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 dml training


BML: A High-performance, Low-cost Gradient Synchronization Algorithm for DML Training

Neural Information Processing Systems

In distributed machine learning (DML), the network performance between machines significantly impacts the speed of iterative training. In this paper we propose BML, a new gradient synchronization algorithm with higher network performance and lower network cost than the current practice. BML runs on BCube network, instead of using the traditional Fat-Tree topology. BML algorithm is designed in such a way that, compared to the parameter server (PS) algorithm on a Fat-Tree network connecting the same number of server machines, BML achieves theoretically 1/k of the gradient synchronization time, with k/5 of switches (the typical number of k is 2 4). Experiments of LeNet-5 and VGG-19 benchmarks on a testbed with 9 dual-GPU servers show that, BML reduces the job completion time of DML training by up to 56.4%.


Boosting Distributed Machine Learning Training Through Loss-tolerant Transmission Protocol

arXiv.org Artificial Intelligence

Distributed Machine Learning (DML) systems are utilized to enhance the speed of model training in data centers (DCs) and edge nodes. The Parameter Server (PS) communication architecture is commonly employed, but it faces severe long-tail latency caused by many-to-one "incast" traffic patterns, negatively impacting training throughput. To address this challenge, we design the \textbf{L}oss-tolerant \textbf{T}ransmission \textbf{P}rotocol (LTP), which permits partial loss of gradients during synchronization to avoid unneeded retransmission and contributes to faster synchronization per iteration. LTP implements loss-tolerant transmission through \textit{out-of-order transmission} and \textit{out-of-order Acknowledges (ACKs)}. LTP employs \textit{Early Close} to adjust the loss-tolerant threshold based on network conditions and \textit{Bubble Filling} for data correction to maintain training accuracy. LTP is implemented by C++ and integrated into PyTorch. Evaluations on a testbed of 8 worker nodes and one PS node demonstrate that LTP can significantly improve DML training task throughput by up to 30x compared to traditional TCP congestion controls, with no sacrifice to final accuracy.


BML: A High-performance, Low-cost Gradient Synchronization Algorithm for DML Training

Neural Information Processing Systems

In distributed machine learning (DML), the network performance between machines significantly impacts the speed of iterative training. In this paper we propose BML, a new gradient synchronization algorithm with higher network performance and lower network cost than the current practice. BML runs on BCube network, instead of using the traditional Fat-Tree topology. BML algorithm is designed in such a way that, compared to the parameter server (PS) algorithm on a Fat-Tree network connecting the same number of server machines, BML achieves theoretically 1/k of the gradient synchronization time, with k/5 of switches (the typical number of k is 2 4). Experiments of LeNet-5 and VGG-19 benchmarks on a testbed with 9 dual-GPU servers show that, BML reduces the job completion time of DML training by up to 56.4%.