the-art rendering quality, while being able to achieve more storage efficiency.


Fully Convolutional One-Stage 3DObject Detection on LiDARRange Images

Neural Information Processing Systems

We present a simple yet effective fully convolutional one-stage 3D object detector for LiDAR point clouds of autonomous driving scenes, termed FCOS-LiDAR. Unlike the dominant methods that use the bird-eye view (BEV), our proposed detector detects objects from the range view (RV, a.k.a.


VoxGRAF: Fast 3D-Aware Image Synthesis with Sparse Voxel Grids

Neural Information Processing Systems

State-of-the-art 3D-aware generative models rely on coordinate-based MLPs to parameterize 3D radiance fields. While demonstrating impressive results, querying an MLP for every sample along each ray leads to slow rendering. Therefore, existing approaches often render low-resolution feature maps and process them with an upsampling network to obtain the final image. Albeit efficient, neural rendering often entangles viewpoint and content such that changing the camera pose results in unwanted changes of geometry or appearance. Motivated by recent results in voxel-based novel view synthesis, we investigate the utility of sparse voxel grid representations for fast and 3D-consistent generative modeling in this paper. Our results demonstrate that monolithic MLPs can indeed be replaced by 3D convolutions when combining sparse voxel grids with progressive growing, free space pruning and appropriate regularization. To obtain a compact representation of the scene and allow for scaling to higher voxel resolutions, our model disentangles the foreground object (modeled in 3D) from the background (modeled in 2D). In contrast to existing approaches, our method requires only a single forward pass to generate a full 3D scene. It hence allows for efficient rendering from arbitrary viewpoints while yielding 3D consistent results with high visual fidelity.


Multi-Scale Adaptive Network for Single Image Denoising

Neural Information Processing Systems

Multi-scale architectures have shown effectiveness in a variety of tasks thanks to appealing cross-scale complementarity. However, existing architectures treat different scale features equally without considering the scale-specific characteristics, i.e., the within-scale characteristics are ignored in the architecture design. In this paper, we reveal this missing piece for multi-scale architecture design and accordingly propose a novel Multi-Scale Adaptive Network (MSANet) for single image denoising. Specifically, MSANet simultaneously embraces the within-scale characteristics and the cross-scale complementarity thanks to three novel neural blocks, i.e., adaptive feature block (AFeB), adaptive multi-scale block (AMB), and adaptive fusion block (AFuB). In brief, AFeB is designed to adaptively preserve image details and filter noises, which is highly expected for the features with mixed details and noises. AMB could enlarge the receptive field and aggregate the multi-scale information, which meets the need of contextually informative features. AFuB devotes to adaptively sampling and transferring the features from one scale to another scale, which fuses the multi-scale features with varying characteristics from coarse to fine. Extensive experiments on both three real and six synthetic noisy image datasets show the superiority of MSANet compared with 12 methods.