human computer interaction
Asus ROG Zephyrus Duo review: A dual-screen gaming laptop for work and play
When you purchase through links in our articles, we may earn a small commission. I was surprised by how useful the second screen actually is. Wired connectivity doesn't include Ethernet The ROG Zephyrus Duo successfully brings the dual-screen design of the Asus ZenBook Duo to a gaming laptop, though at a high price. Do you like having a screen on your laptop? The Asus ROG Zephyrus Duo has two of them! While most games don't readily support display across multiple screens simultaneously, extra display space is always appreciated, especially if you often need to watch a guide or refer to external websites while playing ( players, I'm looking at you). Instead, it's a robust, attractive, and well-executed dual-screen laptop, though it does have a notable problem.
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Is VR gaming now dead in the water?
PCWorld examines whether VR gaming is declining, highlighting challenges from Meta's failed Metaverse push and lack of compelling new content. Rising AI-driven hardware costs are making Valve's upcoming Steam Frame headset potentially unaffordable, while Apple's Vision Pro lacks gaming presence. Only Valve remains committed to VR gaming among major companies, making the technology's future uncertain despite continued development efforts. Meta is looking a lot less meta lately, reportedly pivoting from the virtual reality Quest brand and the ghost of Oculus to double down on pervert glasses. After a decade of work, Sony's VR ambitions over on the PlayStation seem to have made little progress. And I've barely heard a mention of Samsung's Galaxy XR headset--allegedly the flagship launch device for Android XR--since it arrived six months ago. While the idea that Apple is abandoning its Vision Pro headset might be overblown--the company is still actively hiring for the division--Michael Simon over at Macworld tells me the platform has basically zero gaming presence for the hardware. Hope for renewed interest in VR gaming with a big injection of Cupertino branding power has evaporated. Is virtual reality gaming, to borrow a term from, cooked?
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Images of Samsung's rumored smart glasses have leaked
Images of Samsung's rumored smart glasses have leaked They are codenamed Jinju and could retail for somewhere between $380 and $500. Images and details about Samsung's upcoming smart glasses have leaked, . We knew these were, but we now have what could be actual photos and they look pretty nifty. The glasses are reportedly being developed under the codename Jinju and could cost anywhere from $380 to $500. These are the first smart glasses from Samsung and look to offer a similar feature set to stuff like and the forthcoming . Samsung's specs will run on the and will likely feature heavy integration with the Google Gemini chatbot.
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These New Smart Glasses From Ex-OnePlus Engineers Have a Hidden Cost
The Kickstarter-funded glasses from L'Atitude 52 N have AI features bundled for 1 year, but the company doesn't know yet how much it will charge for access after that. Lots of smart glasses have AI bots inside them now. The one in L'Atitude 52 N's glasses is called Goya, named after Francisco Goya, the famous Spanish artist who painted renowned masterpieces of romanticism. CEO and founder Gary Chen, who has worked on wearable devices for companies like Oppo, OnePlus, and HTC, says his company's glasses are focused on travelers, with AI features that act like a tour guide and talk about all the paintings in famous museums. "Basically, you can say, 'Hey, Goya, what is the story about Mona Lisa?'" Chen says. "You can ask anything and, with your permission, they will take a photo to analyze what's in front of you."
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Monkeys walk around a virtual world using only their thoughts
Researchers hope the experiments will pave the way for people with paralysis to explore virtual worlds or more intuitively control electric wheelchairs in this one. Peter Janssen at KU Leuven in Belgium and colleagues implanted three rhesus macaque ( Macaca mulatta) monkeys with BCIs. Crucially, each animal got three implants, each consisting of 96 electrodes, positioned in the primary motor, dorsal and ventral premotor cortex. The first area is commonly used in BCI research and relates to physical movement, but the latter two are thought to be involved in planning movement in a higher, more abstract way. Electrical signals from the implants were then interpreted by an AI model and used to control VR avatars as the monkeys watched a 3D monitor.
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Meta Is Shutting Down Horizon Worlds on Meta Quest
Meta's flailing virtual reality social experience is being discontinued in June. It's part of Meta's broader moves to slim down the business that became its namesake. Pour one out from your digital bottle, because Meta is shutting down the virtual reality experience of Horizon Worlds. Meta sent an email blast to Horizon Worlds users today stating that the social VR world will officially end on its Quest VR headsets; starting March 31, Horizon Worlds will no longer be in the Quest store. Some Horizon-specific perks, including Meta Credits, avatars, and some digital clothes and in-world purchases, will also be removed.
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Interpretable and Globally Optimal Prediction for Textual Grounding using Image Concepts
Textual grounding is an important but challenging task for human-computer interaction, robotics and knowledge mining. Existing algorithms generally formulate the task as selection from a set of bounding box proposals obtained from deep net based systems. In this work, we demonstrate that we can cast the problem of textual grounding into a unified framework that permits efficient search over all possible bounding boxes. Hence, the method is able to consider significantly more proposals and doesn't rely on a successful first stage hypothesizing bounding box proposals. Beyond, we demonstrate that the trained parameters of our model can be used as word-embeddings which capture spatial-image relationships and provide interpretability. Lastly, at the time of submission, our approach outperformed the current state-of-the-art methods on the Flickr 30k Entities and the ReferItGame dataset by 3.08% and 7.77% respectively.
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The Best Large TVs (Best Over 75 Inches): Samsung, LG, and More
TVs are bigger and better than ever. These are my favorite screens that come in extra-large sizes, from affordable to ostentatious. TVs have (literally) never been bigger. TV brands like LG, Samsung, TCL, Sony, and others have gotten the message buyers have been sending for some time now: Go big or go home. The demand has led to exponential growth for the big-screen TV--virtually every brand I talk to cites this as their fastest-growing segment--and thanks to a dizzying array of major leaps in display technology across brands, the best large TVs have never looked better cost less.
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