future publishing
Scans for the memories: why old games magazines are a vital source of cultural history – and nostalgia
Before the internet, if you were an avid gamer then you were very likely to be an avid reader of games magazines. From the early 1980s, the likes of Crash, Mega, PC Gamer and the Official PlayStation Magazine were your connection with the industry, providing news, reviews and interviews as well as lively letters pages that fostered a sense of community. Very rarely, however, did anyone keep hold of their magazine collections. Lacking the cultural gravitas of music or movie publications, they were mostly thrown away. While working at Future Publishing as a games journalist in the 1990s, I watched many times as hundreds of old issues of SuperPlay, Edge and GamesMaster were tipped into skips for pulping.
The Future of AI in Business – Fast Future Publishing
The pace of investment in and adoption of artificial intelligence (AI) in business is accelerating and the level of interest and activity is rising across all sectors. This new book is a collaboration between Fast Future Publishing, a specialist publisher focusing on futures-oriented books, and AI Business, the leading media and events organisation on the practical application of AI in the business world. The intention is to provide a diverse set of perspectives on where the technology is going, how it is being deployed in business today, and how the capabilities, applications, and impact of AI could evolve over the next 3-10 years. We are looking for case study experience, insights, and visionary thinking from end users, technology vendors, professional service firms, researchers, and those with an interest in the field. We are inviting 250 word proposals for chapters that will be a maximum of 1,000 words in length.