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Event based Light
Event-based structured light (SL) systems have attracted increasing attention for their potential in high-performance 3D measurement. Despite the inherent HDR capability of event cameras, reflective and absorptive surfaces still cause event clutter and absence, which produce overexposed and underexposed regions that degrade the reconstruction quality. In this work, we present the first HDR 3D measurement framework specifically designed for event-based SL systems. First, we introduce a multi-contrast HDR coding strategy that facilitates imaging of areas with different reflectance. Second, to alleviate inter-frame interference caused by overexposed and underexposed areas, we propose a universal confidence-driven stereo matching strategy. Specifically, we estimate a confidence map as the fusion weight for features via an energy-guided confidence estimation.
Common Task Framework For a Critical Evaluation of Scientific Machine Learning Algorithms
Machine learning (ML) is transforming modeling and control in the physical, engineering, and biological sciences. However, rapid development has outpaced the creation of standardized, objective benchmarks--leading to weak baselines, reporting bias, and inconsistent evaluations across methods. This undermines reproducibility, misguides resource allocation, and obscures scientific progress. To address this, we develop a Common Task Framework (CTF) for scientific machine learning. The CTF features a curated set of datasets and task-specific metrics spanning forecasting, state reconstruction, and generalization under realistic constraints, including noise and limited data. Inspired by the success of CTFs in fields like natural language processing and computer vision, our framework provides a structured, rigorous foundation for head-to-head evaluation of diverse algorithms.
Faithful Group Shapley Value
Data Shapley is an important tool for data valuation, which quantifies the contribution of individual data points to machine learning models. In practice, group-level data valuation is desirable when data providers contribute data in batch. However, we identify that existing group-level extensions of Data Shapley are vulnerable to shell company attacks, where strategic group splitting can unfairly inflate valuations. We propose Faithful Group Shapley Value (FGSV) that uniquely defends against such attacks. Building on original mathematical insights, we develop a provably fast and accurate approximation algorithm for computing FGSV. Empirical experiments demonstrate that our algorithm significantly outperforms state-of-the-art methods in computational efficiency and approximation accuracy, while ensuring faithful group-level valuation.
AlphaBeta is not as good as you think: a simple class of synthetic games for a better analysis of deterministic game-solving algorithms
Deterministic game-solving algorithms are conventionally analyzed in the light of their average-case complexity against a distribution of random game-trees, where leaf values are independently sampled from a fixed distribution. This simplified model enables uncluttered mathematical analysis, revealing two key properties: root value distributions asymptotically collapse to a single fixed value for finitevalued trees, and all reasonable algorithms achieve global optimality. However, these findings are artifacts of the model's design: its long criticized independence assumption strips games of structural complexity, producing trivial instances where no algorithm faces meaningful challenges. To address this limitation, we introduce a class of synthetic games generated by a probabilistic model that incrementally constructs game-trees using a fixed level-wise conditional distribution. By enforcing ancestor dependencies, a critical structural feature of real-world games, our framework generates problems with adjustable difficulty while retaining some form of analytical tractability. For several algorithms, including AlphaBeta and Scout, we derive recursive formulas characterizing their average-case complexities under this model. These allow us to rigorously compare algorithms on deep gametrees, where Monte-Carlo simulations are no longer feasible. While asymptotically, all algorithms seem to converge to identical branching factor (a result analogous to that of independence-based models), deep finite trees reveal stark differences: AlphaBeta incurs a significantly larger constant multiplicative factor compared to algorithms like Scout, leading to a substantial practical slowdown. Our framework sheds new light on classical game-solving algorithms, offering rigorous evidence and analytical tools to advance the understanding of these methods under a richer, more challenging, and yet tractable model.
AneuG-Flow: ALarge-Scale Synthetic Dataset of Diverse Intracranial Aneurysm Geometries and Hemodynamics
Hemodynamics has a substantial influence on normal cardiovascular growth and disease formation, but requires time-consuming simulations to obtain. Deep Learning algorithms to rapidly predict hemodynamics parameters can be very useful, but their development is hindered by the lack of large dataset on anatomic geometries and associated fluid dynamics. This paper presents a new large-scale dataset of intracranial aneurysm (IA) geometries and hemodynamics to support the development of neural operators to solve geometry-dependent flow governing partial differential equations. The dataset includes 14,000 steady-flow cases and 730 pulsatile-flow cases simulated with computational fluid dynamics. All cases are computed using a laminar flow setup with more than 3 million cells.
Distributed mediation analysis with communication-efficiency
We study the mediation analysis under the distributed framework, where data are stored and processed across different worker machines due to storage limitations or privacy concerns. Building upon the classic Sobel's test and MaxP test, we introduce the distributed Sobel's test and distributed MaxP test, respectively. These tests are both communication-efficient and easy to implement. Theoretical analysis and numerical experiments show that, compared to the global test obtained by pooling all data together, the proposed tests achieve nearly identical power, independent of the number of machines. Furthermore, based on these two distributed test statistics, many enhanced mediation tests derived from the Sobel's or MaxP tests can be easily adapted to the distributed system. We apply our method to an educational study, testing whether the effect of high school mathematics on college-level Probability and Mathematical Statistics courses is mediated by Calculus. Our method successfully detects the mediation effect, which would not be identifiable using data from only the first or second class, highlighting the advantage of our approach.
Reading Recognition in the Wild
To enable egocentric contextual AI in always-on smart glasses, it is crucial to be able to keep a record of the user's interactions with the world, including during reading. In this paper, we introduce a new task of reading recognition to determine when the user is reading. We first introduce the first-of-its-kind large-scale multimodal Reading in the Wild dataset, containing 100 hours of reading and non-reading videos in diverse and realistic scenarios. We then identify three modalities (egocentric RGB, eye gaze, head pose) that can be used to solve the task, and present a flexible transformer model that performs the task using these modalities, either individually or combined. We show that these modalities are relevant and complementary to the task, and investigate how to efficiently and effectively encode each modality. Additionally, we show the usefulness of this dataset towards classifying types of reading, extending current reading understanding studies conducted in constrained settings to larger scale, diversity and realism. Code, model, and data will be public.
Two-Steps Diffusion Policy for Robotic Manipulation via Genetic Denoising
Diffusion models, such as diffusion policy, have achieved state-of-the-art results in robotic manipulation by imitating expert demonstrations. While diffusion models were originally developed for vision tasks like image and video generation, many of their inference strategies have been directly transferred to control domains without adaptation. In this work, we show that by tailoring the denoising process to the specific characteristics of embodied AI tasks--particularly the structured, low-dimensional nature of action distributions--diffusion policies can operate effectively with as few as 5 neural function evaluations (NFE). Building on this insight, we propose a population-based sampling strategy, genetic denoising, which enhances both performance and stability by selecting denoising trajectories with low out-of-distribution risk. Our method solves challenging tasks with only 2 NFE while improving or matching performance. We evaluate our approach across 14 robotic manipulation tasks from D4RL and Robomimic, spanning multiple action horizons and inference budgets. In over 2 million evaluations, our method consistently outperforms standard diffusion-based policies, achieving up to 20% performance gains with significantly fewer inference steps.
From Likelihood to Fitness: Improving Variant Effect Prediction in Protein and Genome Language Models
Generative models trained on natural sequences are increasingly used to predict the effects of genetic variation, enabling progress in therapeutic design, disease risk prediction, and synthetic biology. In the zero-shot setting, variant impact is estimated by comparing the likelihoods of sequences, under the assumption that likelihood serves as a proxy for fitness. However, this assumption often breaks down in practice: sequence likelihood reflects not only evolutionary fitness constraints, but also phylogenetic structure and sampling biases, especially as model capacity increases. We introduce Likelihood-Fitness Bridging (LFB), a simple and general strategy that improves variant effect prediction by averaging model scores across sequences subject to similar selective pressures. Assuming an Ornstein-Uhlenbeck model of evolution, LFB can be viewed as a way to marginalize the effects of genetic drift, although its benefits appear to extend more broadly. LFB applies to existing protein and genomic language models without requiring retraining, and incurs only modest computational overhead. Evaluated on largescale deep mutational scans and clinical benchmarks, LFB consistently improves predictive performance across model families and sizes. Notably, it reverses the performance plateau observed in larger protein language models, making the largest models the most accurate when combined with LFB. These results suggest that accounting for phylogenetic and sampling biases is essential to realizing the full potential of large sequence models in variant effect prediction.