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 generalization capability


Exploring the Limits of Vision-Language-Action Manipulation in Cross-task Generalization

Neural Information Processing Systems

The generalization capabilities of vision-language-action (VLA) models to unseen tasks are crucial to achieving general-purpose robotic manipulation in open-world settings. However, the cross-task generalization capabilities of existing VLA models remain significantly underexplored. To address this gap, we introduce AGNOSTOS, a novel simulation benchmark designed to rigorously evaluate zeroshot cross-task generalization in manipulation. AGNOSTOS comprises 23 unseen manipulation tasks for test, which are distinct from common training task distributions, and incorporates two levels of generalization difficulty to assess robustness. Our systematic evaluation reveals that current VLA models, despite being trained on diverse datasets, struggle to generalize effectively to these unseen tasks. To overcome this limitation, we propose Cross-Task In-Context Manipulation (XICM), a method that conditions large language models (LLMs) on in-context demonstrations from seen tasks to predict action sequences for unseen tasks. Additionally, we introduce a dynamics-guided sample selection strategy that identifies relevant demonstrations by capturing cross-task dynamics. On AGNOSTOS, XICM significantly improves zero-shot cross-task generalization performance over leading VLA models, achieving improvements of 6.0% over ฯ€0 [1] and 7.9% over VoxPoser [2]. We believe AGNOSTOS and X-ICM will serve as valuable tools for advancing general-purpose robotic manipulation.


Information-Theoretic Reward Decomposition for Generalizable RLHF

Neural Information Processing Systems

A generalizable reward model is crucial in Reinforcement Learning from Human Feedback (RLHF) as it enables correctly evaluating unseen prompt-response pairs. However, existing reward models can lack this ability, as they are typically trained by increasing the reward gap between the chosen and rejected responses, while overlooking the prompts that the responses are conditioned on. Consequently, when the trained reward model is evaluated on prompt-response pairs that lie outside the data distribution, neglecting the effect of prompts may result in poor generalization of the reward model. To address this issue, we decompose the reward value into two independent components: prompt-free reward and prompt-related reward. Prompt-free reward represents the evaluation that is determined only by responses, while the prompt-related reward reflects the reward that derives from both the prompt and the response. We extract these two components from an information-theoretic perspective, which requires no extra models. Subsequently, we propose a new reward learning algorithm by prioritizing data samples based on their prompt-free reward values. Through toy examples, we demonstrate that the extracted prompt-free and prompt-related rewards effectively characterize the two parts of the reward value. Further, standard evaluations show that our method improves both the alignment performance and the generalization capability of the reward model.


Towards Generalizable 3D Human Pose Estimation via Ensembles on Flat Loss Landscapes

Neural Information Processing Systems

Generalization in 3D HPE task is crucial due to the need for robustness across diverse environments and datasets. Existing methods often focus on learning relationships between joints to enhance the generalization capability, but the role of the loss landscape, which is closely tied to generalization, remains underexplored. In this paper, we empirically visualize the loss landscape of the 3D HPE task, revealing its complexity and the challenges it poses for optimization. To address this, we first introduce a simple adaptive scaling mechanism that smooths the loss landscape. We further observe that different solutions on this smoothed loss landscape exhibit varying generalization behaviors. Based on this insight, we propose an efficient ensemble approach that combines diverse solutions on the smooth loss landscape induced by our adaptive scaling mechanism. Extensive experimental results demonstrate that our approach improves the generalization capability of 3D HPE models, and can be easily applied, regardless of model architecture, with consistent performance gains.


Exploring the Limits of Vision-Language-Action Manipulation in Cross-task Generalization

Neural Information Processing Systems

The generalization capabilities of vision-language-action (VLA) models to unseen tasks are crucial to achieving general-purpose robotic manipulation in open-world settings. However, the cross-task generalization capabilities of existing VLA models remain significantly underexplored. To address this gap, we introduce **AGNOSTOS**, a novel simulation benchmark designed to rigorously evaluate cross-task zero-shot generalization in manipulation. AGNOSTOS comprises 23 unseen manipulation tasks for test--distinct from common training task distributions--and incorporates two levels of generalization difficulty to assess robustness. Our systematic evaluation reveals that current VLA models, despite being trained on diverse datasets, struggle to generalize effectively to these unseen tasks. To overcome this limitation, we propose **Cross-Task In-Context Manipulation (X-ICM)**, a method that conditions large language models (LLMs) on in-context demonstrations from seen tasks to predict action sequences for unseen tasks. Additionally, we introduce a **dynamics-guided sample selection** strategy that identifies relevant demonstrations by capturing cross-task dynamics. On AGNOSTOS, X-ICM significantly improves cross-task zero-shot generalization performance over leading VLAs, achieving improvements of 6.0\% over $\pi_0$ and 7.9\% over VoxPoser. We believe AGNOSTOS and X-ICM will serve as valuable tools for advancing general-purpose robotic manipulation.


DreamPRM: Domain-reweighted Process Reward Model for Multimodal Reasoning

Neural Information Processing Systems

Reasoning has substantially improved the performance of large language models (LLMs) on complicated tasks. Central to the current reasoning studies, Process Reward Models (PRMs) offer a fine-grained evaluation of intermediate reasoning steps and guide the reasoning process. However, extending PRMs to multimodal large language models (MLLMs) introduces challenges. Since multimodal reasoning covers a wider range of tasks compared to text-only scenarios, the resulting distribution shift from the training to testing sets is more severe, leading to greater generalization difficulty. Training a reliable multimodal PRM, therefore, demands large and diverse datasets to ensure sufficient coverage.


Extrapolation by Association: Length Generalization Transfer In Transformers

Neural Information Processing Systems

Transformer language models have demonstrated impressive generalization capabilities in natural language domains, yet we lack a fine-grained understanding of how such generalization arises. In this paper, we investigate length generalization--the ability to extrapolate from shorter to longer inputs--through the lens of \textit{task transfer}. We find that length generalization can be \textit{transferred} across related tasks. That is, training a model with a longer and related auxiliary task can lead the model to generalize to unseen and longer inputs from some other target task. We demonstrate this length generalization transfer across a diverse suite of algorithmic tasks, including arithmetic operations, string transformations, and maze navigation. Our results show that transformer models can inherit generalization capabilities from similar tasks when trained jointly. Moreover, we observe similar transfer effects in pretrained language models, suggesting that pretraining equips models with reusable computational scaffolding that facilitates extrapolation in downstream settings. Finally, we provide initial mechanistic evidence that length generalization transfer correlates with the re-use of the same attention heads between the tasks. Together, our findings deepen our understanding of how transformers generalize to out-of-distribution inputs and highlight the compositional reuse of inductive structure across tasks.


Approximate Domain Unlearning for Vision-Language Models

Neural Information Processing Systems

Pre-trained Vision-Language Models (VLMs) exhibit strong generalization capabilities, enabling them to recognize a wide range of objects across diverse domains without additional training. However, they often retain irrelevant information beyond the requirements of specific target downstream tasks, raising concerns about computational efficiency and potential information leakage. This has motivated growing interest in approximate unlearning, which aims to selectively remove unnecessary knowledge while preserving overall model performance. Existing approaches to approximate unlearning have primarily focused on {\em class unlearning}, where a VLM is retrained to fail to recognize specified object classes while maintaining accuracy for others. However, merely forgetting object classes is often insufficient in practical applications.


MCMC with Adaptive Principal-Component Transformation: Rotation-Invariant Universal Samplers for Bayesian Structural System Identification

arXiv.org Machine Learning

Over decades, Markov chain Monte Carlo (MCMC) methods have been widely studied, with a typical application being the quantification of posterior uncertainties in Bayesian system identification of structural dynamic models. To address the issue of excessively low sampling efficiency in generic MCMC methods when applied to specific problems, researchers developed several MCMC algorithms that integrate trainable neural networks to replace and enhance their critical components. Later, meta-learning MCMC methods emerged to reduce training time. However, they require considerable similarity between test and training tasks, while their sampling efficiency is constrained by trade-off-simplified network designs. This paper proposes the Adaptive Principal-Component (PC) Meta-learning Stochastic Gradient Hamiltonian Monte Carlo (APM-SGHMC) algorithm. It adaptively rotates coordinate axes in the parameter space to align with the PC directions of the current posterior samples, ensuring rotation-invariance of sampling performance with respect to the posterior distribution. By incorporating translation-invariance, scale-invariance, and rotation-invariance in a unified framework, APM-SGHMC enables universal samplers to acquire generalizable knowledge across diverse Bayesian system identification tasks using minimalistic tasks while eliminating the constraints imposed by network design trade-offs on sampling efficiency. Practical feasibility issues are also addressed. Two Bayesian system identification case studies demonstrate its effectiveness and universality: our method overcomes the case-by-case limitations of traditional data-driven approaches, achieving zero-shot generalization across structurally distinct models without retraining and maintaining consistent superior performance across all scenarios.


Adversarial Teacher-Student Representation Learning for Domain Generalization

Neural Information Processing Systems

Domain generalization (DG) aims to transfer the learning task from a single or multiple source domains to unseen target domains. To extract and leverage the information which exhibits sufficient generalization ability, we propose a simple yet effective approach of Adversarial Teacher-Student Representation Learning, with the goal of deriving the domain generalizable representations via generating and exploring out-of-source data distributions. Our proposed framework advances Teacher-Student learning in an adversarial learning manner, which alternates between knowledge-distillation based representation learning and novel-domain data augmentation.


A Simple Framework for Generalization in Visual RL under Dynamic Scene Perturbations

Neural Information Processing Systems

In the rapidly evolving domain of vision-based deep reinforcement learning (RL), a pivotal challenge is to achieve generalization capability to dynamic environmental changes reflected in visual observations.Our work delves into the intricacies of this problem, identifying two key issues that appear in previous approaches for visual RL generalization: (i) imbalanced saliency and (ii) observational overfitting.Imbalanced saliency is a phenomenon where an RL agent disproportionately identifies salient features across consecutive frames in a frame stack. Observational overfitting occurs when the agent focuses on certain background regions rather than task-relevant objects.To address these challenges, we present a simple yet effective framework for generalization in visual RL (SimGRL) under dynamic scene perturbations.First, to mitigate the imbalanced saliency problem, we introduce an architectural modification to the image encoder to stack frames at the feature level rather than the image level.Simultaneously, to alleviate the observational overfitting problem, we propose a novel technique called shifted random overlay augmentation, which is specifically designed to learn robust representations capable of effectively handling dynamic visual scenes.Extensive experiments demonstrate the superior generalization capability of SimGRL, achieving state-of-the-art performance in benchmarks including the DeepMind Control Suite.