human-agent team
Interpretable Learned Emergent Communication for Human-Agent Teams
Karten, Seth, Tucker, Mycal, Li, Huao, Kailas, Siva, Lewis, Michael, Sycara, Katia
Learning interpretable communication is essential for multi-agent and human-agent teams (HATs). In multi-agent reinforcement learning for partially-observable environments, agents may convey information to others via learned communication, allowing the team to complete its task. Inspired by human languages, recent works study discrete (using only a finite set of tokens) and sparse (communicating only at some time-steps) communication. However, the utility of such communication in human-agent team experiments has not yet been investigated. In this work, we analyze the efficacy of sparse-discrete methods for producing emergent communication that enables high agent-only and human-agent team performance. We develop agent-only teams that communicate sparsely via our scheme of Enforcers that sufficiently constrain communication to any budget. Our results show no loss or minimal loss of performance in benchmark environments and tasks. In human-agent teams tested in benchmark environments, where agents have been modeled using the Enforcers, we find that a prototype-based method produces meaningful discrete tokens that enable human partners to learn agent communication faster and better than a one-hot baseline. Additional HAT experiments show that an appropriate sparsity level lowers the cognitive load of humans when communicating with teams of agents and leads to superior team performance.
Adaptive Agent Architecture for Real-time Human-Agent Teaming
Ni, Tianwei, Li, Huao, Agrawal, Siddharth, Raja, Suhas, Jia, Fan, Gui, Yikang, Hughes, Dana, Lewis, Michael, Sycara, Katia
Teamwork is a set of interrelated reasoning, actions and behaviors of team members that facilitate common objectives. Teamwork theory and experiments have resulted in a set of states and processes for team effectiveness in both human-human and agent-agent teams. However, human-agent teaming is less well studied because it is so new and involves asymmetry in policy and intent not present in human teams. To optimize team performance in human-agent teaming, it is critical that agents infer human intent and adapt their polices for smooth coordination. Most literature in human-agent teaming builds agents referencing a learned human model. Though these agents are guaranteed to perform well with the learned model, they lay heavy assumptions on human policy such as optimality and consistency, which is unlikely in many real-world scenarios. In this paper, we propose a novel adaptive agent architecture in human-model-free setting on a two-player cooperative game, namely Team Space Fortress (TSF). Previous human-human team research have shown complementary policies in TSF game and diversity in human players' skill, which encourages us to relax the assumptions on human policy. Therefore, we discard learning human models from human data, and instead use an adaptation strategy on a pre-trained library of exemplar policies composed of RL algorithms or rule-based methods with minimal assumptions of human behavior. The adaptation strategy relies on a novel similarity metric to infer human policy and then selects the most complementary policy in our library to maximize the team performance. The adaptive agent architecture can be deployed in real-time and generalize to any off-the-shelf static agents. We conducted human-agent experiments to evaluate the proposed adaptive agent framework, and demonstrated the suboptimality, diversity, and adaptability of human policies in human-agent teams.
Human-Robot Collaboration via Deep Reinforcement Learning of Real-World Interactions
Tjomsland, Jonas, Shafti, Ali, Faisal, A. Aldo
Human-Robot Collaboration via Deep Reinforcement Learning of Real-World Interactions Jonas Tjomsland 1, Ali Shafti 1,2,3, A. Aldo Faisal 1,2,3,4 1 Dept. of Bioengineering, 2 Dept. of Computing, 3 Data Science Institute, 4 UKRI CDT for AI in Healthcare, Imperial College London jt732@cam.ac.uk, a.shafti@imperial.ac.uk, aldo.faisal@imperial.ac.uk Abstract W e present a robotic setup for real-world testing and evaluation of human-robot and human-human collaborative learning. Leveraging the sample-efficiency of the Soft Actor-Critic algorithm, we have implemented a robotic platform able to learn a nontrivial collaborative task with a human partner, without pre-training in simulation, and using only 30 minutes of real-world interactions. This enables us to study Human-Robot and Human-Human collaborative learning through real-world interactions. W e present preliminary results, showing that state-of-the-art deep learning methods can take human-robot collaborative learning a step closer to that of humans interacting with each other . 1 Introduction Artificially intelligent agents are displaying impressive behaviour in diverse individual tasks, such as skin cancer classification [1] and complex board games [2]. Similarly, multi-agent environments, where a degree of teamwork is required, are being explored [3].