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A Properties of coherent distortion risk measures

Neural Information Processing Systems

The properties of coherent risk measures also lead to a useful dual representation. Let ρ be a proper, real-valued coherent risk measure. See Shapiro et al. [42] for a general treatment of this result. Therefore, we have that the RAMU safe RL problem in (3) is equivalent to (6).B.3 Proof of Corollary 1 Fix ϵ > 0 and consider ( s, a) S A . Safety constraints and environment perturbations In all of our experiments, we consider the problem of optimizing a task objective while satisfying a safety constraint.


Risk-Averse Model Uncertainty for Distributionally Robust Safe Reinforcement Learning James Queeney

Neural Information Processing Systems

Many real-world domains require safe decision making in uncertain environments. In this work, we introduce a deep reinforcement learning framework for approaching this important problem. We consider a distribution over transition models, and apply a risk-averse perspective towards model uncertainty through the use of coherent distortion risk measures.


Sim2Swim: Zero-Shot Velocity Control for Agile AUV Maneuvering in 3 Minutes

Fosso, Lauritz Rismark, Amundsen, Herman Biørn, Xanthidis, Marios, Ohrem, Sveinung Johan

arXiv.org Artificial Intelligence

Holonomic autonomous underwater vehicles (AUVs) have the hardware ability for agile maneuvering in both translational and rotational degrees of freedom (DOFs). However, due to challenges inherent to underwater vehicles, such as complex hydrostatics and hydrodynamics, parametric uncertainties, and frequent changes in dynamics due to payload changes, control is challenging. Performance typically relies on carefully tuned controllers targeting unique platform configurations, and a need for re-tuning for deployment under varying payloads and hydrodynamic conditions. As a consequence, agile maneuvering with simultaneous tracking of time-varying references in both translational and rotational DOFs is rarely utilized in practice. To the best of our knowledge, this paper presents the first general zero-shot sim2real deep reinforcement learning-based (DRL) velocity controller enabling path following and agile 6DOF maneuvering with a training duration of just 3 minutes. Sim2Swim, the proposed approach, inspired by state-of-the-art DRL-based position control, leverages domain randomization and massively parallelized training to converge to field-deployable control policies for AUVs of variable characteristics without post-processing or tuning. Sim2Swim is extensively validated in pool trials for a variety of configurations, showcasing robust control for highly agile motions.


Domain-randomized deep learning for neuroimage analysis

Hoffmann, Malte

arXiv.org Artificial Intelligence

Abstract--Deep learning has revolutionized neuroimage analysis by delivering unprecedented speed and accuracy. However, the narrow scope of many training datasets constrains model robustness and generalizability. This challenge is particularly acute in magnetic resonance imaging (MRI), where image appearance varies widely across pulse sequences and scanner hardware. A recent domain-randomization strategy addresses the generalization problem by training deep neural networks on synthetic images with randomized intensities and anatomical content. By generating diverse data from anatomical segmentation maps, the approach enables models to accurately process image types unseen during training, without retraining or fine-tuning. It has demonstrated effectiveness across modalities including MRI, computed tomography, positron emission tomography, and optical coherence tomography, as well as beyond neuroimaging in ultrasound, electron and fluorescence microscopy, and X-ray microtomography. This tutorial paper reviews the principles, implementation, and potential of the synthesis-driven training paradigm. It highlights key benefits, such as improved generalization and resistance to overfitting, while discussing trade-offs such as increased computational demands. Finally, the article explores practical considerations for adopting the technique, aiming to accelerate the development of generalizable tools that make deep learning more accessible to domain experts without extensive computational resources or machine learning knowledge. EUROIMAGING techniques, such as magnetic resonance imaging (MRI), have enabled the study of the human brain in vivo. Alongside advances in acquisition technology, research in neuroimage processing has led to software that automates systematic data analysis, minimizing human effort while improving accuracy and reproducibility [1]. In recent years, deep learning (DL) has been driving the development of a new class of algorithms with unprecedented speed and accuracy, and for a broad range of tasks, deep neural networks have largely replaced classical techniques. However, a key challenge for DL in neuroimaging is small and highly specific datasets. Many studies include only hundreds or even tens of subjects [2], due to factors such as the high cost of data acquisition, multiple modalities competing for scan time, the large size of multi-dimensional data like time-series acquisitions, the low prevalence of certain neurological disorders, and privacy concerns regarding data sharing [3]. Malte Hoffmann (mhoffmann@mgh.harvard.edu) is with the Athinoula A. Martinos Center for Biomedical Imaging and the Departments of Radiology at Harvard Medical School and Massachusetts General Hospital.


Hybrid Synthetic Data Generation with Domain Randomization Enables Zero-Shot Vision-Based Part Inspection Under Extreme Class Imbalance

Mei, Ruo-Syuan, Jia, Sixian, Li, Guangze, Lee, Soo Yeon, Musser, Brian, Keller, William, Zakula, Sreten, Arinez, Jorge, Shao, Chenhui

arXiv.org Artificial Intelligence

Machine learning, particularly deep learning, is transforming industrial quality inspection. Yet, training robust machine learning models typically requires large volumes of high-quality labeled data, which are expensive, time-consuming, and labor-intensive to obtain in manufacturing. Moreover, defective samples are intrinsically rare, leading to severe class imbalance that degrades model performance. These data constraints hinder the widespread adoption of machine learning-based quality inspection methods in real production environments. Synthetic data generation (SDG) offers a promising solution by enabling the creation of large, balanced, and fully annotated datasets in an efficient, cost-effective, and scalable manner. This paper presents a hybrid SDG framework that integrates simulation-based rendering, domain randomization, and real background compositing to enable zero-shot learning for computer vision-based industrial part inspection without manual annotation. The SDG pipeline generates 12,960 labeled images in one hour by varying part geometry, lighting, and surface properties, and then compositing synthetic parts onto real image backgrounds. A two-stage architecture utilizing a YOLOv8n backbone for object detection and MobileNetV3-small for quality classification is trained exclusively on synthetic data and evaluated on 300 real industrial parts. The proposed approach achieves an mAP@0.5 of 0.995 for detection, 96% classification accuracy, and 90.1% balanced accuracy. Comparative evaluation against few-shot real-data baseline approaches demonstrates significant improvement. The proposed SDG-based approach achieves 90-91% balanced accuracy under severe class imbalance, while the baselines reach only 50% accuracy. These results demonstrate that the proposed method enables annotation-free, scalable, and robust quality inspection for real-world manufacturing applications.


Learning Sim-to-Real Humanoid Locomotion in 15 Minutes

Seo, Younggyo, Sferrazza, Carmelo, Chen, Juyue, Shi, Guanya, Duan, Rocky, Abbeel, Pieter

arXiv.org Artificial Intelligence

Massively parallel simulation has reduced reinforcement learning (RL) training time for robots from days to minutes. However, achieving fast and reliable sim-to-real RL for humanoid control remains difficult due to the challenges introduced by factors such as high dimensionality and domain randomization. In this work, we introduce a simple and practical recipe based on off-policy RL algorithms, i.e., FastSAC and FastTD3, that enables rapid training of humanoid locomotion policies in just 15 minutes with a single RTX 4090 GPU. Our simple recipe stabilizes off-policy RL algorithms at massive scale with thousands of parallel environments through carefully tuned design choices and minimalist reward functions. We demonstrate rapid end-to-end learning of humanoid locomotion controllers on Unitree G1 and Booster T1 robots under strong domain randomization, e.g., randomized dynamics, rough terrain, and push perturbations, as well as fast training of whole-body human-motion tracking policies. We provide videos and open-source implementation at: https://younggyo.me/fastsac-humanoid.


Collaborate sim and real: Robot Bin Packing Learning in Real-world and Physical Engine

Zhang, Lidi, Wu, Han, Zhang, Liyu, Liu, Ruofeng, Wang, Haotian, Li, Chao, Zhang, Desheng, Liu, Yunhuai, He, Tian

arXiv.org Artificial Intelligence

The 3D bin packing problem, with its diverse industrial applications, has garnered significant research attention in recent years. Existing approaches typically model it as a discrete and static process, while real-world applications involve continuous gravity-driven interactions. This idealized simplification leads to infeasible deployments (e.g., unstable packing) in practice. Simulations with physical engine offer an opportunity to emulate continuous gravity effects, enabling the training of reinforcement learning (RL) agents to address such limitations and improve packing stability. However, a simulation-to-reality gap persists due to dynamic variations in physical properties of real-world objects, such as various friction coefficients, elasticity, and non-uniform weight distributions. To bridge this gap, we propose a hybrid RL framework that collaborates with physical simulation with real-world data feedback. Firstly, domain randomization is applied during simulation to expose agents to a spectrum of physical parameters, enhancing their generalization capability. Secondly, the RL agent is fine-tuned with real-world deployment feedback, further reducing collapse rates. Extensive experiments demonstrate that our method achieves lower collapse rates in both simulated and real-world scenarios. Large-scale deployments in logistics systems validate the practical effectiveness, with a 35\% reduction in packing collapse compared to baseline methods.


SENTINEL: A Fully End-to-End Language-Action Model for Humanoid Whole Body Control

Wang, Yuxuan, Jiang, Haobin, Yao, Shiqing, Ding, Ziluo, Lu, Zongqing

arXiv.org Artificial Intelligence

Existing humanoid control systems often rely on teleoperation or modular generation pipelines that separate language understanding from physical execution. However, the former is entirely human-driven, and the latter lacks tight alignment between language commands and physical behaviors. In this paper, we present SENTINEL, a fully end-to-end language-action model for humanoid whole-body control. We construct a large-scale dataset by tracking human motions in simulation using a pretrained whole body controller, combined with their text annotations. The model directly maps language commands and proprioceptive inputs to low-level actions without any intermediate representation. The model generates action chunks using flow matching, which can be subsequently refined by a residual action head for real-world deployment. Our method exhibits strong semantic understanding and stable execution on humanoid robots in both simulation and real-world deployment, and also supports multi-modal extensions by converting inputs into texts.