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Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstruction

Neural Information Processing Systems

In this paper, we propose the Masked Space-Time Hash encoding (MSTH), a novel method for efficiently reconstructing dynamic 3D scenes from multi-view or monocular videos. Based on the observation that dynamic scenes often contain substantial static areas that result in redundancy in storage and computations, MSTH represents a dynamic scene as a weighted combination of a 3D hash encodingOurs and a 4DPlenoptic Dataset 30 hash encoding.




Sketch-GNN: Scalable Graph Neural Networks with Sublinear Training Complexity

Neural Information Processing Systems

Graph Neural Networks (GNNs) are widely applied to graph learning problems such as node classification. When scaling up the underlying graphs of GNNs to a larger size, we are forced to either train on the complete graph and keep the full graph adjacency and node embeddings in memory (which is often infeasible) or mini-batch sample the graph (which results in exponentially growing computational complexities with respect to the number of GNN layers). Various sampling-based and historical-embedding-based methods are proposed to avoid this exponential growth of complexities. However, none of these solutions eliminates the linear dependence on graph size. This paper proposes a sketch-based algorithm whose training time and memory grow sublinearly with respect to graph size by training GNNs atop a few compact sketches of graph adjacency and node embeddings. Based on polynomial tensor-sketch (PTS) theory, our framework provides a novel protocol for sketching non-linear activations and graph convolution matrices in GNNs, as opposed to existing methods that sketch linear weights or gradients in neural networks. In addition, we develop a locality sensitive hashing (LSH) technique that can be trained to improve the quality of sketches. Experiments on large-graph benchmarks demonstrate the scalability and competitive performance of our Sketch-GNNs versus their full-size GNN counterparts.


Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstruction

Neural Information Processing Systems

In this paper, we propose the M asked S pace-T ime H ash encoding (MSTH), a novel method for efficiently reconstructing dynamic 3D scenes from multi-view or monoc-ular videos.


Space and Time Efficient Kernel Density Estimation in High Dimensions

Neural Information Processing Systems

However, their data structure requires a significantly increased super-linear storage space, as well as super-linear preprocessing time. These limitations inhibit the practical applicability of their approach on large datasets.





TowardsCrowdsourcedTrainingofLargeNeural NetworksusingDecentralizedMixture-of-Experts

Neural Information Processing Systems

Many recent breakthroughs in deep learning were achieved by training increasingly larger models on massivedatasets. However,training such models can be prohibitively expensive. For instance, the cluster used to train GPT-3 costs over $250 million2. Asaresult, most researchers cannot afford totrain state oftheart models and contribute to their development.