human reconstruction
- Asia > Japan > Honshū > Chūbu > Ishikawa Prefecture > Kanazawa (0.04)
- Europe > Germany > Bavaria > Upper Bavaria > Munich (0.04)
- Asia > Middle East > Israel (0.04)
- (2 more...)
- Asia > China > Tianjin Province > Tianjin (0.04)
- Asia > Japan > Honshū > Chūbu > Ishikawa Prefecture > Kanazawa (0.04)
Geometry-aware Two-scale PIFu Representation for Human Reconstruction
Although PIFu-based 3D human reconstruction methods are popular, the quality of recovered details is still unsatisfactory. In a sparse (e.g., 3 RGBD sensors) capture setting, the depth noise is typically amplified in the PIFu representation, resulting in flat facial surfaces and geometry-fallible bodies. In this paper, we propose a novel geometry-aware two-scale PIFu for 3D human reconstruction from sparse, noisy inputs. Our key idea is to exploit the complementary properties of depth denoising and 3D reconstruction, for learning a two-scale PIFu representation to reconstruct high-frequency facial details and consistent bodies separately. To this end, we first formulate depth denoising and 3D reconstruction as a multi-task learning problem. The depth denoising process enriches the local geometry information of the reconstruction features, while the reconstruction process enhances depth denoising with global topology information. We then propose to learn the two-scale PIFu representation using two MLPs based on the denoised depth and geometry-aware features. Extensive experiments demonstrate the effectiveness of our approach in reconstructing facial details and bodies of different poses and its superiority over state-of-the-art methods.
- Asia > Japan > Honshū > Chūbu > Ishikawa Prefecture > Kanazawa (0.04)
- Europe > Germany > Bavaria > Upper Bavaria > Munich (0.04)
- Asia > Middle East > Israel (0.04)
- (2 more...)
- Asia > China > Tianjin Province > Tianjin (0.04)
- Asia > Japan > Honshū > Chūbu > Ishikawa Prefecture > Kanazawa (0.04)
Geometry-aware Two-scale PIFu Representation for Human Reconstruction
In a sparse ( e.g. , 3 RGBD sensors) capture Three-dimensional human reconstruction, which aims to obtain a dense surface geometry from single-view or multi-view human images, is a fundamental topic in computer vision and computer graphics. However, these methods typically only obtain minimally clothed human bodies.
Multi-hypotheses Conditioned Point Cloud Diffusion for 3D Human Reconstruction from Occluded Images
While implicit function methods capture detailed clothed shapes, they require aligned shape priors and or are weak at inpainting occluded regions given an image input. SMPL, instead offer whole body shapes, however, are often misaligned with images. In this work, we propose a novel pipeline composed of a probabilistic SMPL model and point cloud diffusion for pixel-aligned detailed 3D human reconstruction under occlusion. Multiple hypotheses generated by the probabilistic SMPL method are conditioned via continuous 3D shape representations. Point cloud diffusion refines the distribution of 3D points fitted to both the multi-hypothesis shape condition and pixel-aligned image features, offering detailed clothed shapes and inpainting occluded parts of human bodies.