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 educational resource


TrueReason: An Exemplar Personalised Learning System Integrating Reasoning with Foundational Models

Bulathwela, Sahan, Van Niekerk, Daniel, Shipton, Jarrod, Perez-Ortiz, Maria, Rosman, Benjamin, Shawe-Taylor, John

arXiv.org Artificial Intelligence

Personalised education is one of the domains that can greatly benefit from the most recent advances in Artificial Intelligence (AI) and Large Language Models (LLM). However, it is also one of the most challenging applications due to the cognitive complexity of teaching effectively while personalising the learning experience to suit independent learners. We hypothesise that one promising approach to excelling in such demanding use cases is using a \emph{society of minds}. In this chapter, we present TrueReason, an exemplar personalised learning system that integrates a multitude of specialised AI models that can mimic micro skills that are composed together by a LLM to operationalise planning and reasoning. The architecture of the initial prototype is presented while describing two micro skills that have been incorporated in the prototype. The proposed system demonstrates the first step in building sophisticated AI systems that can take up very complex cognitive tasks that are demanded by domains such as education.


The use of large language models to enhance cancer clinical trial educational materials

Gao, Mingye, Varshney, Aman, Chen, Shan, Goddla, Vikram, Gallifant, Jack, Doyle, Patrick, Novack, Claire, Dillon-Martin, Maeve, Perkins, Teresia, Correia, Xinrong, Duhaime, Erik, Isenstein, Howard, Sharon, Elad, Lehmann, Lisa Soleymani, Kozono, David, Anthony, Brian, Dligach, Dmitriy, Bitterman, Danielle S.

arXiv.org Artificial Intelligence

Cancer clinical trials often face challenges in recruitment and engagement due to a lack of participant-facing informational and educational resources. This study investigated the potential of Large Language Models (LLMs), specifically GPT4, in generating patient-friendly educational content from clinical trial informed consent forms. Using data from ClinicalTrials.gov, we employed zero-shot learning for creating trial summaries and one-shot learning for developing multiple-choice questions, evaluating their effectiveness through patient surveys and crowdsourced annotation. Results showed that GPT4-generated summaries were both readable and comprehensive, and may improve patients' understanding and interest in clinical trials. The multiple-choice questions demonstrated high accuracy and agreement with crowdsourced annotators. For both resource types, hallucinations were identified that require ongoing human oversight. The findings demonstrate the potential of LLMs "out-of-the-box" to support the generation of clinical trial education materials with minimal trial-specific engineering, but implementation with a human-in-the-loop is still needed to avoid misinformation risks.


EduNLP: Towards a Unified and Modularized Library for Educational Resources

Huang, Zhenya, Ning, Yuting, Qin, Longhu, Tong, Shiwei, Xue, Shangzi, Xiao, Tong, Lin, Xin, Liu, Jiayu, Liu, Qi, Chen, Enhong, Wang, Shijing

arXiv.org Artificial Intelligence

Educational resource understanding is vital to online learning platforms, which have demonstrated growing applications recently. However, researchers and developers always struggle with using existing general natural language toolkits or domain-specific models. The issue raises a need to develop an effective and easy-to-use one that benefits AI education-related research and applications. To bridge this gap, we present a unified, modularized, and extensive library, EduNLP, focusing on educational resource understanding. In the library, we decouple the whole workflow to four key modules with consistent interfaces including data configuration, processing, model implementation, and model evaluation. We also provide a configurable pipeline to unify the data usage and model usage in standard ways, where users can customize their own needs. For the current version, we primarily provide 10 typical models from four categories, and 5 common downstream-evaluation tasks in the education domain on 8 subjects for users' usage. The project is released at: https://github.com/bigdata-ustc/EduNLP.


Towards Scalable Adaptive Learning with Graph Neural Networks and Reinforcement Learning

Vassoyan, Jean, Vie, Jill-Jênn, Lemberger, Pirmin

arXiv.org Artificial Intelligence

Adaptive learning is an area of educational technology that consists in delivering personalized learning experiences to address the unique needs of each learner. An important subfield of adaptive learning is learning path personalization: it aims at designing systems that recommend sequences of educational activities to maximize students' learning outcomes. Many machine learning approaches have already demonstrated significant results in a variety of contexts related to learning path personalization. However, most of them were designed for very specific settings and are not very reusable. This is accentuated by the fact that they often rely on non-scalable models, which are unable to integrate new elements after being trained on a specific set of educational resources. In this paper, we introduce a flexible and scalable approach towards the problem of learning path personalization, which we formalize as a reinforcement learning problem. Our model is a sequential recommender system based on a graph neural network, which we evaluate on a population of simulated learners. Our results demonstrate that it can learn to make good recommendations in the small-data regime.


In Python Course - Kids Coding

#artificialintelligence

Python is considered to be one of the most popular programming languages on the planet. It is also a programming language in great demand in the field of information technology. If we add the fact that it is a programming language that is very easy to learn, then we already have several reasons to start our learning adventure immediately and without delays! This e-course is intended for students from 11 years old. Includes, among other tools, funny cartoon–style video clips, quizzes, crosswords, exercises, solutions to the exercises, educational games, projects, documents, and slides.


National Digital Library of India

Communications of the ACM

The National Digital Library of India was conceptualized with an aim to bring equity of access to educational resources for every Indian through a single window access mechanism.


Resources and outputs – MACHINA

#artificialintelligence

The project brochure and poster provide the most important information about the project's partners, activities, and goals. For more details, please take a look at the first digital presentation. During the second semester of the project, the MACHINA partners collected evidence on workplace requirements regarding ML skills. The project partners then defined six learning units based on analyzing the collected evidence and identifying each unit's knowledge, skills, and competencies. For more details, please download the second digital presentation.


Could AI Democratise Education? Socio-Technical Imaginaries of an EdTech Revolution

Bulathwela, Sahan, Pérez-Ortiz, María, Holloway, Catherine, Shawe-Taylor, John

arXiv.org Artificial Intelligence

Artificial Intelligence (AI) in Education has been said to have the potential for building more personalised curricula, as well as democratising education worldwide and creating a Renaissance of new ways of teaching and learning. Millions of students are already starting to benefit from the use of these technologies, but millions more around the world are not. If this trend continues, the first delivery of AI in Education could be greater educational inequality, along with a global misallocation of educational resources motivated by the current technological determinism narrative. In this paper, we focus on speculating and posing questions around the future of AI in Education, with the aim of starting the pressing conversation that would set the right foundations for the new generation of education that is permeated by technology. This paper starts by synthesising how AI might change how we learn and teach, focusing specifically on the case of personalised learning companions, and then move to discuss some socio-technical features that will be crucial for avoiding the perils of these AI systems worldwide (and perhaps ensuring their success). This paper also discusses the potential of using AI together with free, participatory and democratic resources, such as Wikipedia, Open Educational Resources and open-source tools. We also emphasise the need for collectively designing human-centered, transparent, interactive and collaborative AI-based algorithms that empower and give complete agency to stakeholders, as well as support new emerging pedagogies. Finally, we ask what would it take for this educational revolution to provide egalitarian and empowering access to education, beyond any political, cultural, language, geographical and learning ability barriers.


An AI-based Learning Companion Promoting Lifelong Learning Opportunities for All

Perez-Ortiz, Maria, Novak, Erik, Bulathwela, Sahan, Shawe-Taylor, John

arXiv.org Artificial Intelligence

Artificial Intelligence (AI) in Education has great potential for building more personalised curricula, as well as democratising education worldwide and creating a Renaissance of new ways of teaching and learning. We believe this is a crucial moment for setting the foundations of AI in education in the beginning of this Fourth Industrial Revolution. This report aims to synthesize how AI might change (and is already changing) how we learn, as well as what technological features are crucial for these AI systems in education, with the end goal of starting this pressing dialogue of how the future of AI in education should unfold, engaging policy makers, engineers, researchers and obviously, teachers and learners. This report also presents the advances within the X5GON project, a European H2020 project aimed at building and deploying a cross-modal, cross-lingual, cross-cultural, cross-domain and cross-site personalised learning platform for Open Educational Resources (OER).


Biases in AI Systems

Communications of the ACM

This article provides an organization of various kinds of biases that can occur in the AI pipeline starting from dataset creation and problem formulation to data analysis and evaluation. It highlights the challenges associated with the design of bias-mitigation strategies, and it outlines some best practices suggested by researchers. Finally, a set of guidelines is presented that could aid ML developers in identifying potential sources of bias, as well as avoiding the introduction of unwanted biases. The work is meant to serve as an educational resource for ML developers in handling and addressing issues related to bias in AI systems.