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 dynamic entity


Constraint-Based Modeling of Dynamic Entities in 3D Scene Graphs for Robust SLAM

arXiv.org Artificial Intelligence

Autonomous robots depend crucially on their ability to perceive and process information from dynamic, ever-changing environments. Traditional simultaneous localization and mapping (SLAM) approaches struggle to maintain consistent scene representations because of numerous moving objects, often treating dynamic elements as outliers rather than explicitly modeling them in the scene representation. In this paper, we present a novel hierarchical 3D scene graph-based SLAM framework that addresses the challenge of modeling and estimating the pose of dynamic objects and agents. We use fiducial markers to detect dynamic entities and to extract their attributes while improving keyframe selection and implementing new capabilities for dynamic entity mapping. We maintain a hierarchical representation where dynamic objects are registered in the SLAM graph and are constrained with robot keyframes and the floor level of the building with our novel entity-keyframe constraints and intra-entity constraints. By combining semantic and geometric constraints between dynamic entities and the environment, our system jointly optimizes the SLAM graph to estimate the pose of the robot and various dynamic agents and objects while maintaining an accurate map. Experimental evaluation demonstrates that our approach achieves a 27.57% reduction in pose estimation error compared to traditional methods and enables higher-level reasoning about scene dynamics.


Rich-Item Recommendations for Rich-Users via GCNN: Exploiting Dynamic and Static Side Information

arXiv.org Machine Learning

We study the standard problem of recommending relevant items to users; a user is someone who seeks recommendation, and an item is something which should be recommended. In today's modern world, both users and items are 'rich' multi-faceted entities but existing literature, for ease of modeling, views these facets in silos. In this paper, we provide a general formulation of the recommendation problem that captures the complexities of modern systems and encompasses most of the existing recommendation system formulations. In our formulation, each user and item is modeled via a set of static entities and a dynamic component. The relationships between entities are captured by multiple weighted bipartite graphs. To effectively exploit these complex interactions for recommendations, we propose MEDRES -- a multiple graph-CNN based novel deep-learning architecture. In addition, we propose a new metric, pAp@k, that is critical for a variety of classification+ranking scenarios. We also provide an optimization algorithm that directly optimizes the proposed metric and trains MEDRES in an end-to-end framework. We demonstrate the effectiveness of our method on two benchmarks as well as on a message recommendation system deployed in Microsoft Teams where it improves upon the existing production-grade model by 3%.