generic viewpoint assumption
Export Reviews, Discussions, Author Feedback and Meta-Reviews
First provide a summary of the paper, and then address the following criteria: Quality, clarity, originality and significance. This paper presents a very novel and interesting algorithm for shape-from-shading in unknown illumination. Because SFS is inherently underconstrained even when illumination is known, any SFS algorithm must appeal to some prior assumptions --- usually in the form of smoothness constraints on surfaces. This paper, instead, revives the old notion of the generic viewpoint assumption: that the appearance of an object should be stable under small perturbations. Surprisingly, the authors show that this prior is roughly as effective as a more conventional state-of-the-art shape-from-shading algorithm.
Shape and Illumination from Shading using the Generic Viewpoint Assumption
The Generic Viewpoint Assumption (GVA) states that the position of the viewer or the light in a scene is not special. Thus, any estimated parameters from an observation should be stable under small perturbations such as object, viewpoint or light positions. The GVA has been analyzed and quantified in previous works, but has not been put to practical use in actual vision tasks. In this paper, we show how to utilize the GVA to estimate shape and illumination from a single shading image, without the use of other priors. We propose a novel linearized Spherical Harmonics (SH) shading model which enables us to obtain a computationally efficient form of the GVA term. Together with a data term, we build a model whose unknowns are shape and SH illumination. The model parameters are estimated using the Alternating Direction Method of Multipliers embedded in a multi-scale estimation framework. In this prior-free framework, we obtain competitive shape and illumination estimation results under a variety of models and lighting conditions, requiring fewer assumptions than competing methods.
Shape and Illumination from Shading using the Generic Viewpoint Assumption
The Generic Viewpoint Assumption (GVA) states that the position of the viewer or the light in a scene is not special. Thus, any estimated parameters from an observation should be stable under small perturbations such as object, viewpoint or light positions. The GVA has been analyzed and quantified in previous works, but has not been put to practical use in actual vision tasks. In this paper, we show how to utilize the GVA to estimate shape and illumination from a single shading image, without the use of other priors. We propose a novel linearized Spherical Harmonics (SH) shading model which enables us to obtain a computationally efficient form of the GVA term.
Shape and Illumination from Shading using the Generic Viewpoint Assumption
The Generic Viewpoint Assumption (GVA) states that the position of the viewer or the light in a scene is not special. Thus, any estimated parameters from an observation should be stable under small perturbations such as object, viewpoint or light positions. The GVA has been analyzed and quantified in previous works, but has not been put to practical use in actual vision tasks. In this paper, we show how to utilize the GVA to estimate shape and illumination from a single shading image, without the use of other priors. We propose a novel linearized Spherical Harmonics (SH) shading model which enables us to obtain a computationally efficient form of the GVA term. Together with a data term, we build a model whose unknowns are shape and SH illumination. The model parameters are estimated using the Alternating Direction Method of Multipliers embedded in a multi-scale estimation framework. In this prior-free framework, we obtain competitive shape and illumination estimation results under a variety of models and lighting conditions, requiring fewer assumptions than competing methods.
Shape and Illumination from Shading using the Generic Viewpoint Assumption
Zoran, Daniel, Krishnan, Dilip, Bento, José, Freeman, Bill
The Generic Viewpoint Assumption (GVA) states that the position of the viewer or the light in a scene is not special. Thus, any estimated parameters from an observation should be stable under small perturbations such as object, viewpoint or light positions. The GVA has been analyzed and quantified in previous works, but has not been put to practical use in actual vision tasks. In this paper, we show how to utilize the GVA to estimate shape and illumination from a single shading image, without the use of other priors. We propose a novel linearized Spherical Harmonics (SH) shading model which enables us to obtain a computationally efficient form of the GVA term.
Shape and Illumination from Shading using the Generic Viewpoint Assumption
Zoran, Daniel, Krishnan, Dilip, Bento, José, Freeman, Bill
The Generic Viewpoint Assumption (GVA) states that the position of the viewer or the light in a scene is not special. Thus, any estimated parameters from an observation should be stable under small perturbations such as object, viewpoint or light positions. The GVA has been analyzed and quantified in previous works, but has not been put to practical use in actual vision tasks. In this paper, we show how to utilize the GVA to estimate shape and illumination from a single shading image, without the use of other priors. We propose a novel linearized Spherical Harmonics (SH) shading model which enables us to obtain a computationally efficient form of the GVA term. Together with a data term, we build a model whose unknowns are shape and SH illumination. The model parameters are estimated using the Alternating Direction Method of Multipliers embedded in a multi-scale estimation framework. In this prior-free framework, we obtain competitive shape and illumination estimation results under a variety of models and lighting conditions, requiring fewer assumptions than competing methods.