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AnnoLLM: Making Large Language Models to Be Better Crowdsourced Annotators

He, Xingwei, Lin, Zhenghao, Gong, Yeyun, Jin, A-Long, Zhang, Hang, Lin, Chen, Jiao, Jian, Yiu, Siu Ming, Duan, Nan, Chen, Weizhu

arXiv.org Artificial Intelligence

Many natural language processing (NLP) tasks rely on labeled data to train machine learning models to achieve high performance. However, data annotation can be a time-consuming and expensive process, especially when the task involves a large amount of data or requires specialized domains. Recently, GPT-3.5 series models have demonstrated remarkable few-shot and zero-shot ability across various NLP tasks. In this paper, we first claim that large language models (LLMs), such as GPT-3.5, can serve as an excellent crowdsourced annotator by providing them with sufficient guidance and demonstrated examples. To make LLMs to be better annotators, we propose a two-step approach, 'explain-then-annotate'. To be more precise, we begin by creating prompts for every demonstrated example, which we subsequently utilize to prompt a LLM to provide an explanation for why the specific ground truth answer/label was chosen for that particular example. Following this, we construct the few-shot chain-of-thought prompt with the self-generated explanation and employ it to annotate the unlabeled data. We conduct experiments on three tasks, including user input and keyword relevance assessment, BoolQ and WiC. The annotation results from GPT-3.5 surpasses those from crowdsourced annotation for user input and keyword relevance assessment. Additionally, for the other two tasks, GPT-3.5 achieves results that are comparable to those obtained through crowdsourced annotation.


'The Elder Scrolls Online' expands to High Isle, medieval island home to the Bretons

Washington Post - Technology News

"Tales of Tribute" will be a resource-management game in the same vein as the popular board game "Catan" where two players compete to accomplish a goal. Lambert told The Post he's been vying to get a tavern game into "The Elder Scrolls Online" since the MMO was first in development. At the start of the card game, both players will draw from a shared deck, which means you won't find yourself at a disadvantage if someone else has collected every rare card there is to find in Tamriel.


'To say, I saved the world – that's the magic of games': Bethesda's Todd Howard

The Guardian

When you've got a discography like Todd Howard's, full of critically acclaimed games in the Elder Scrolls and Fallout series, it must be hard to pick a favourite. But there is one game he remembers more fondly than anyone else does: the first he ever worked on. "Terminator: Future Shock," he says. "When [Bethesda] came to Fallout, people were saying, oh, you're doing a post-apocalyptic open world! But we already did that in Terminator. It's an underrated game that not a lot of people played. I think Quake came out right afterwards, that might have had something to do with it, and understandably so … Future Shock was made with eight or 10 people and it did a lot of things that no game had done. I remember it got critiqued at the time, which annoyed me to be honest. But now the things it did are commonplace."


5 reasons to be excited about Elder Scrolls Online's 'Elsweyr' expansion

PCWorld

I had worried that The Elder Scrolls Online had played its best hand too soon when it released Morrowind as its first "chapter" (or expansion) in 2017, but I'd forgotten about the dragons. The beasts, so loved from The Elder Scrolls V: Skyrim, take flight in ESO's upcoming Elsweyr expansion, and earlier today ESO's creative director Rich Lambert showed audiences on Twitch how dragons would spend the game's next chapter burninating the homeland of the cat-like Khajiit. The new chapter launches for pre-orders buyers on May 20, and here are five good reasons why you'll want to be around in May when the fur and fire starts to fly. Here there be dragons, and frankly it's about time. I'm a little surprised to see them.


Elder Scrolls Online: Murkmire review: At last, love for the lizards

PCWorld

It's hard to love a swamp. Mountains have majesty, deserts have mystery, but what do wetlands have? I imagine some Joe on the street would boil it down to something like "muck, malaria, and mosquitoes." Even so, Famia Mercius, an antiquarian who's a great admirer of the Elder Scrolls series' lizard-like Argonians, is trying to get me to love the surrounding marsh as she does. She slaps a gnat off her neck while in the middle of a giddy introduction, and her stone house suggests she retains some reservations about living like the locals.


The Elder Scrolls Online: Summerset review: Don't leave this elf on the shelf

PCWorld

I'm stepping through a portal on the heels of a young elf woman who looks roughly my own age, or at least as close as you get when you're dealing with a race that thinks of our pitiful lifespan like we think of dog years. But on the other side of the portal I face a woman racked with the lines and worries of a wasted life. I hear her despair at seeing my relatively young face. And yes, it's her: The trip through the portal felt like seconds for me, but she's been over here on the other side, trapped and wandering in the lovely ruin we'd come to study for more decades than I've even been alive. Elder Scrolls Online's Summerset expansion ($40 on Humble) is at its finest in quests like these; these little moments that feel more like "weird tales" from the pens of pulp greats like Robert E. Howard or H.P. Lovecraft than the pages of contemporary doorstop fantasies. The compact scripts allow glimpses into the daily life of imaginary worlds that you just don't get in the greater dramas about wrestling with gods and saving the world.


Here Are All The Video Games Releasing In June 2018 -- And What To Play

Forbes - Tech

June is here at last, and with it comes a pretty strong month of game releases. Summer is usually the dead season when it comes to new video game releases, and this June is unseasonably strong. Switch owners will have a ton of new games and ports to choose from in June, continuing Nintendo's stellar release schedule into the summer. Here's the big list, with some highlights at the end: As you can see, if you're a Nintendo Switch gamer you're in luck this June. Alongside new releases, which I'll get to in a minute, you've got Wolfenstein II finally releasing on the Switch, as well as the Crash Bandicoot N. Sane Trilogy.


The Elder Scrolls Online's Summerset expansion doesn't shy from the dark sides of elves

PCWorld

The first chap I meet in the Summerset Isles is an elf with a Sean Penn face who gripes about how he's missing out on a wine tasting because some local Wood Elves "offed" the vintner, because of course. This, after all, is the closed beta for The Elder Scrolls Online's Summerset expansion ($40 on Amazon), which whisks us off to the ancestral homes of the High Elves, a magical land crammed with haughty wizards, Neuschwanstein-like villas, and flora that likely would have been at home in Eden. This dude just wants his wine, and I can appreciate that. ZeniMax Online's game may be crawling with elves and the occasional grumpy orc, but no other MMORPG feels quite so human. That's not to say that other MMOs like Final Fantasy XIV and Star Wars: The Old Republic don't spin a good yarn, but they're more concerned with high drama and the oh-so-important Fate of the World.


Elder Scrolls Online: Morrowind review: Nostalgia makes a decent expansion something special

PCWorld

Words whispered by a stranger in the bowels of some dimly lit ship. It's been more than a decade since I first played The Elder Scrolls III: Morrowind and I'm starting to suspect that, for me at least, there will never be another game like it, never another introduction I remember so fondly. It seemed so much larger than six homes and a main road back then. Nowadays every game's an open-world monstrosity packed full of hundreds of activities, but in 2002? Each tiny town was a bustling metropolis.


Play 'The Elder Scrolls Online' for free this week

Engadget

Bethesda is trying to boost The Elder Scrolls Online's player base less than two months before the launch of its big Morrowind expansion. Starting tomorrow at 10 am EST, anyone can download and play the game on PC, Xbox One or PlayStation 4 for free for an entire week. People taking advantage of the free play week will have access to the full The Elder Scrolls Online: Tamriel Unlimited base game, but not the DLC. They'll also get 500 crowns to spend in the in-game store when they create a new account. Any characters, Crown Packs or store items bought during the week, as well as any progress made, will carry over if players decide to buy the game.