file size
Former Rockstar director calls GTA 6 leaks a nothing burger
Look Up Mashable's Best: E-readers, robovacs, laptops, earbuds, smart home and more Say More Mashable Selects Mashable Voices Safety Net Creator Hub Versus Gift Ideas For Everyone On Your List Switch Off Trending Now In My Bag All Series He's telling everyone to calm down. Anna Iovine is the associate editor of features at Mashable. Previously, as the sex and relationships reporter, she covered topics ranging from dating apps to pelvic pain. Before Mashable, Anna was a social editor at VICE and freelanced for publications such as Slate and the Columbia Journalism Review. Follow her on Bluesky .
Latest GTA 6 leaks reveal strip club setting and new slow-motion camera
Mashable's Best: E-readers, robovacs, laptops, earbuds, smart home and more Look Up Say More Mashable Selects Mashable Voices Safety Net Creator Hub Versus Gift Ideas For Everyone On Your List Switch Off Trending Now In My Bag All Series Latest'GTA 6' leaks reveal strip club setting and new slow-motion camera The most anticipated game of all time continues to suffer leaks ahead of its upcoming Netflix gameplay reveal. SEE ALSO: 'GTA 6' file size: How large will the game be? Some of these gameplay elements will definitely be familiar to long-time fans of the series, but the slow-motion camera interrupting the regular game speed is definitely a novelty, and probably something Rockstar Games wanted to keep secret, given that Rockstar still hasn't revealed actual gameplay. In fact, they've been saving the biggest reveal for a Netflix launch on Thursday, Aug. 27th at 3 p.m. ET, which is itself an unprecedented move for a game release. Stay connected with the hottest stories of the day and the latest entertainment news.
GTA 6 file size: How large will the game be?
Mashable's Best: E-readers, robovacs, laptops, earbuds, smart home and more Look Up Say More Mashable Selects Mashable Voices Safety Net Creator Hub Versus Gift Ideas For Everyone On Your List Switch Off Trending Now In My Bag All Series'GTA 6' file size: How large will the game be? Here's the little we actually know. Chance Townsend is the General Assignments Editor at Mashable, covering tech, video games, dating apps, digital culture, and whatever else comes his way. He has a Master's in Journalism from the University of North Texas and is a proud orange cat father. His writing has also appeared in PC Mag and .
Your Windows 11 PC is getting a dozen small upgrades this week
File Explorer now displays file sizes in more intuitive units. Previously, Microsoft used KB as the unit of measurement regardless of file size, which meant that an 8 GB file would show as 8,388,608 KB. Now, however, file sizes will show in MB or GB as it makes sense to do so; smaller files will still show in KB. You can now also use the middle mouse button to open a folder in a new File Explorer tab via the address bar and the Start page.
PlanarMesh: Building Compact 3D Meshes from LiDAR using Incremental Adaptive Resolution Reconstruction
Wang, Jiahao, Chebrolu, Nived, Tao, Yifu, Zhang, Lintong, Kim, Ayoung, Fallon, Maurice
Building an online 3D LiDAR mapping system that produces a detailed surface reconstruction while remaining computationally efficient is a challenging task. In this paper, we present PlanarMesh, a novel incremental, mesh-based LiDAR reconstruction system that adaptively adjusts mesh resolution to achieve compact, detailed reconstructions in real-time. It introduces a new representation, planar-mesh, which combines plane modeling and meshing to capture both large surfaces and detailed geometry. The planar-mesh can be incrementally updated considering both local surface curvature and free-space information from sensor measurements. We employ a multi-threaded architecture with a Bounding Volume Hierarchy (BVH) for efficient data storage and fast search operations, enabling real-time performance. Experimental results show that our method achieves reconstruction accuracy on par with, or exceeding, state-of-the-art techniques-including truncated signed distance functions, occupancy mapping, and voxel-based meshing-while producing smaller output file sizes (10 times smaller than raw input and more than 5 times smaller than mesh-based methods) and maintaining real-time performance (around 2 Hz for a 64-beam sensor).
A Compression Based Classification Framework Using Symbolic Dynamics of Chaotic Maps
Naik, Parth, B, Harikrishnan N
We propose a novel classification framework grounded in symbolic dynamics and data compression using chaotic maps. The core idea is to model each class by generating symbolic sequences from thresholded real-valued training data, which are then evolved through a one-dimensional chaotic map. For each class, we compute the transition probabilities of symbolic patterns (e.g., `00', `01', `10', and `11' for the second return map) and aggregate these statistics to form a class-specific probabilistic model. During testing phase, the test data are thresholded and symbolized, and then encoded using the class-wise symbolic statistics via back iteration, a dynamical reconstruction technique. The predicted label corresponds to the class yielding the shortest compressed representation, signifying the most efficient symbolic encoding under its respective chaotic model. This approach fuses concepts from dynamical systems, symbolic representations, and compression-based learning. We evaluate the proposed method: \emph{ChaosComp} on both synthetic and real-world datasets, demonstrating competitive performance compared to traditional machine learning algorithms (e.g., macro F1-scores for the proposed method on Breast Cancer Wisconsin = 0.9531, Seeds = 0.9475, Iris = 0.8469 etc.). Rather than aiming for state-of-the-art performance, the goal of this research is to reinterpret the classification problem through the lens of dynamical systems and compression, which are foundational perspectives in learning theory and information processing.
Large Language Models for In-File Vulnerability Localization Can Be "Lost in the End"
Sovrano, Francesco, Bauer, Adam, Bacchelli, Alberto
Recent advancements in artificial intelligence have enabled processing of larger inputs, leading everyday software developers to increasingly rely on chat-based large language models (LLMs) like GPT-3.5 and GPT-4 to detect vulnerabilities across entire files, not just within functions. This new development practice requires researchers to urgently investigate whether commonly used LLMs can effectively analyze large file-sized inputs, in order to provide timely insights for software developers and engineers about the pros and cons of this emerging technological trend. Hence, the goal of this paper is to evaluate the effectiveness of several state-of-the-art chat-based LLMs, including the GPT models, in detecting in-file vulnerabilities. We conducted a costly investigation into how the performance of LLMs varies based on vulnerability type, input size, and vulnerability location within the file. To give enough statistical power to our study, we could only focus on the three most common (as well as dangerous) vulnerabilities: XSS, SQL injection, and path traversal. Our findings indicate that the effectiveness of LLMs in detecting these vulnerabilities is strongly influenced by both the location of the vulnerability and the overall size of the input. Specifically, regardless of the vulnerability type, LLMs tend to significantly (p < .05) underperform when detecting vulnerabilities located toward the end of larger files, a pattern we call the 'lost-in-the-end' effect. Finally, to further support software developers and practitioners, we also explored the optimal input size for these LLMs and presented a simple strategy for identifying it, which can be applied to other models and vulnerability types. Eventually, we show how adjusting the input size can lead to significant improvements in LLM-based vulnerability detection, with an average recall increase of over 37% across all models.
Efficient Neural Network Encoding for 3D Color Lookup Tables
Zehtab, Vahid, Lindell, David B., Brubaker, Marcus A., Brown, Michael S.
3D color lookup tables (LUTs) enable precise color manipulation by mapping input RGB values to specific output RGB values. 3D LUTs are instrumental in various applications, including video editing, in-camera processing, photographic filters, computer graphics, and color processing for displays. While an individual LUT does not incur a high memory overhead, software and devices may need to store dozens to hundreds of LUTs that can take over 100 MB. This work aims to develop a neural network architecture that can encode hundreds of LUTs in a single compact representation. To this end, we propose a model with a memory footprint of less than 0.25 MB that can reconstruct 512 LUTs with only minor color distortion ($\bar{\Delta}E_M$ $\leq$ 2.0) over the entire color gamut. We also show that our network can weight colors to provide further quality gains on natural image colors ($\bar{\Delta}{E}_M$ $\leq$ 1.0). Finally, we show that minor modifications to the network architecture enable a bijective encoding that produces LUTs that are invertible, allowing for reverse color processing. Our code is available at https://github.com/vahidzee/ennelut.
Performance Evaluation of ROS2-DDS middleware implementations facilitating Cooperative Driving in Autonomous Vehicle
Paul, Sumit, Lephuoc, Danh, Hauswirth, Manfred
In the autonomous vehicle and self-driving paradigm, cooperative perception or exchanging sensor information among vehicles over wireless communication has added a new dimension. Generally, an autonomous vehicle is a special type of robot that requires real-time, highly reliable sensor inputs due to functional safety. Autonomous vehicles are equipped with a considerable number of sensors to provide different required sensor data to make the driving decision and share with other surrounding vehicles. The inclusion of Data Distribution Service(DDS) as a communication middleware in ROS2 has proved its potential capability to be a reliable real-time distributed system. DDS comes with a scoping mechanism known as domain. Whenever a ROS2 process is initiated, it creates a DDS participant. It is important to note that there is a limit to the number of participants allowed in a single domain. The efficient handling of numerous in-vehicle sensors and their messages demands the use of multiple ROS2 nodes in a single vehicle. Additionally, in the cooperative perception paradigm, a significant number of ROS2 nodes can be required when a vehicle functions as a single ROS2 node. These ROS2 nodes cannot be part of a single domain due to DDS participant limitation; thus, different domain communication is unavoidable. Moreover, there are different vendor-specific implementations of DDS, and each vendor has their configurations, which is an inevitable communication catalyst between the ROS2 nodes. The communication between vehicles or robots or ROS2 nodes depends directly on the vendor-specific configuration, data type, data size, and the DDS implementation used as middleware; in our study, we evaluate and investigate the limitations, capabilities, and prospects of the different domain communication for various vendor-specific DDS implementations for diverse sensor data type.
How to resize an image without losing quality
Being able to change the image size is useful in many situations, be it to optimize images for the web, to save storage space, or to prepare a photo for printing. However, images often lose quality and then appear distorted or pixelated. In this article, we will show you step-by-step how to reduce the size of your images or enlarge an image without losing quality. Being able to change the image size is essential in many areas. The size of an image significantly determines its quality, loading time, and display.